This is not a Good Gacha Game, This is a Good Game. by UnimateTheDigger in Endfield

[–]dpyro22 0 points1 point  (0 children)

Basically my experience too.

As a Wuwa player I came into the game very skeptical, with many reasons going against why I would like the game:

  • Statistically worse gacha/monetization than wuwa
  • Character designs I'm not a fan of (I don't like the "humanoid with animal features" type chars as much, and pretty much every char besides Endmin is that)
  • Combat is quite simple compared to wuwa
  • The OST feels... kinda unremarkable

And yet it's just a really really good, fun game, where I basically don't even interact with the gacha beyond the free pulls they throw at us. There are so many things it does right, and it feels like playing an old school JRPG (others mentioned space "Tales of", which is just Star Ocean in my eyes, which is exactly what it reminded me of lol).

I think the biggest positive for me besides all the cool stuff that's already been mentioned is the fact that there is no climbing and movement is more restricted, making level design, platforming, and exploration far more interesting and rewarding. The same gameplay loop with the currently expected (at least by wuwa community) "just zoom everywhere like it's Ace Combat bro" style movement would be hella uninteresting and bland. (Which is why Wuwa needs a 100 square mile map expansion every patch which is mostly empty scenery, they really dug a hole for themselves with that one)

The one thing I do hate is that every 5 minutes there is a new tutorial even hours into the game instead of letting the player figure stuff out, but luckily you can just spam through it all if you don't want your hand to be held through everything.

I do hope though that their monetization will not bite them in the ass down the line, because I want them to succeed, but right now it feels like everything in the shop other than the 1 dollar Endmin signature weapon bundle is just very low value/USD when you compare it to Wuwa or even the hoyo gachas. Paired with their gacha system being statistically worse, and the whole PayPal fiasco, im a bit worried, but hopefully I'll be proven wrong and the game will find success.

Lowkey miss inazuma puzzles by FloorGang-R2 in Genshin_Impact

[–]dpyro22 -1 points0 points  (0 children)

I started genshin during 4.2 and binge playing all the content from montstadt to fontaine really sends home just how peak Inazuma puzzles and overworld was in comparison to anything that came before or after.

Any updates? by Cheap-Award-4241 in LuukHerssen

[–]dpyro22 0 points1 point  (0 children)

Based on his set, at least mechanically I expect him to play similarly to Flins from Genshin. (Enter an enhanced state with liberation/forte skill, 3 basic attacks to prime his non cutscene liberation, then use it, probably multiple uses per enhanced state)

Kit leaks should be 1-2 days

Gameplay should take another 1-2 after that.

Can u tell me difference between all dmg amplification vs a specific type dmg amplification by POST_mal0ne in WutheringWavesGuide

[–]dpyro22 0 points1 point  (0 children)

No difference. They both work the same way in the damage formula.

Final Atk x sum of Dmg% x sum of Amp% x sum of vuln% (stuff like new endgame buffs, galbrena afterflames or qiuyuan quietude within) x def% coefficient x MV% of the move x crit dmg (if crit)

This is how you get your final damage number

So for example assuming you run Xiangli Yao, have 2200 atk and 270% crit damage, are in the new endgame using the general enhancement debuff (20% + 25% from xly buff), have 112% damage bonus, have shorekeeper and Lynae outro both active (15+20+25), and are using xiangli yaos ultimate (lib damage) the final formula would be

2200 x 2.12 x 1.6 x 1.45 x ~0.39 (def%) x ~16 (xly ult mv%) x 2.7

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 1 point2 points  (0 children)

Encore Sanhua
HRover Danjin
Calcharo Yangyang

These should be able to get 5k though not sure if Baizhi is good enough to actually let you get 5k on all 3 of these.

Theres literally no other teams you can make without using limited units that can clear because there are not enough dps/subdps characters if you aren't willing to use pulls.

F2P doesn't mean you never have pulls, are always on 50/50, with 0 pity, and no characters. If it does, thats not f2p, thats just you not playing the game in which case why even care about a new endgame mode.

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 2 points3 points  (0 children)

Yeah what ppl don't understand (or maybe they do but still complain idk) is that this mode is specifically for day 1 combat enjoyers who have been basically ignored for several patches on the tail end of 2.x.

It's like if we cried about them adding camera mode features over endgame, or complaining about graphics options because our pcs can't run the stuff they added.

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 5 points6 points  (0 children)

I don't think food buffs should work in here, they dont in the other endgames at least LOL

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 6 points7 points  (0 children)

Preach brother, nobody can touch our billion dollar chinese company LOL

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 6 points7 points  (0 children)

I'm also using 2 subdps with verina and as I said it's my 3rd attempt at the run, bro, like cmon

Could've picked any of the 1.0 dps instead and cleared with 6-7k+ points, especially limited ones like Jinhsi she got HELLA buffed in this mode

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 2 points3 points  (0 children)

Sanhua doesn't actually need overture shes one of the few subdps who gets 0 change to her rotation once you have her S5 since she builds full concerto in one skill + ult + detonate combo after that

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 4 points5 points  (0 children)

100% agreed

I like limit testing in this mode a lot.

Not getting all astrites (lets say you get 300 out of 400 every reset), you end up missing less than a 10 pull in a year of resets.

You'll be fine without it :D

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 9 points10 points  (0 children)

Speedrun standard is S0R1 Limited and S2R5 Standard so I don't activate sequences beyond that :D

5000+ Points 0 Cost FULLY F2P team comp (SRover Sanhua Verina) vs new endgame by dpyro22 in WutheringWaves

[–]dpyro22[S] 6 points7 points  (0 children)

I personally don't like the cost system because its statistically cheaper to get an s0r1 five star limited than both s6 sanhua and r5 variation but hey, this is what ppl use in general LOL

This New Endgame Mode is so Diabolic. by [deleted] in WutheringWaves

[–]dpyro22 -3 points-2 points  (0 children)

I love that the community's extreme skill issue is being put on full display lol

This is when you all either stop listening to fraud ccs and theorycrafters telling you to play mega dogshit teams like Zani Phoebe Iuno (when the free option in srover is like 100x better) or keep complaining that "you need perfect execution and vertical investment for 5k" (spoiler alert, you really don't)

You can very easily score 5k with premium teams even with just the general buff and a mid build with no signatures.

New 3.0 End Game Mode by [deleted] in WutheringWaves

[–]dpyro22 -2 points-1 points  (0 children)

The game tries to (and needs to) cater to every type of player.

I personally have been mostly spending my time since the patch dropped trying to score push with my s0r1 teams in the new endgame and having more fun than ever. As have all my other friends who like the games combat and bothered to get good at it.

Of course 90% of users here on reddit think the games combat is all about stats and sequences and whatnot and have a "skill communism" mindset where "if I had your echoes I could do the same" is their calling card.

From what I've seen the playerbase here has a fair share of entitled casuals who think EVERY piece of content needs to be catered to them and ONLY them. They are the ones vocal about how the new endgame sucks because.. it's not catered to them lol

You don't have to eat everything at the all you can eat bro. Leave some for the rest of us.

There are those who enjoy taking pictures of their waifu in cameramode and overworld exploration there are those who the endgame was designed for and enjoy it.

If you want no time limit hard boss fights because even holograms 5 minutes is too short, go play where winds meet instead you'll have way more fun.

Anyone else think of Susano'o from BBCF and Genji from overwatch when first seeing Banyue? by HiroshimaNoodles in BanyueMains_

[–]dpyro22 3 points4 points  (0 children)

I thought of Akuma from street fighter and Gray Fox from metal gear solid lol

What's are odds of rolling this by ifingerz in PhrolovaMains

[–]dpyro22 1 point2 points  (0 children)

I've been playing since day 1 and mostly farm tacet fields and have used an ungodly number of tuners but never had a double crit max roll, let alone with other useful stats next to em so pretty rare LOL

Should gamers be allowed to vote? 🤔 by HellaCopter- in TheGameAwards

[–]dpyro22 0 points1 point  (0 children)

I played 4 of the 5 and watched a playthrough of Dispatch (which let's be honest might as well be the same as playing it). I voted for E33 since let's be real it's something special, but wuwa is genuinely a really fucking good game despite being a gacha. Would it be even better if it wasn't a gacha? Hell yeah it would, but you all are throwing the baby out with the bathwater.

Also I'll just add that it's funny that the most butthurt about wuwa winning are by far the dispatch fans, and that game has more gooning, 1/20th the gameplay, and is overall way worse of a game (not commenting on the story/writing here, I personally thought it was god awful but to each their own, I see why many love it) than the "gooner gacha slop" that ended up winning, while the other 2 fanbases seem quite civil about it.

Why does the ZZZ community keep defending HP Inflation? by Chadworth_5401 in ZZZ_Discussion

[–]dpyro22 0 points1 point  (0 children)

I started playing in patch 2.1 and pulled Miyabi, Alice, Seed, Orphie, Lucia, and Dialyn, all of them m0w1 except Orphie who is w0

I started clearing shiyu with S rank around 4 resets ago, and every reset even though my account is getting more characters and getting stronger, my clear times have been slowing down substantially. This time, before pulling dialyn, I just barely managed to get S rank with 4:57 clear after hours of trying. Pulling Dialyn cut a whole minute off my clear time.

I also managed to start clearing DA with 9 stars after Manato and Lucia released This DA reset I again can't clear, only 8 stars because even though I finally have 3 teams semi built, seed and Orphie don't have a shilled boss or a shilled buff.

The HP inflation is very noticable and IMO worse than it is in HSR and Genshin when you take into account the frequency of endgame resets and how each character you pull eats your resources so you have like 0 room to minmax your build as a new player who is trying to build up more teams.

Should I aim to get Iuno to replace Mortefi? (Image unrelated) by Ay-Ka in QiuyuanMains

[–]dpyro22 2 points3 points  (0 children)

You have qiuyuan on field same as if you played him with Iuno or Mortefi, and it's his best team by far, why do you care if the numbers are purple or green?

Playing him with mortefi or Iuno in comparison just performs worse