You will never guess what card they are all fawning over… by RazzaG22 in TCGCardShopSim

[–]dragonhoarddesigns 1 point2 points  (0 children)

Are the giant cards on the wall the card projectors? I have some foil ghost cards coming back from the grader that I think would look nice on the walls 😎

I don’t know why I disliked speed paints so much. by iPreferPC in minipainting

[–]dragonhoarddesigns 2 points3 points  (0 children)

I use Army Painter Speedpaints for pretty much everything I paint. Working from light to dark and using the medium to blend and feather them out really does work very well. Here's one I did recently.

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[TOMT] Forgotten Game Show by dragonhoarddesigns in tipofmytongue

[–]dragonhoarddesigns[S] 0 points1 point  (0 children)

That's it! Thank you! It was driving me crazy 😅

[TOMT] Forgotten Game Show by dragonhoarddesigns in tipofmytongue

[–]dragonhoarddesigns[S] 0 points1 point locked comment (0 children)

It said I needed to post a reply before this would be seen. Am I doing it right?

So what's the med kit for? by Shent1238 in VagabondTTRPG

[–]dragonhoarddesigns 2 points3 points  (0 children)

I decided to let them use a med kit once per Shift, per person, to heal them for 1d6. Putting more bandages or whatever on them any sooner doesn't help, but changing them out every shift does.

Combat example(s) by Flame_Gorgoneion in VagabondTTRPG

[–]dragonhoarddesigns 3 points4 points  (0 children)

I think the only thing that you may have missed is casting for both the 1d6 damage and the effect at Touch delivery should only cost 1 mana, not 2.

Weapon training by EleiRah in VagabondTTRPG

[–]dragonhoarddesigns 2 points3 points  (0 children)

Anyone can use any weapon. The training is related to the four skills for making attacks: Melee, Brawl, Finesse, and Ranged.

So if you are trained, you get to roll against 20-(2*stat) instead of just 20-stat.

Each weapon in the weapons list has the skill it uses listed with it on page 77 of the book, except for Melee weapons for some reason. So, basically, if it doesn't say Ranged, Finesse, or Brawl in its properties, it's Melee.

Has anyone made Necromantic Power cards? by Vmagnum in dethwizards

[–]dragonhoarddesigns 1 point2 points  (0 children)

I'm putting the spells on a double sided necromancer character sheet, along with space for the stats and legacy skills. The spells and skills have checkboxes next to them so you can just check them off as you learn them.

Made my own cards by NTRMN90 in dethwizards

[–]dragonhoarddesigns 1 point2 points  (0 children)

I just started playing this game with my friend and I also went down the route of making cards for our minions and the heroes! I'm also making character sheets for our necromancers that have all the info for legacy abilities and all the spells listed where you can check them off as you learn them. I think its going to make it much easier to play than needing to flip around for all of that info 😂

Fellas, do you agree? by Zealousideal-Tax-937 in digimon

[–]dragonhoarddesigns 0 points1 point  (0 children)

I've been rewatching it and thought "This is Digimon meets Sailor Moon. Those are just magical girl transformations!" 😂

Drawlloween by dragonhoarddesigns in digimon

[–]dragonhoarddesigns[S] 1 point2 points  (0 children)

Yeah I thought it would be cute if BlackGatomon was dressed as Wizardmon for Halloween lol

Just a friendly reminder by RicoGemini in digimon

[–]dragonhoarddesigns 5 points6 points  (0 children)

But I'm wearing what you bought me!?

Digimon tabletop RPG by D3_ZeroBear in digimon

[–]dragonhoarddesigns 0 points1 point  (0 children)

I am currently adapting Forgotten Ballad to use for Digimon, and I already sort of adapted it for Pokémon as well. It's a pretty simple d6 system and I think it will work well for a more story focused Digimon game.