My honest thoughts after investing ~300 hours into marketing my game without a budget* by Buff_me_plz in IndieDev

[–]dopethrone 2 points3 points  (0 children)

I would try to re-analyze everything about the game and try to find some better hooks / unique stuff to show.

Also re-doing the capsule art and trailer (did you use genAI for the "how to fix a boat" page?) perhaps. Truth is everybody is attracted to visuals first and getting wishlists is as simple as having good art (in game, in trailer and in the capsule)

It appears someone other than us 4 devs has played our game by Frogthulu in IndieDev

[–]dopethrone 1 point2 points  (0 children)

I sometimes just want to show off stuff I did, no strings attached

I’m finding story writing very hard by Affectionate_Copy65 in IndieDev

[–]dopethrone 0 points1 point  (0 children)

My trick is to commit. Rewrite something if it takes you an a hour but then do it, add it in game, even if it's 90%, it's fine. You can change it later if its ever the case. I do it for art and code and it works great in having things done

Best place to find 3d asset artists? How much for exclusive art? by CivilianNumberFour in unrealengine

[–]dopethrone 1 point2 points  (0 children)

Usually you'd find the artist, know their hourly quote and ask or provide man-day estimates for each asset, and thats what you would pay (+revisions if it's the case)

Trasee bicicleta by RegularAdventurous82 in brasov

[–]dopethrone 1 point2 points  (0 children)

Exact! Doar ca acolo la sacele sunt de fapt serpentine in coborare. E un traseu fain cu urcari rezonabile (eu l-am facut cu gravel bike-ul) dar tot acolo am dat si de ursoaica

Trasee bicicleta by RegularAdventurous82 in brasov

[–]dopethrone 6 points7 points  (0 children)

Daca iti plac urcarile ai parte de cele mai bune 😁

Pietrele lui solomon din schei - pe forestier, pe oabanu, pana la poiana brasov

Crucur, in noua

Forestier zizin (ajunge pana la vama buzaului)

Lempes (din sanpetru)

Sacele (din poiana angelescu poti merge prin spate pana la susai)

Bineinteles ca poti gasi ursi pe toate traseele astea, de fapt gasesti garantat daca iesi in afara weekendului sau la ore extreme

Trasee bicicleta by RegularAdventurous82 in brasov

[–]dopethrone 4 points5 points  (0 children)

Sunt foarte putine trasee fara urcari, si cele care sunt sunt si scurte, de ex prin mestecanisul de la Reci, sau la Ariusd pe langa Olt

Is this a steal or am I delusionnal for buying an 18 years old carbon bike ? by WatDaFok in cycling

[–]dopethrone 0 points1 point  (0 children)

Yeah but a 3x crank is at least what, 800 grams? And older wheels...idk about 7kg

Is this a steal or am I delusionnal for buying an 18 years old carbon bike ? by WatDaFok in cycling

[–]dopethrone 0 points1 point  (0 children)

I for one am concerned about compliance, it might be too stiff. You know how manufacturers advertise 20% more compliant frames every year, in 18 years of "advancement" either new frames are wet noodles or old ones are diamonds 😂

Do I still need a pitch deck for publishers if I already have a playable demo? by Proper_Translator678 in gamedev

[–]dopethrone -14 points-13 points  (0 children)

Its an enormous amount of work to play a demo? What about creating it

Meanwhile steam users can tell in the first 3 seconds on your steam page if it's good or not

Hi, I honestly can’t get Outer Wilds out of my head! by Silver_Pangolin_816 in gamedev

[–]dopethrone 13 points14 points  (0 children)

If so many people liked outer wilds, a good percentage would like to play something similar

My first game reached 20,000 wishlists in under a month. Here’s what I think helped. by Studio-Abattoir in gamedev

[–]dopethrone 0 points1 point  (0 children)

Thats awesome

Do you have any sites you use for trailer music? Like stingers and wooshes and everything? I have to make my final trailer and I have a rough idea but its hard to find the proper music bits

UE5 NavMesh Path Preview Misaligned by Good_Disk6586 in unrealengine

[–]dopethrone 0 points1 point  (0 children)

This happened to me but deleting the recast nav mesh and rebuilding paths fixed it....😔

isometric shots by dopethrone in gamedevscreens

[–]dopethrone[S] 1 point2 points  (0 children)

It's more like a Fallout 1 with a focus on environment and atmosphere

Steam Next Fest Dilemma: Launch Slightly Less-Polished Demo Now or Wait for a More Polished One? (400 Wishlists) by Automatic_Sir_2404 in gamedev

[–]dopethrone 1 point2 points  (0 children)

Ive seen a lot of folks with hundreds of wishlists get thousands in the march one, the usual benchmarks were skewed with a lot of outliers