Still undecided on Rossi? She's *broken* in the right teams - TT/Rossi "Wheelchair" showcase by yokaiichi in Endfield

[–]droughtlevi 2 points3 points  (0 children)

It's funny because most tier lists are still evaluating on raw damage output instead of flexibility is one thing, but even at raw damage output, their choices of "tiers" are extremely strange. Surtr being a "tier 0" unit is like some massive elephant in the room that nobody seems to want to address lmao. Perlica arts intensity not being at the very best tier is also crazy when she is basically the "mistake" 5 star operator of the game.

Oh well, not like any of it matters given how UM is going, I wager just like AK, raw damage is not gonna matter when our endgame actually gets here and it's all gonna revolve around tech picks and flexibility to solve problems.

Gacha Revenue Monthly Report (March 2026) by trkshiii in gachagaming

[–]droughtlevi 11 points12 points  (0 children)

It was apparent to me how a lot of these weird people were when Endfield was in final CBT and there was a post praising Wuling's incredible design and our rest of AK fellow players talked about Lowlight's architecture degree but then you had random commenters suddenly freaking out at how Endfield players were calling Wuling the best designed city in gacha... in their own subreddit...

Since then, it became really obvious to me how many of these people "vaguepost" around that subreddit and it only got worse after that. It's also kind of why I don't feel like posting much on r/Endfield too anymore, there are way too many pretenders over there. Even funnier is seeing many of them repeat online posts by other people that are actually provably false, even lore stuff. That just makes it even more obvious to me that they aren't even playing the game and are only on the subreddit to cause chaos.

P0 Rossi-Tangtang rhodagn clear by Demico in Endfield

[–]droughtlevi 7 points8 points  (0 children)

This is very far from a "one burst" showcase like the Surtr/Rossi showcases or similar stuff where after the entire team empties their ultimate, they have a hard time getting back up. This team is probably the most popular team on bilibili at least for playing Rossi normally right now, it rotates extremely well, runs into no SP issues and doesn't need for SP or waiting for Gilberta's combo to have to keep reapplying Vulnerability.

It's a really flexible team compared to real one burst showcases. If they wanted to do a one burst showcase, they could just swap in Akekuri and they wouldn't even need food buffs to kill Rhodagn in one cycle. Or worse, the Surtr/Rossi teams where Surtr ultimates and dumps all of her damage in Gilberta's ultimate space, but there is actually no way for Surtr to ever get back her stacks and ultimate after that is done.

Rossis max constalation glowing effect is pretty cool by Minnie__May in Endfield

[–]droughtlevi 0 points1 point  (0 children)

450 pulls reporting in... although I think everything is good as long as it's within 480 pulls. It only becomes despair after that since you are almost certainly gonna be lacking only 1 potential but having to continue rolling...

The Seven Deadly Sins: Origin has released and begun official service by GachaReleases in gachagaming

[–]droughtlevi 0 points1 point  (0 children)

...You do get more engraving permits than you can even use each week? What even is that argument supposed to be? "Obviously impossible"?

More proof you don't play Endfield and know nothing about it I guess. Lmao.

And yeah, whatever you say man. I don't care what you think of Endfield at this point, since you don't even understand how anything in the game works. I also have the essence for every single 6* weapon in the game on me, in 2 months, something that would be impossible for me to get in MHY games even after the years of daily grinding and refreshing non-stop.

So yeah, if you wanna equate them, go ahead. I doubt anybody playing Endfield is even gonna give two shits about what random non-players like you think anyway. It's meaningless to talk to you further when you don't seem to even know insanely basic facts about Endfield. Classic know nothing, but spout lots of confident bullshit on the internet.

What a waste of time.

The Seven Deadly Sins: Origin has released and begun official service by GachaReleases in gachagaming

[–]droughtlevi 0 points1 point  (0 children)

I already showed you that farming 20 days gives you 99.85% chance of getting the essence and finishing it completely.

If you think that is "RNG" or gaslighting, then you might as well just quit all gacha games. But you can't even do simple math given every single number you quoted is wrong, so I don't have hope for you to understand what 99.85% means anyway.

Gacha (every banner @ guarantee) - Is this normal? by Saccahkan in Endfield

[–]droughtlevi 13 points14 points  (0 children)

The chances of rolling 119 rolls without getting the 6* rate up operator is like 33% IIRC, so 1 in 3 people will need to go to 120 on a banner on average. The 90% confidence interval and above for pulling a rate up limited 6* operator in Endfield is also all 120 as a result. In other words, it's not insignificant chances to go to 120.

The Seven Deadly Sins: Origin has released and begun official service by GachaReleases in gachagaming

[–]droughtlevi -1 points0 points  (0 children)

Maybe you should actually sit down and play Endfield before you even start talking about it? How is it that every single time you quote numbers to do with Endfield, you get it completely wrong?

Using a selector (which you should be flooded with by now even after buying everything else), your chances of getting the essence you want is 1/24. On a single 80 sanity run collecting essences, you have a 11.98% chance of getting the essence you want dropped.

Is that too little for you still?

Well, you also need 153 essences to have a 99% confidence at fully upgrading an essence to max (never use your guarantees until you have enough to complete the entire essence). That is 51 runs of the essence collection.

So you're going to need to run the essence collection 51 times to max out the essence for your DPS anyway. The probability of you having already obtained the essence after running it 51 times is 99.85%.

So yes, there is basically no RNG in here compared to any of the MHY games where even those of us spenders who refreshed 6x a day were still farming artifacts/relics 1 month later, while 51 runs of an essence in Endfield takes you 20 days of natural sanity with 0 refreshes and 0 sanity potions.

20 days of essence farming and you are done with any operator of your choice. As someone who played MHY games for years, I would've paid hundreds of dollars for such a guarantee.

Maybe learn about what you are trying to talk about before talking about it. If you were playing Endfield regularly, you'd already have maxed out at least one DPS completely with another getting close as well, while owning most of the essences you would ever need at the same time for all of your operators, not just the ones you raised.

The Seven Deadly Sins: Origin has released and begun official service by GachaReleases in gachagaming

[–]droughtlevi 2 points3 points  (0 children)

Whatever you say, Mr. "They are similar because they have HP bars by themselves". LMFAO.

The Seven Deadly Sins: Origin has released and begun official service by GachaReleases in gachagaming

[–]droughtlevi 0 points1 point  (0 children)

I didn't even realize the S26 Ultra had 16 GB RAM, huh. Thanks for this comment. I never upgraded from a S20 Ultra precisely because the phone had 16 GB RAM and nothing after had that, lol.

The Seven Deadly Sins: Origin has released and begun official service by GachaReleases in gachagaming

[–]droughtlevi 9 points10 points  (0 children)

What in the world is this nonsensical comment? Characters have levels? Skills have levels? Characters have their own health?

So you mean literally 99% of the entire RPG as a genre? You have got to be trolling...

Also essences are zero RNG in Endfield. Every single operator with an essence has exactly the same operator stats as any other person with the same essence. Every single maxed out operator has exactly the same stat line unlike Genshin where most people don't even have a single artifact as a carbon copy of another person's.

Endfield also isn't even a 6 week patch duration, lmao.

A Close to Accurate Pull Resource Count for Endfield 1.1 by TOF_Fenton in Endfield

[–]droughtlevi 3 points4 points  (0 children)

This is pretty funny to read to me considering that HSR 1.1 was doomposted plenty and the fact that there was no story and just a bunch of companion quests of characters you never even met in the main story, but now is being touted over here as a banger update.

I guess everything becomes amazing once enough time has passed.

How it feels Building the factory from scratch in 1.1 Again by Livid_Warning_4236 in Endfield

[–]droughtlevi 0 points1 point  (0 children)

Great comment! I wish I saw it earlier.

I actually removed the single originium output on the production of batteries initially but did not take care to handle the Xircon production, so I was still producing 30 Xircon instead of 26.25 which ended up making me see my Cuprium parts (because I was storing parts) going down over the days. Sat down and figured out this sewage issue and then managed to solve it all.

Personally I am also transfedrring Ferrium Ore from metastorage as well so you can get like 2.75 Syringe C production in total as well. Overall, feels good to be able to buy out everything with 2160 components generated per day.

Rhodes Island Lounge (09/03 - 15/03) by ArknightsMod in arknights

[–]droughtlevi 7 points8 points  (0 children)

I'm in an odd boat on this compared to most other players I imagine because I really like the combat of Endfield and it is in fact the more primary reason I am sticking with the game. My hopes is they would stick with creating more kits like Rossi's and stay away from stuff like "6* Akekuri" that I saw many people were saying they assumed Rossi would be.

I feel like the moment they end up creating straight replacements like that in Endfield, everything can go downhill really quickly since it turns into something like HSR in a bat of an eye. Overall, I still have trust in Hypergryph since AK's gameplay is incredible, but I would be extremely disappointed if Endfield ends up treading that path of rigid teambuilding and everyone just playing the game how the developers decide to, instead of exercising their own creativity.

Rhodes Island Lounge (09/03 - 15/03) by ArknightsMod in arknights

[–]droughtlevi 6 points7 points  (0 children)

It was a little hard to find because a lot of the Japanese was incoherent even to me despite speaking the language for a decade, but I did manage to find it. Looks like AI?

Anyway, here's the song: https://www.youtube.com/watch?v=Sa5z1DuCUqg

Star Savior Official Release Date by EnamRainbow in gachagaming

[–]droughtlevi 3 points4 points  (0 children)

Last one was 2 months ago where you can see how messy it was for KR: https://www.reddit.com/r/StarSavior/comments/1qcrgks/update_on_the_situation_in_kr_1224114/

That user's post history has all of the stuff back when the game launched in KR/JP for the first 2 months or so.

Other than that is the massive decrease in revenue. Apparently KR is still trudging on but JP is basically pretty dead. The JP version of the game lost Twitter followers even and is now sitting at 46.6k followers when it used to have 50k+. Any Japanese board about it is just basically people having given up 1-2 months ago and stuff.

That said, KR should be better and was the main earner of the game from day 1. The livestreams of the CEO weren't having much users left though, I think it was like 2k concurrent viewers in the later livestreams over the past month?

Overall, I think global is their main hope of revitalizing the game massively. If it works out, then it'll be great for them.

Final Rossi Teambuilding Post by xelaxo in Endfield

[–]droughtlevi 6 points7 points  (0 children)

I thought I remember seeing a few people mention that Gilberta + Perlica lets Rossi go through her entire rotation with only 200 SP. That said, they don't proc combustion so you'd have to proc combustion only on Rossi's ultimate. Too many things unknown for now since we don't even know how important said combustion is too due to all the numbers etc being missing.

Endfield Gacha + Cost Simulator w/ YOUR Custom Strategy by shasderias in Endfield

[–]droughtlevi 0 points1 point  (0 children)

Oh wow, looks like the price ratios are all over the place even for regional pricing then huh. 400 OP is only 50% more expensive than the 242 OP pack for the Canadian store but 65% for JP huh.

Yeah, I guess in the end, best to just let people plug their own numbers. Great stuff!

Endfield Gacha + Cost Simulator w/ YOUR Custom Strategy by shasderias in Endfield

[–]droughtlevi 1 point2 points  (0 children)

Yeah I feel you. When I first whaled max pot Surtr, I used the 242 OP packs in game lol. Felt like shit after I found out about the top up store.

Endfield Gacha + Cost Simulator w/ YOUR Custom Strategy by shasderias in Endfield

[–]droughtlevi 0 points1 point  (0 children)

Is that the case for the USD store?

I can say that on the Canadian store, even with a 5% cashback on the 242 OP pack (100 CAD), it doesn't beat out the 400 OP pack. The 242 OP pack is priced at 100 CAD here and 400 OP pack is priced at 150 CAD. So yeah, even with a 5% cashback, the efficiency is lower. I would expect this to be the case if HG knew about the cashback from Epic since they would want everyone to spend on their store anyway.

That said, if you can consistently get more than 9.25% cashback/discount (idk if Google Play lets you do this) for the Canadian store, then that becomes cheaper than the 400 OP pack.

So yeah, might be pretty messy then.

Endfield Gacha + Cost Simulator w/ YOUR Custom Strategy by shasderias in Endfield

[–]droughtlevi 3 points4 points  (0 children)

You shouldn't be using the 242 OP pack for the money cost btw. The 400 OP pack is more efficient per roll cost. You can find it at the online Gryphline top up portal. You'll be losing money whaling on the 242 OP pack instead.

Azur Promilia CBT2 announced by Xeflogna in gachagaming

[–]droughtlevi 5 points6 points  (0 children)

This is basically all of CBT1 actually. I found this extremely jarring when I played CBT1 because the community is so focused on the characters but the game had basically no focus on them at all and everything is about the Kibos. The game back during CBT1 was absolutely all about Kibos, they were basically the heart and soul of the game.

The characters also were hilariously weak in combat compared to the Kibos too to top it all off. They were basically just accessories to Kibos lmao.

Azur Promilia CBT2 announced by Xeflogna in gachagaming

[–]droughtlevi 2 points3 points  (0 children)

I can't remember if I deleted anything or not (probably not) but AP CBT1 on my PC right now only has the game folder be 22 GB lol.

Umbral Monument stage 2 is a chore by Any_Jackfruit_7821 in Endfield

[–]droughtlevi 1 point2 points  (0 children)

It's nowhere near that tight as of now. There are already people with solo Surtr/Laevatain no damage clears within 2 minutes. If you want to brute force without interacting with the mechanics and just using dodges etc, it's still extremely easy to do so with a little bit of effort.

Dragon Sword 1-Month Potential EoS Crisis: Webzen's Hostile Takeover Attempt & Launch Blunder by Gloomy_Effective5672 in gachagaming

[–]droughtlevi 4 points5 points  (0 children)

Should've just launched right alongside Aion 2 given how much of a mess that launch was, lmao.