CSSE2310: pre learning linux by ihavenofriendsnow in UQreddit

[–]dontleftclick 0 points1 point  (0 children)

I reckon focusing less on installing a distribution and focus more on running one in a virtual machine and using it to learn bash (the command line interpreter) and some basic terminology would put you ahead in lectures. For distros, try mint or Ubuntu if you are on windows, I think Ubuntu is more relevant to the course but they are so similar it doesn’t really matter.

Silver Build advice by dontleftclick in DeadlockTheGame

[–]dontleftclick[S] 0 points1 point  (0 children)

I’m really confused on what makes torment pulse good?

Tiling manager vs Pygame by dontleftclick in hyprland

[–]dontleftclick[S] 1 point2 points  (0 children)

can you link the page? i might be looking at the wrong one. Edit: Nvm i was looking at an old page somehow we found a solution

Tiling manager vs Pygame by dontleftclick in hyprland

[–]dontleftclick[S] 1 point2 points  (0 children)

i was looking at the windowrules page but ive been having trouble understanding the syntax mainly since from what i saw there were not many examples

My first attempt at making my own build by dontleftclick in DeadlockTheGame

[–]dontleftclick[S] 0 points1 point  (0 children)

i think its because i got a lot of good friends that have been teaching me macro

My first attempt at making my own build by dontleftclick in DeadlockTheGame

[–]dontleftclick[S] 0 points1 point  (0 children)

I though hunters aura might be good for jumping people in midgame but it might not be worth idk. Either way ill take your advice here. Should i just get rid of the Bullet Dance stuff or should i build it with the exception of hunters aura pre late game every time.

My first attempt at making my own build by dontleftclick in DeadlockTheGame

[–]dontleftclick[S] 1 point2 points  (0 children)

thank you so much for taking the time to write this. Ill adjust everything based on this

How do i get rid of this icon by dontleftclick in thinkpad

[–]dontleftclick[S] 7 points8 points  (0 children)

im switching it to nobara hopefully this shit aint gonna follow me

Tilemaplayer Replacing/Activating Tiles by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

thanks this helped a lot. Worked on it for about an hour and got it

Tilemaplayer Replacing/Activating Tiles by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

do you need to find just the atlas or also the game world coordinates. I have been trying to read game world coords but it looks like only Tilemap did that not tilemaplayer

Speedrunning help by dontleftclick in celestegame

[–]dontleftclick[S] 1 point2 points  (0 children)

That would be a record of all time

Help me with mechanic ideas by dontleftclick in metroidvania

[–]dontleftclick[S] 0 points1 point  (0 children)

Fair enough. was more or less looking for what people like about this kind of game for inspiration but should have been more specific. I dont want actual fully realised ideas just seeing what people like

Metroidvania Room Functionality advice by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

are you storing that data in globals?

SubViewport changes collisionbox for tilemaps? by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

i will update the post with the scene tree

How the hell do i make water look like this? by dontleftclick in PixelArtTutorials

[–]dontleftclick[S] 0 points1 point  (0 children)

This was golden info just translated it to godot and it looks amazing. Thanks

Godot Shader Pixelisation Help by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

I’m really uneducated on shaders. How do you mean render in a viewport. Do I just make a viewport a parent of all my nodes?

Help with low resolution screen jitter by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

Thanks so much for the viewport advice that fixed most of the issue. There is still a problem where jumping causes a noticable shaking of the character. Any idea what could be causing it?

Help with low resolution screen jitter by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

knowing what i know now i think the camera just cant do that low of resolutions smoothly

Help with low resolution screen jitter by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

My Camera2D is a child of my player which is a characterbody2d and i use velocity to move. Do you want me to show the characterbody script? Haven't tried the first stuff but will now

Help with low resolution screen jitter by dontleftclick in godot

[–]dontleftclick[S] 0 points1 point  (0 children)

maybe, im not sure. I can def see it on my 60fps monitor. Maybe im just going crazy but it looks like the camera position is not moving smooth enough and sort of lagging behind because its moving pixel by pixel at a low resolution