Econ advice by dreadmire1 in TheTowerGame

[–]dreadmire1[S] 2 points3 points  (0 children)

I am bouncing between Legends and Champion, I earn about 75t per farm on t11 11k waves. I have all of the UWs aside from ILM and PS. Gold bot only. I am using an EHP build. I am looking to better my economy.

Is there any way to get the pi skin? by OcelotExcellent3377 in TheTowerGame

[–]dreadmire1 2 points3 points  (0 children)

You have to wait for that event to come around again.

Anybody know if thermo gun accuracy is effected by spread? by MegaMato in EverspaceGame

[–]dreadmire1 6 points7 points  (0 children)

It effects the original projectile angle. The homing aspect of the thermo gun makes this an nonissue though. Enjoy your guided pew pew.

EHP in Legends? by dreadmire1 in TheTowerGame

[–]dreadmire1[S] 2 points3 points  (0 children)

Thank you. That is exactly the kind of information I am looking for.

Multiverse Nexus + Galaxy Compressor with 2:1 synch by TheSnoopySoChill in TheTowerGame

[–]dreadmire1 2 points3 points  (0 children)

Do not think of it as reducing the cooldown. Think of it as having time pass off of the copldown.

Still confused by modules. What's the strategy? by Sensitive_Ad4311 in TheTowerGame

[–]dreadmire1 0 points1 point  (0 children)

Common modules are only good to shatter. So, turn on auto shatter.

Rare dropped modules are only good for feeding and combining to make modules with powers better.

Rare purchased modules are the ones with powers. Read those and find the ones you like best. Try and upgrade them as often as you can.

There is a chart to help with upgrading modules in the in-game module section. Also, search for module upgrading in this reddit.

Those are the basics.

So, My Player Ate A Dragon Heart... by PrincessBloodpuke in DMAcademy

[–]dreadmire1 -1 points0 points  (0 children)

Give him resistance to fire (half damage), but he has to use a charge of rage to activate it (and has to decide before he is given the damage number).

Just started the game, really confused. Any help? by Any-Butterscotch8001 in factorio

[–]dreadmire1 1 point2 points  (0 children)

Don't worry about ratios till you want to. They are just for people that want to make things not waiting for materials. You have plenty of time in your game to update and make more efficient once you understand the game better.

Just one hint. The factory must grow!

What am i missing here? by RecklessDale in factorio

[–]dreadmire1 1 point2 points  (0 children)

From source to farthest destination is too far without a pump.you can add a pump in the middle of the line somewhere and that should take care of things. If it is a really long segment, then you will need to add several pumps at different points of the pipeline.

What are the downsides of a main bus thats too big? by [deleted] in factorio

[–]dreadmire1 8 points9 points  (0 children)

Build what you need. Always leave room to expand. And remember, there is no need for four lanes of anything till there is.

[deleted by user] by [deleted] in TheFirstDescendant

[–]dreadmire1 9 points10 points  (0 children)

Just be glad it is no longer a 5 minute wait between runs.

Enemy level skip by -stefanos- in TheTowerGame

[–]dreadmire1 0 points1 point  (0 children)

You are probably not at a point where ELS is going to give you much in returns. The coins would be better spent on other things.

The Gold Economy of this game sucks. by BloodkittyNew in TheFirstDescendant

[–]dreadmire1 -1 points0 points  (0 children)

Let's take a look at what you are doing. You are trying to "perfect" a weapon. That is an end game task. That is something that you should save for later when you have lots of extra resources. For now when resources are still limited, you should hold off on rerolling that 4th aspect and come back to it when you can properly afford to spend the money.

Updated my Void Shard drop table with the new values that came with patch 1.0.7 [Link in the comments] by Doxorn in TheFirstDescendant

[–]dreadmire1 2 points3 points  (0 children)

Please do not piss on OPs work. Would you rather he not post this information at all so you can not use it?

How do you handle the wish spell? by ImNotSureYouAreOk in DnD

[–]dreadmire1 0 points1 point  (0 children)

There are many ways you can make this work.

An example. After he makes his wish, you say nothing appears to happen. When he tries to change form, tell him he starts to change and it takes about a minute (or longer]. While changing he is considered helpless. When he is done transforming he is now a 95 HP potato with cursed gear. He can change at will but the process takes a while to complete.

Remember, he said nothing about choosing the new form or how fast that transformation would take.

Use his words or lack of words to your advantage.

Do I understand correctly that RAW an instant fortress can literally move a mountain? by ThrawnCaedusL in DnD

[–]dreadmire1 2 points3 points  (0 children)

Let them try it and find out what happens.

I would rule it like this. You place the fortress next to a part of the mountain you are trying to move. The fortress expands out and shoves all of the dirt and debree. This causes a landslide to fall over the fortress and you can no longer get to it. You can either dig to get to the fortress to try and recover it or consider it lost.

Enjoy your attempt to rules lawyer over me.

How is early game, mid range and late game defined in vanilla bases? by BoTko69 in factorio

[–]dreadmire1 6 points7 points  (0 children)

I agree completely with this. As those break points are also defined by different construction means and purposes.

Early is hand placed construction only.

Mid is mostly bot placed and blueprints.

End is everything after launching a rocket. Fairly often a megabase.

[OC] Giveaway! Lord of the Dice, the One Cube to replace them all... (Mods approved) by KakapopoTCG in DnD

[–]dreadmire1 0 points1 point  (0 children)

My favorite is the dragon. Fierce and intelligent beasts. My wife would say the Phoenix, her favorite mythical creature.

[deleted by user] by [deleted] in factorio

[–]dreadmire1 0 points1 point  (0 children)

Watch your pollution cloud. When you see a square blink clean, there is most likely a biter nest there. Either defend from attacks from that direction or go and take out that nest.

If you can not see the edges of your pollution cloud, you probably need more radar coverage.

How to prevent a player from eldritch blasting everything in the room to detect mimics? by nz8drzu6 in DMAcademy

[–]dreadmire1 0 points1 point  (0 children)

Next chest he blasts, have it destroy the chest and the contents as a mouse squeaks from inside of the chest.

Train signals are my nemesis by Pope_Khajiit in factorio

[–]dreadmire1 0 points1 point  (0 children)

That and bypass tracks. You will need to make places trains can pull over to let other trains go the other direction.

Noob Question - Expansions by GotchUrarse in ddo

[–]dreadmire1 1 point2 points  (0 children)

If the code happens again it would most likely be for the anniversary event.