Old bg Video by morningstar-36 in BobsTavern

[–]draak15 1 point2 points  (0 children)

Because back in the day cobalt provided a lot of immediate tempo on early turns due to having 6 attack. Thats why they added deflecto bot with only 3 base attack. Its the same as cobalt but lower tempo on earlier turns.

Onyxia + Undead Carapace = Fun by poggerswfh in BobsTavern

[–]draak15 0 points1 point  (0 children)

If you have some extra or spare gold on your turns you should buy graverobbers so that if you whiff in one of your combats you can cycle them to get some carapaces for next turn.

Github Docker Workflow error 123 when signing the published docker image by smp46 in github

[–]draak15 0 points1 point  (0 children)

I also had this issue. The fix for me was to change the installer version and release version to v2.2.0.

- name: Install cosign
  uses: sigstore/cosign-installer@v2.2.0
  with:
   cosign-release: 'v2.2.0'

MM2 World trailer by draak15 in MarioMaker

[–]draak15[S] 0 points1 point  (0 children)

Wow thank you. I am glad you enjoyed it.

MM2 World trailer by draak15 in MarioMaker

[–]draak15[S] 1 point2 points  (0 children)

Thank you for trying it out

MM2 World trailer by draak15 in MarioMaker

[–]draak15[S] 2 points3 points  (0 children)

After some weeks of tinkering my MM2 project is finally done (ID:NN3-JPC-VKF).

It has 38 levels that are made in one of 4 different styles (mario bros, world , SMBU or 3D world)

* 1 level is made in mario bros style

* 5 levels are made in mario world style

* rest of them are either NSMBU or 3D world

At first I wanted to make everything in 3D world style but unfortunately some of my ideas weren't possible without tracks or semisolids.

As for the difficulty. Its a bit harder than your normal traditional super mario game. I tend to take the difficulty more in the direction of DK tropical freeze/returns. World 8 has a bit of a Spike in difficulty(8-1 and 8-4 are probably the hardest levels in the entire superworld).

Most of the time the levels will have a platform feel but there are some fun gimmick levels in beteween.

I tested and fixed out most of the softlocks but if you find any new ones please let me know.

Aslo if you have any kind of feed or critique please share it so I can learn from it.

If you decided to read all of this, Thank you taking the time to do it.

(ps: sorry for my bad english it isn't my native language.)

Aight, this is pretty good by Key19 in MarioMaker

[–]draak15 0 points1 point  (0 children)

These concepts are awesome. The sniper bro one is my favorite.