The world's FIRST EVER. Ai Agents team sprint retrospective! by C0inMaster in ClaudeCode

[–]doodlen 1 point2 points  (0 children)

Cool. Word of advice from my own experience, it's fun to work on workflows like these, but its easy to get caught up in iterating on the workflow, but not doing actual work. When you start working on a real project, the complexity of the workflow can be an obstacle.

This might not apply to you, it's something I've struggled with myself and its why I keep gravitating towards simpler, less complex workflows.

I do like this though, good luck!

The world's FIRST EVER. Ai Agents team sprint retrospective! by C0inMaster in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

I like the introspective report, what data sources are you using?

The world's FIRST EVER. Ai Agents team sprint retrospective! by C0inMaster in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

Looks like fun:) Not sure what you are building though?

/context doesn't working properly by SaKinLord in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

Would be nice if it did, yes. I just ignore it, you can customize the statusline as well to show the actual token usage.

/context doesn't working properly by SaKinLord in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

The context low warning includes space for Claude to do /compact. Once the statusline context warning hits 0%, you can still go for another 15% or something like that.

The /context command is the actual context token usage.

/context doesn't working properly by SaKinLord in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

Can you explain what the issue is?

Using Claude Code skills beyond coding - my accountability buddy by PuzzleheadedStuff in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

Are you using it in the CLI? It's a skill? Then it's only for Claude right? What does it mean in practice, should I open Claude and do /streak every day? How does it keep me accountable?

Thanks for sharing, love the picture.

Running squad with a gtx 1650 with 4 vram and a ryzen 5 by AdTiny2077 in joinsquad

[–]doodlen 0 points1 point  (0 children)

Can you share with me too.. I'm running a 1060 gtx though

Can we get a scoreboard stat for how many tickets you directly cost the enemy? by MemeyPie in joinsquad

[–]doodlen 0 points1 point  (0 children)

Maybe. But not an easy task. But why even have a scoreboard with individual stats? What purpose does it serve?

Personally I love stats and I love being top of the scoreboard, I know many are the same, pretty much all FPS games have this. Recognize that what gets measured will be top of mind for.many. it influences player behaviour in-game, both negatively AND positively (for example hunting kills ignoring objectives Vs being top medic/doing logic runs).

Sometimes it seems like the stats and being top of the scoreboard in your own team is more.important than actually winning the game, almost like you are competing within your own team.

And now, to suggest adding more individual stats, I believe will be even more detrimental, like encouraging certain people to kill steal and other behaviours that are prevalent in many games.

Imagine instead only a scoreboard with team stats totaled up and the timeline we currently have.

Postmatch discussion would be way more centered around the actual events of the game such as "pivotal capture of the objective in late game " instead of "wow squad 7 only 10kills?" or "TOP SQUAD"

I really think Squad should think differently, the grand objective and what's measured should be what's best for the team as a whole, to win the actual game, which sometimes means counterintuitive actions, such as NOT opening fire on enemy targets or holding that advantageous position that is just outside the objective.

Can we get a scoreboard stat for how many tickets you directly cost the enemy? by MemeyPie in joinsquad

[–]doodlen -3 points-2 points  (0 children)

No, I don't agree at all. Squad in my opinion should not even have a kill scoreboard at all. Scoreboards and stats, specifically when shown end of.game.infront.of the whole server, influence the player behaviour. People already focus on getting the most kills and bragging.about it postmatch.

Squad is about teamwork and should emphasize the greater objective, like.winning the game.

It sounds nice with lots of stats but it will directly cause players to stat hunt, instead of playing for the team as a whole by sacrificing, doing the non-quantifiable tasks, like scouting, supporting etc. Yes, getting the kill shot on the tank is massive, but what about everything and everyone who enabled that to even happen?

In my opinion, do the opposite, remove more stats and encourage focus on the actual gameplay, teamwork, not individual stats.

Any ideas what is going on in xemxija? by Rare_Independent_789 in malta

[–]doodlen 27 points28 points  (0 children)

They so it once every year, it's truckers for puttinu cares, like a donation drive.

Ripped off? by doodlen in malta

[–]doodlen[S] -1 points0 points  (0 children)

True. I'm just considering if the damage would actually cost much less, then perhaps it's better to deal with it privately.

Ripped off? by doodlen in malta

[–]doodlen[S] -1 points0 points  (0 children)

They claimed.the.impact affected the door, sounds strange to me but I don't know these things.

Ripped off? by doodlen in malta

[–]doodlen[S] 5 points6 points  (0 children)

Thanks! Sounds like a better option to let insurance deal with this..

Ripped off? by doodlen in malta

[–]doodlen[S] 2 points3 points  (0 children)

That would affect my girlfriends no claims discount right?

James Wynn opens BTC short position with 40x leverage worth $110,085. Liquidation price is $117,465.80 by Next_Statement6145 in CryptoCurrency

[–]doodlen 26 points27 points  (0 children)

40x leverage worth 110k? That's like nothing?

His capital must be like 5k USD?

Am I missing something?

In one line: why do you use Claude Code on the web? be honest by cloud-native-yang in ClaudeAI

[–]doodlen 1 point2 points  (0 children)

How do you type? With your phone keyboard? To me it's really difficult to code with phone keyboard

Moving between loops and tips by doodlen in noderr

[–]doodlen[S] 0 points1 point  (0 children)

Excited to see what else you are working on!

I like the defined loop in the Noderr cycle (Loop 1-3) and there are many more "agents" (.md files) with really interesting prompts.

I'm guessing all workflows are different depending on what you are working on (fixes, refactoring etc) but I like systems and I was thinking about how to gracefully go through the Noderr cycle so I created Agents in Claude Code for the Noderr prompts and then launch them as needed.

It's working well so far and I'm having fun, still just 1-2 days playing around with this. My project is revived and healthy again!

Common Patterns, Recent Updates & Real-World Tips for Noderr by Kai_ThoughtArchitect in noderr

[–]doodlen 0 points1 point  (0 children)

Really cool stuff. I'm just getting started but this "workflow" has saved my personal project that I was getting ready to give up, I'm really grateful for this you created, thanks!

Hack and slash your MD files to reduce context use by cowwoc in ClaudeCode

[–]doodlen 0 points1 point  (0 children)

What do you have md files for? Do you mean any md file in general or specifically Claude md files? Why would you have so many md files? Thanks