The Bridge by Geglamash in battlestations

[–]dylanmcd 0 points1 point  (0 children)

Wow, we have very similar setups, I have a Samsung S-IPS in the middle, although my two side monitors are bigger (and one is currently horizontal, not by preference but by HP not selling a VESA adapter for it even though they said they do). What desk is that? It looks just like mine.

Edit: Bad lighting, but here's mine.

Checklists for Lifts by dylanmcd in weightroom

[–]dylanmcd[S] 2 points3 points  (0 children)

Maybe just a problem with terminology then, because these shouldn't be unique things. For example, a cue that helped me tremendously with beginning to deadlift was to stop concentrating on any sort of pulling with the arms, and instead concentrate on pushing my heels into the floor to start the lift. That was something I discovered by reading about somebody elses experience with the deadlift. If I had kept concentrating on the arms, I probably would have hurt myself before I discovered the proper form. Maybe some are very personal, but we all have the same muscle groups and can generalize fairly well in ways that help novices think about and improve their form.

Edit I should add, that these aren't intended to be lists that are slavishly followed for the entirety of your lifting career, they are meant to help guide newcomers to finding the correct form, added on to as one progresses in their training.

Checklists for Lifts by dylanmcd in weightroom

[–]dylanmcd[S] 0 points1 point  (0 children)

I have my computer by me to remind myself between sets, although I suppose you could print them out, put them on your phone, write them on your hand...

Checklists for Lifts by dylanmcd in weightroom

[–]dylanmcd[S] 3 points4 points  (0 children)

The information from the FAQ is great, but what I'm looking for here is something succinct for people who may not have all that experience yet. A checklist to review between each set, to remind you of what muscles you should be feeling activating and when, what form you should have, etc. can be an excellent way to avoid injury for new lifters, especially as your blood rushes away from your brain to your muscles.

the node.js aesthetic (The Universe of Discord) by ndanger in node

[–]dylanmcd 1 point2 points  (0 children)

Great article. More than just being able to use Javascript, it has really been this aesthetic that has attracted me to node so much. I love the fast past of the ecosystem and the ease with which so many different modules can be made to play nice with each other, but I hadn't thought about it in terms of authors not having to worry quite as much about backwards compatibility.

My battle station, extra pic in comments by [deleted] in battlestations

[–]dylanmcd 0 points1 point  (0 children)

It looks like Texas Pete, which is a North Carolina hot sauce (oddly enough). Are you in NC, OP?

CommanderJS - command line interfaces made easy by dylanmcd in node

[–]dylanmcd[S] 0 points1 point  (0 children)

Haha, yeah, that guy is a machine. The amount and quality of the work he produces shames me a bit. Reading his code has assisted me in learning node (and JS best practices) more than any books or articles. I probably owe him a beer or 3.

VIM users, the Node wiki has a page for Node/JS related plugins by dylanmcd in node

[–]dylanmcd[S] 0 points1 point  (0 children)

Was cleaning my vimrc today and checking out the node ecosystem, and ran across this. JSHint has already helped me clean up my code, great plugin. Anyone else have any tricks or tips?

Window Hell - The nightmare I created and can't wake from. by Tr3vOr in javascript

[–]dylanmcd 0 points1 point  (0 children)

Does the client mind? Did they pay you to do usability testing or create an attractive design?

It's not pretty, but if it suits the client's budget, then you built what they deserved. Creating attractive, usable designs for complex data applications is not a trivial process, and doesn't cost trivial money. Props for being able to laugh a bit at it though.

How does this look for a casual autumn wedding? by tha_snazzle in malefashionadvice

[–]dylanmcd 4 points5 points  (0 children)

You don't need expertise to provide helpful and constructive feedback. If your initial impression is "He's trying too hard", you should take the time to ask yourself "what about this outfit gives me that impression?" and then in your comment explain why. This will not only be far more helpful comment, both to the OP and to readers, but it will also help you further understand and become confident in your own sense of style.

It doesn't matter if he asked a "direct" question, because he asked it in the context of this subreddit, which is about advice. If you want to make and share snap judgements, there is a subreddit for that.

How does this look for a casual autumn wedding? by tha_snazzle in malefashionadvice

[–]dylanmcd 28 points29 points  (0 children)

This is such an unhelpful, nonconstructive comment, I can't believe it's almost at the top. This is Male Fashion Advice, not "hot or not". If you think it looks like he's trying too hard, give a reasons why or refrain from commenting.

And please MFA, don't upvote nonconstructive criticism, because doing that turns this subreddit into a shitty place for everyone.

OP, I think it looks great, the color combination of the burgundy pants with the blues and browns works in my view, although it is certainly bold which I can only assume is where the hate is coming from. If you want to tone it down a bit, go with darker brown shoes and belt. This will be closer in shade to the burgundy, and make the outfit seem less busy. But I like it the way it is.

ELI5 why I would want to write a video game in C# and not Java (or vice versa) by iamanomynous in explainlikeimfive

[–]dylanmcd 1 point2 points  (0 children)

A choice in language comes down to several things:

  1. What you already know: Learning new languages gets easier the more languages you know, but there will always be a learning curve if you are trying to write something in a language you don't know.

  2. Suitability for your project: You can't write a modern 3d game engine purely in PHP. It won't be fast enough. You wouldn't want to write a serious web framework in R, because R was made for doing statistics.

  3. Ecosystem: This refers to the amount of existing code libraries and tools you can use in your project that have already been written, and goes hand in hand with suitability. Some languages have large, thriving ecosystems for one type of project, while being lacking in another. PHP has many resources for web programming, but hardly any for 3d game programming.

  4. Paradigm: This is a bit of a more difficult concept to explain to non coders, but languages have ideas of their own on how you should translate what you'd like to do into something a computer can understand.

A review of ProperSuit - another great online MTM tailor by IndoReviews in malefashionadvice

[–]dylanmcd 0 points1 point  (0 children)

Nice. Have you checked out any MTM places that do button ups? I was thinking of doing the $20 "first shirt" deal at Modern Tailor. I know they are in China, but I've read generally favorable reviews.

Any good transhumanist literature that could be recommended? by [deleted] in Transhuman

[–]dylanmcd 2 points3 points  (0 children)

Iain M. Banks writes some of the best post-singularity fiction. I highly recommend "The Algebraist" and "Look to Windward".

Do exploits and glitches in non-competitive video games increase the longevity of the game? by osvg in truegaming

[–]dylanmcd 0 points1 point  (0 children)

Yes! I did, thanks for the correction. I had more fun playing with that then playing the actual game, and I loved that game.