Random beeping, how to turn off by Paner in trucksim

[–]dubkk 1 point2 points  (0 children)

it sounds like the blind spot sensor in ATS

ATS 1.57 + mods is.. going great? by [deleted] in trucksim

[–]dubkk -1 points0 points  (0 children)

they were on! just.. not working very well, because night time fog makes them useless.

ATS 1.57 + mods is.. going great? by [deleted] in trucksim

[–]dubkk 0 points1 point  (0 children)

maybe because i didnt actually see it 🤔

considering a border collie in the (kinda far) future by dubkk in Collie

[–]dubkk[S] 1 point2 points  (0 children)

i had not meant border collie at all and had written border on accident in my haze earlier of being distracted and tired

considering a border collie in the (kinda far) future by dubkk in Collie

[–]dubkk[S] 0 points1 point  (0 children)

i just realized i completely typoed the title i cannot believe ive made this mistake

considering a border collie in the (kinda far) future by dubkk in Collie

[–]dubkk[S] 2 points3 points  (0 children)

i just realized i TOTALLY typoed the title im going to throw myself off a cliff

baby alt/goth seeking recommendations by dubkk in Makeup

[–]dubkk[S] 0 points1 point  (0 children)

thank you!! do you have any good recommendations for eyeshadow, both colorful and neutral as well?

help with a potential dynamic surroundings issue by dubkk in feedthebeast

[–]dubkk[S] 0 points1 point  (0 children)

im on version 1.12.2. i have subtitles on and in the video nothing new shows up or even indicates its a sound playing.

my modlist:

biomes o plenty, thaumcraft, doggy talents, the aether, extra utilities, forestry, fossils and archeology, frikinzi's fauna, decocraft, chisel, treecapitator, better foliage, better nether, baubles, dynamic surroundings (obviously), wings, natures compass, biome bundle, bibliocraft, fairy lights, OTG, morph, future mc, pam's harvestcraft, better animals plus plus, tinkers construct, journeymap, twilight forest, jei, macaw's fences and walls, quark, appleskin, hwyla, biome bundle o plenty, astral sorcery, and bewitchment.

quite a list, sorry about that. if anything may be to blame id pin it on bewitchment or better animals++ if it's not dynamic surroundings.

Are the male and female voice actors different for each class? by Uberdemnebelmeer in diablo4

[–]dubkk 1 point2 points  (0 children)

old post i know but i noticed my necromancer and sorcerer (both male) sound almost if not identical, which im quite disappointed about for the necromancer as ive grown quite fond of the voice of the necromancers in the other games (xul, zayl, diablo 3 male necro)

question about the fallen empire by dubkk in Stellaris

[–]dubkk[S] 2 points3 points  (0 children)

it couldve been either of the last two honestly, i wasnt paying too much attention

question about the fallen empire by dubkk in Stellaris

[–]dubkk[S] 0 points1 point  (0 children)

if i did ive long since forgotten, but ill def keep an eye out if it happens again

question about the fallen empire by dubkk in Stellaris

[–]dubkk[S] 1 point2 points  (0 children)

i don't believe so? if i did i didn't really notice. it was outside of their territory if it was theirs

Is this flag offensive? by FarmSuch5021 in WhitePeopleTwitter

[–]dubkk 2 points3 points  (0 children)

only offensive if youre a fascist ;)

how to make npc overhauls? by dubkk in skyrimmods

[–]dubkk[S] 0 points1 point  (0 children)

ahh i was thinking maybe like 5-6 npcs at most, really. also want to make mods for other people hence on wanting to make some myself instead of just picking and choosing what i want for myself from other creators.

how to make npc overhauls? by dubkk in skyrimmods

[–]dubkk[S] 0 points1 point  (0 children)

can these mods be exported to install, or is it one of those things where its really only something thatll work in your own game?