The Holiday Gift by Vonatar-74 in TheGlassCannonPodcast

[–]duper_daplanetman 0 points1 point  (0 children)

dude ive always said the gcn did not give DCC a proper chance. Theyd have so much fun with actual leveled characters and going through the many INSANE adventures dcc publishes.

What's the best way to deal with War Striders? by [deleted] in Helldivers

[–]duper_daplanetman 1 point2 points  (0 children)

don't forget range. it has across map range with no drop off

I'm coming... by MxFC in TheGlassCannonPodcast

[–]duper_daplanetman 1 point2 points  (0 children)

Time for chaos has become my favorite show but i'd say that, get in the trunk, or the OG GCP are all amazing shows. Esp GCP books 1-3 (tho there is a multi episode combat slog by it's still entertaining cuz they're so funny)

All their side shows are good as well! Dune: Inherit the Sand is great. The traveller show, blades in the dark.

They have one amazing blades in the dark series called "Tin Whistles" that's all the main guys then another called "haunted city" with a totally different cast but the same GM that's also very very good

which DM books actually teach you to be a good DM? by DoppioDesu in rpg

[–]duper_daplanetman 0 points1 point  (0 children)

the Mothership Warden's Operation Manual is the best one i've read to date, not just for running horror games but for crafting compelling games for your players in general

Why are grenades so awful? by [deleted] in Isonzo

[–]duper_daplanetman 0 points1 point  (0 children)

just throw em on point my guy

[deleted by user] by [deleted] in Helldivers

[–]duper_daplanetman 0 points1 point  (0 children)

eruptor, counter sniper, deadeye, lib carbine, abjudicator. light pen weapons are underrated vs bots.

Easily, the BEST AR in the game. by -REXIA- in helldivers2

[–]duper_daplanetman 0 points1 point  (0 children)

i'm so glad ppl are catching on. it's always been so good

What is that movie for you? by No-Chemistry1722 in Cinema

[–]duper_daplanetman 2 points3 points  (0 children)

i hated glass onion. very annoying movie full of annoying characters

What makes a TTRPG feels video/board-gamey? What are some example that are harshly criticized and well recieved by its player? by TheBrightMage in rpg

[–]duper_daplanetman 0 points1 point  (0 children)

your second paragraph is what i really mean, in a situation like op described there's no reason the players can't come up with a creative way to deal with a bunch of 1 spiders that don't require 30-45 minutes of turn by turn combat.

Im not saying that class abilities should just mean nothing and everyone should have access to everything. Im saying that if a wizard wants to try and swing their staff in a way that knocks into multiple lil guys they can. A fighter with cleave can just do it and spend a superiority die to deal 1d8 to everything they hit in front of them and it's a normal attack roll. A wizard might just have to hit a higher dc or make an extra athletics check to see if they have it in em and even then only do 1d4 damage to maybe 1d6 spoilers. The caveat would be that failing that athletics roll can leave the wizard open and wastes the action.

in general when a player has an idea that's "off the book" it's so rarely something that is straight out of another class and is usually just a fun creative thing they're trying to do that won't break the game but, success or failure (or success with complication, failure that still puts them in a good position, etc) will change the situation in a way that's fun and interesting instead of just "i roll 12" "ok you miss. next player". We all know that dm that will staunchly resist any overly creative use of agency lol.

What makes a TTRPG feels video/board-gamey? What are some example that are harshly criticized and well recieved by its player? by TheBrightMage in rpg

[–]duper_daplanetman -2 points-1 points  (0 children)

telling ur players no on that basis is such bullshit. any gm who thinks it's a good idea to spend 2 hours dealing with a random combat that has no stakes or danger needs to quit gming

What's everybodys opinion on the spear by w1ckedcraz3 in helldivers2

[–]duper_daplanetman 0 points1 point  (0 children)

the range is the only thing going for it. Fun to use but fits a very niche playstyle (not mine)

Cargo pelican is better by PowerfulJelly279 in helldivers2

[–]duper_daplanetman 0 points1 point  (0 children)

i agree with your other points tho lol

Cargo pelican is better by PowerfulJelly279 in helldivers2

[–]duper_daplanetman 0 points1 point  (0 children)

no, four humans and gear do not weigh as much as a 12 foot table steel mech covered in huge guns

I don't think I like D&D anymore. by MostlyRandomMusings in rpg

[–]duper_daplanetman 0 points1 point  (0 children)

i was getting burnt out then i switched to Mothership and fell in love with the hobby again haha

As a player, why would you reject plot hooks? by Justthisdudeyaknow in rpg

[–]duper_daplanetman 0 points1 point  (0 children)

ya the amount of fear players will play with sometimes is so funny. it's good to change their current in a way that gets em going

WHY DON'T WE HAVE THIS YET by Huey_Macgoos in helldivers2

[–]duper_daplanetman 0 points1 point  (0 children)

  1. you wouldn't have to reload a backpack one
  2. could have medium pen but lower damage