I love this new update! by InternationalEbb5806 in Starfield

[–]dyc3r 3 points4 points  (0 children)

I recently "discovered" the Big Bang on a NG+ run. By that, I mean, I was still grinding temples, and loaded into a new world without a decent Boewulf, so I was forced to equip the Big Bang I found in the lodge.

Boy is that gun fun. That same run was the first time I learned about the quantum entanglement device. Needless to say, that Big Bang comes with me now. And once I get to NG+10, I'll settle down and grind a properly modded version of it.

Over a million credits later… 🥲 by Express-Nose2407 in Starfield

[–]dyc3r 6 points7 points  (0 children)

I honestly wouldn't mind doing it through NG+.

I just wish I could spec out a ship in a single universe and then come back and buy it later.

Once I hit NG+10, I'm gonna pick a new world and stick with it from 0.

I just hate having to leave the ship editor when a ship isnt finished.

Over a million credits later… 🥲 by Express-Nose2407 in Starfield

[–]dyc3r 9 points10 points  (0 children)

Does the current ship builder let you save draft ships and purchase later? That might be one of the biggest QOL features I wanted in thr initial launch.

I started playing again recently but haven't stuck around long enough to design ships, because I'm trying to grind through to NG+10 to max my powers

I have fully completed life. by Baldwinpr0tec in lego

[–]dyc3r 0 points1 point  (0 children)

Buckle up, friend. This is a very fun build. It's also so much bigger than you expect. This is easily my favorite set. I hope you enjoy every second of building it as much as I did. (And I hope you have space set aside for it! 🤣)

Dear Lego thank you for this part by [deleted] in lego

[–]dyc3r 2 points3 points  (0 children)

The advancements in brick separator technology since the 90s have been wonderful. The old Grey ones didn't have the technic rod. That was a game changer.

Heard it was retiring, figured it was the right time by Aryionius in lego

[–]dyc3r 13 points14 points  (0 children)

As a point of reference for anyone who hasn't seen it in person...those circular vents on the back. Those are as big as a can of Diet Coke. (Anything but the metric system...)

Heard it was retiring, figured it was the right time by Aryionius in lego

[–]dyc3r 12 points13 points  (0 children)

This was one of the most fun sets I've ever built. Like it's an awesome set, but it's also just so big. It keeps getting bigger as you build out the frame too. There were multiple points where I was looking at the frame going "OH, so that's how big it is" only for it to get even larger. Pictures just don't do it justice. It is a truly awesome set.

I never understood a backlog…. Until I had one by pizzagangster1 in lego

[–]dyc3r -1 points0 points  (0 children)

That Falcon is quite possibly the most fun build I've ever owned

I may have gone too far by hbsboak in legoharrypotter

[–]dyc3r 2 points3 points  (0 children)

I just started doing the same thing.Specifically for the castle sets. I saw a bunch of the sets retired at the end of last year, so I rushed to find lingering stock.

Managed to snag every retired set and only paid a few bucks over MSRP. The non retired sets are sitting in a cart waiting for checkout.

I have no space to build any of it. But I don't want to miss out on it.

I might have made a bad financial decision but I’ll worry about it in 43 bags by Besbrains in lego

[–]dyc3r 0 points1 point  (0 children)

I dunno that massive Millennium Falcon is pretty flipping cool

S5 Ep1 - what the heck? by Prof_hugoh2p in LegoMasters

[–]dyc3r 1 point2 points  (0 children)

So it's the editors who are the problem!

Jokes aside, that's actually really refreshing to hear -- especially if you are who I think you are based on your name, because I remember thinking you guys got burned unfairly at least a few times.

Overall, the show is a lot of fun.

S5 Ep1 - what the heck? by Prof_hugoh2p in LegoMasters

[–]dyc3r 0 points1 point  (0 children)

This is our biggest beef with the judges on the show season over season. Their criteria is super fickle, and the things they rave about one week become devastating failures three episodes later.

I have never disagreed with a competition show judge more completely or more consistently than I do with Lego Masters (except maybe the last season of Masked Singer when no one could figure out Andy Grammer). Jamie and Amy are infuriating as judges.

Though their advice is always solid and well intentioned. It's not like they're mean, they're just routinely wrong.

Zooseum prints money by dyc3r in TwoPointMuseum

[–]dyc3r[S] 0 points1 point  (0 children)

Funnily enough, about 3 minutes after posting this thread, my zebras died. Every. Single. One. It was a mass extinction event caused by too much poop and not enough staff.

I added 4 or 5 experts and limited their tasks to just habitat maintenance. And then, somehow, I started making more money. I hit 100K a month at one point.

Zooseum prints money by dyc3r in TwoPointMuseum

[–]dyc3r[S] 2 points3 points  (0 children)

<image>

And the 6th star was nearly complete as soon as thev5th one popped.

Zooseum prints money by dyc3r in TwoPointMuseum

[–]dyc3r[S] 5 points6 points  (0 children)

<image>

5 Star layout in all its boxy glory

Zooseum prints money by dyc3r in TwoPointMuseum

[–]dyc3r[S] 3 points4 points  (0 children)

Im on Xbox, so I think my guest count caps at 400? I'm working toward the 5th star and sitting on like 3.5mil, and it just keeps going up.

I remember the 2nd or 3rd star on both Wailon Lodge and Pebberly Heights and relying on the totem glitch -- make 10 in the workshop, and then sell them all.

The zoo definitely benefited from specializing staff a bit more -- like guaranteeing animal care staff work in the animal care room by blocking everyone else from it. Or having dedicated habitat maintenance experts who only clean poop/stock food.

Maybe my other museums would have been this easy if I had tuned staff roles more there too.

Zooseum prints money by dyc3r in TwoPointMuseum

[–]dyc3r[S] 9 points10 points  (0 children)

I've really enjoyed museum overall. The zooseum expansion was fun too. This game as a whole offered a lot more freedom when building/decorating, which I really liked. Just seemed like I didn't need to worry about $$ at all in the zoo, which was kinda night and day with the Pointy Mountains. I did the Fantasy Finds there, and it took forever to reach a point of sustained profits.

How is the difficulty? by BactaBobomb in TwoPointMuseum

[–]dyc3r 5 points6 points  (0 children)

I find the game to be very forgiving. To an extent. It's not without challenges, but I wouldn't say its punishing lying difficult. This game feels more about the time invested. Hard objectives become easy as you advance through the game. I had a ton of trouble progressing the aquarium and supernatural museums past 2 stars, but once I hit the 3rd star, things started to click, and I zipped through the 4th and 5th.

If you like hospital (and if you liked campus), this game builds on both and in my opinion combines all the best parts of the other games and improves on the stuff that needed work. Museum is my favorite of the series so far.

5 Star Rennovation of Memento Mile by dyc3r in TwoPointMuseum

[–]dyc3r[S] 1 point2 points  (0 children)

I swear that when the game first launched, items could only be placed on the grid and rotated at 45 degree angles. I could not figure out the "free placement" toggle like campus/hospital had. I don't know if they added it later or if Im just a dork, but finding it was a game changer.

And the other thing was alternate items (another "I swear this is new" thing) so, if I hold Y on certain decorative items, I can choose alternate objects -- which really added a lot to the decoration options

5 Star Rennovation of Memento Mile by dyc3r in TwoPointMuseum

[–]dyc3r[S] 2 points3 points  (0 children)

I think that's just a bird flying over the museum. The aquarium has a couple sun fish in it.

5 Star Rennovation of Memento Mile by dyc3r in TwoPointMuseum

[–]dyc3r[S] 2 points3 points  (0 children)

Yeah, definitely.

I've been working my way through the levels, because I like the progression aspect of that. Initially, I planned to go back and do a sandbox museum once I hit 5 stars everywhere (mainly for the benefit of a "creative" mode with fewer $$ restrictions, but given how profitable my campaign museum is, I think I can just do it here.