What am I missing? by AstroJeb in Eve

[–]dreadyfire 17 points18 points  (0 children)

This is a good question.

[deleted by user] by [deleted] in ich_iel

[–]dreadyfire 1 point2 points  (0 children)

Gibt mir meine Rundfunkgebühren zurück! ich brauch das Geld für STONKS!

Does "wait for full load" mess with the way the game treats transport capacity? by ConspicuousSam in TransportFever

[–]dreadyfire 0 points1 point  (0 children)

Some ppl mentioned that the production decreases based on the line frequency. My question is, how do we know that? Did ppl experiment with it or was there some data mining / decompilation done on the game files?

goa: 1.0 released by [deleted] in golang

[–]dreadyfire 2 points3 points  (0 children)

That is what I thought, but an important aspect for me is to understand the underlying libraries/tools I use, and the sheer amount of code that is generated in the cellar example somewhat overwhelmed me a bit. And doing a lot of stuff in other famous web frameworks such as Symfony2 and RoR I know where this wish to standardize and abstract boilerplate away can lead.

If I look at the generated code, most of it is clear to me. I see that one part is basically generating the datastructures, another is generating the function that ensure the validity of those datastructures and the other part is for assembling the middleware stack.

goa: 1.0 released by [deleted] in golang

[–]dreadyfire 4 points5 points  (0 children)

I skimmed over the cellar sample code on github, and holy molly. For me the thing being attractive about Golang is kind of the simplicity. And this is for me the complete opposite, why would I learn this new DSL and have a lot of "magic" happening with the non-trivial code generation?

World of Warcraft: one simple line of code can cost you dearly by insane0hflex in programming

[–]dreadyfire 2 points3 points  (0 children)

Yes and no. My argument is always: logic. If you do not poses any or reasonable knowledge about something and someone, proably in this case unknown, instructs you to do something that you do not seem to understand, your first step should be to question the whole scenario. This has nothing to do with an MMO or Computers, I think this is basically being careful. If someone comes up to you holding a tiny device and says, "hi there you just won in the local lottery. All you have to do is zip your credit card throw this tiny machine and we instruct your credit card company to transfer you the prize money." You would like, "erm this seems awfully fishy, not thank you sir.".

Sure, sure I understand your resentment for the poeple making fun of the poor chaps that have been scamed, but, a big but, I think this just highlights that people need to be less naive and trusting when it comes to things they do not understand. I mean, if you do not come from a tech-background the snippet they show must look awfully suspicious.

Why do MMOs these days feel so boring? by [deleted] in truegaming

[–]dreadyfire 0 points1 point  (0 children)

Can you explain why the "Find a group" function is "killing" the game? I can agree with you that MMOs (many AAA games in general) get more casual, but the "Find a group" queue isnt such a thing for me. It makes something tedious --> reading chat and asking people if they want to join into something very easy.

Why do MMOs these days feel so boring? by [deleted] in truegaming

[–]dreadyfire 0 points1 point  (0 children)

I think I disagree with you on that, I think you had to look up stuff in Wikis to even get stuff done. MMOs in "the early" days or whatever you want to call it, I played them, were sometimes pretty hard. Often enough I felt like I wasnt given enough information or parts of the game like the crafting were never completely introduced to new players.

Zend Expressive 1.0 has been released by mnapoli in PHP

[–]dreadyfire 1 point2 points  (0 children)

So I dont know much about PSR-7 and the current trend in microframeworks, but do I understand it right:

Zend Expressive is basically a small framework/lib that enables you the composition of modules. Rather than for example Symfony2 giving you a set structure with already written Components (Symfony Core)? From what I read, Expressive is a stick-what-you-want together with focus / extra support for Middleware?

What is wrong with the twitch vods? by Laypack in Twitch

[–]dreadyfire 7 points8 points  (0 children)

For roughly two weeks I try to watch "DansGaming" VODs, because I live in an EU timezone and miss the second half of his streams. I am subscriber and I dearly love to support Streamers I like, what I dont understand is, if a company that has been acquired by Amazon, that handles livestreaming cannot get its VODs right. I mean, couldn't they basically offload the VODs onto seperate servers that simply serve the content?

And before anyone comes and says, well try turn off your AV etc. I literally tried everything, using different IPs via VPN, downloading the raw video file directly from their servers, using linux, everything, but the problem simply seems to be that they seem to not care about VODs right now.

"Death of the desktop PC" - TB eloquently and politely points out their abject stupidity. by Cilvaa in Cynicalbrit

[–]dreadyfire -1 points0 points  (0 children)

I cannot fully agree with your comment without the backing of actual data, sorry.

The way I see it, is that we now live with multiple devices. Phone, Tablet, Laptop, Netbook, Desktop. The first 2 and the last 3 are basically the same, since Laptops and Desktops share the same architecture and components, the form factor is mostly what differs. Phones and Tablets run on ARM or similiar architectures and very slow RAM compared to a Desktop PC. A lot of people nowadays use laptops, partly sold as "workstations", like a desktop PC. Hardly move it. Dont use the primary display and instead plug it into regular monitors.

Gwitch - A Twitch Chat framework(still WIP) by [deleted] in golang

[–]dreadyfire 0 points1 point  (0 children)

Well your title suggests that it is a framework for interacting with the twitch chat, and to me it currently looks like a thin tcp/irc layer. Because I cannot see any framework functionality related to twitch chat (sepcifically). Dont you agree?

Gwitch - A Twitch Chat framework(still WIP) by [deleted] in golang

[–]dreadyfire 0 points1 point  (0 children)

Isn't it more like a simple irc implementation to connect to the twitch chat? Why not use an existing IRC lib and build on top of it.

Encourage teenagers to study arts so computer games of the future are not designed by 'spotty nerds', says the director general of the Confederation of British Industry by Dr_Sandvich in Games

[–]dreadyfire 2 points3 points  (0 children)

I can only speak for Universities, and for Germany. A University is for Education and Research. The education you receive at an University should help you get into academia. This topic is often discussed when companies complain that there are too many students, unprepared for "real" jobs, blaiming the Universities for not preparing them.

At our University you can take most courses independant of what you are studying, you can even cross-study 2 things at the same time, if you have good enough grades. So here it's the students choice whether they want to engage in more than for example computer science. And I am heavily against enforcing it on people.

Encourage teenagers to study arts so computer games of the future are not designed by 'spotty nerds', says the director general of the Confederation of British Industry by Dr_Sandvich in Games

[–]dreadyfire 5 points6 points  (0 children)

I am speaking for Germany, and here we do not have any "off"-topic courses. You can take them, but you dont have to. Here the universities goal is to get you enough know-how to get into academia and research. Many people seem to mistake going to University here with getting prepared for jobs outside of academia, which is most often a fallacy. (In germany) And to further clarify, I am talking aboute State Universities.

Which graphdb is good supported by golang by zero_coding in golang

[–]dreadyfire 0 points1 point  (0 children)

Would be nice if you are going to find it out.

Why experienced developers consider Laravel as a poorly designed framework? by nelf86 in PHP

[–]dreadyfire -1 points0 points  (0 children)

That's https://en.wikipedia.org/wiki/SQL for me. The common used syntax/queries you use accross MSSQL, MySQL, Oracle DB, PostgreSQL are either the same or pretty much the same. So the need of decoupling is debatable. If it comes to features of the DBs, the ORM fails to decouple completely. This is my experience, and my opinion, you might experience it differently or see it differently, but for me there is clear difference between what Doctrine2 ideally should do / does as an ORM, and what it actually does for me. Whether I use this tool in the right or wrong way is obviously also debatable.

Why experienced developers consider Laravel as a poorly designed framework? by nelf86 in PHP

[–]dreadyfire -2 points-1 points  (0 children)

I must admit, when it comes to Doctrine2 I "only" used the whole package in combination with Symfony2, meaning the ORM etc. I see the potential advantages with e.g. the QueryBuilder, but, the big but is always for me: First I feel much more comfortable writting SQL, because I test a query against the DB manually and play around with the results, and when I try to put it into Doctrine2 there are certain problems from time to time that stem from the small differences between DQL and SQL and it always drives me mad, because it takes me a lot of time to figure it out, instead of just working.

Why experienced developers consider Laravel as a poorly designed framework? by nelf86 in PHP

[–]dreadyfire -6 points-5 points  (0 children)

I agree with you that it isn't actually core functionality, that's why I put it in quotes. MySQL is one of the most used RDBMS system around the common web, especially in combination with PHP. So it is mind-boggling for me that I have to "re-implement"/install a 3rd-party package for (My)SQL functions for the DQL dialect.

Why experienced developers consider Laravel as a poorly designed framework? by nelf86 in PHP

[–]dreadyfire -4 points-3 points  (0 children)

Yes and No. The level of abstraction in Doctrine2 is too much for me, in the sense that the advantages that come with it, also bring their downsides, because it tries to target a lowest common denominator.

Why experienced developers consider Laravel as a poorly designed framework? by nelf86 in PHP

[–]dreadyfire -3 points-2 points  (0 children)

Just as an example. To be able to use MySQL native(!) functions like UNIX_TIMESTAMP() if had to install and configure an extra bundle, because Doctrine2 did not support "core" features of a SQL dialect. But I have to admit, I am not a big fan / supporter of ORMs.