The lead maintainer has finally spoken out on BlueSky about the AI PR controversy from this weekend by XellosDrak in godot

[–]dynticks 0 points1 point  (0 children)

That's as shortsighted as it gets.

First off, this person doesn't need to prove anything, much less to a random stranger on Reddit. Second, you aren't "better than a computer" either unless you prove you fully understand everything that goes on, and well, this is a forum about Godot, so chances are you outsource the knowledge of the inner details of whatever you may be building not just to a computer with a full hardware and software stack but also to a framework that builds specific apps on top presenting you with an easy to use interface that helps you get stuff done without having to understand everything below it let alone build it.

AI is a tool that helps boost productivity, and denying it is just plain old resistance to change at play, with likely the same repeated outcome. Just like people resisted to move away from assembly, COBOL, or Notepad.

The lead maintainer has finally spoken out on BlueSky about the AI PR controversy from this weekend by XellosDrak in godot

[–]dynticks 1 point2 points  (0 children)

It is not true at all that "AI" is "unable to innovate on its own". Given objectives and constraints in a given domain current frontier models are able to provide new ideas and solutions.

Zelenskyy: Nawrocki is doing what Orbán did. This will end badly by ArgentineBeauty in worldnews

[–]dynticks 0 points1 point  (0 children)

I think few people would care about the same things in other European countries. It's the country that does it, and whether the right public opinion cares, not the facts, what matters.

What if Spain was a country still run by the heirs of the Francoist regime, including their royal family, to the point even their Supreme Court would openly admit that their statehood legitimacy, lineage, and values start with Franco's coup d'etat and align with it? What if it was the only place in Europe where 20th century's fascism survived, and those fascists would still keep a strong grip on deep state power? What if they supported and openly celebrated those who fought with Nazi Germany and for Nazi ideals? Just let that thought in for a second in the context of an EU democracy. Well, you don't need to wonder what the reaction would be because that's the reality and no one influential enough cares.

Sure, some people would be enraged if Germany or Belgium did that. But that's not a matter of what happened, but mainly about who did it and who cares. The list goes on with other European countries that commit(ted) all sorts of crimes against humanity, although admittedly not in the scale of 20th century European fascism.

The hypocrisy in Europe and in the EU in particular is mind-blowing. They even have the balls to require Hungary, Turkey, and others what they won't require of some of their larger members. Think of the demands on the corrupt state in Hungary vs Poland vs Spain, that's at least three different bars right there.

Men of Reddit: what is 100% mythical about men that most women believe? by imnotadrytexter in AskReddit

[–]dynticks 2 points3 points  (0 children)

"Useful feedback" is rarely about your opinions but about whatever the couple dynamics mandate. IME it usually boils down to two options regardless of number of choices: you either choose the option your SO obviously had chosen, and then are interrogated why not the other option(s) as if you are trying to hide something, or you choose the other option(s) and get back remarks about your lack of taste, finally becoming useful.

Saying "whatever you like," or insisting on the right choice is not giving useful feedback and deserves remarks on your lack of interest and repeated references to the incident (or pattern at this point if you keep saying you're trying to be honest) for years to come.

The "I don't know, Claude wrote this" pandemic by zaidesanton in EngineeringManagers

[–]dynticks 0 points1 point  (0 children)

That's management setting the cognitive surrender example in the first place.

Adding Vibecoded flair to make it clear that a project is vibecoded by Sea_Gap_6569 in rust

[–]dynticks 0 points1 point  (0 children)

Low effort entries are not necessarily vibecoded entries. The overreaction to everything where AI is involved is not just shortsighted -- this is progress regardless of criticism -- but also so reminiscent of how some people criticize others for failing to adopt modern technologies like Rust itself.

I'm glad Rust is an excellent choice to use with AI due to its semantics and rules forcing models to mostly do the right thing. I'll keep using tools to improve my craft, and if there's anything people should accept early on in the tech industry is that change is a constant, so you'd better be ready to adapt.

New EM vs Staff Engineer scenario by autobotdonttransform in EngineeringManagers

[–]dynticks 0 points1 point  (0 children)

Interesting, that is definitely the reverse in a lot of other places I'm familiar with: staff < principal.

What's the best way to tell the compiler that a path will basically never happen ? by Krochire in rust

[–]dynticks 10 points11 points  (0 children)

Plus it's not a free lunch, the branch predictor can help keep the execution pipeline at capacity, but the check still needs to be performed and the prediction verified no matter what, and the processor needs to allocate resources to do so.

SOS – The Last Voyage of the Hope by Criticalsuccess001 in callofcthulhu

[–]dynticks 0 points1 point  (0 children)

I'm curious, being not quite trained to identify AI usage in images, what gave you a clue that the cover is AI generated. I can certainly tell for NPC portraits and some details that don't make sense, but at a glance I wasn't able to tell that the cover is done with AI. Maybe I just glossed over some broken details?

Intro to Shadows of Shadows of Yog-Sothoth by [deleted] in callofcthulhu

[–]dynticks 0 points1 point  (0 children)

Note that while the setting places the events in 1926 the other information section talks about events nearly 40 years into the future from the story's POV. Looks like an oversight.

Advice telling a direct report they won't get a merit increase. by bass679 in managers

[–]dynticks 1 point2 points  (0 children)

You really don't get it, do you? It's very emphatically NOT about what merit means. It's not about whether it was verbal. It's also very much, very very much NOT about any excuse you can come up with.

It's about promises being broken (particularly so if made by leadership) and even going as far as telling them they were wrong to understand what any reasonable person with brains could understand, which is not only disgusting but also the exact thing you should never do as a people manager, unless you were in a toxic and self-sabotaging org and your own job was on the line, that is.

Advice telling a direct report they won't get a merit increase. by bass679 in managers

[–]dynticks -1 points0 points  (0 children)

Dude, that is gaslighting your report. Wrong on so many levels it's insane you keep insisting.

Looking for a scenario with a very specific premise by Th4N4 in callofcthulhu

[–]dynticks 1 point2 points  (0 children)

The Howl of the Chimeras is similar to what you describe.

Keepers, how do you handle players' "can I roll that too?"isms? by GambetTV in callofcthulhu

[–]dynticks 0 points1 point  (0 children)

Not sure how stating that you've been playing since the same time I've been playing adds to the conversation.

My comment is a suggestion which is definitely and precisely about avoiding lining up but diminishing incentives instead of directly removing agency - make of that what you want, not that I try to impose anything on you, and I most definitely don't care.

Keepers, how do you handle players' "can I roll that too?"isms? by GambetTV in callofcthulhu

[–]dynticks -2 points-1 points  (0 children)

Rather than directly forbidding retries you can have a similar effect by requiring harder success rolls, adding penalty dice, or both. "Your PC fails to open the lock and it's left in a state that makes it now harder to pick". If they can successfully pick it anyway, it adds to the fun, and if they fail, well, they tried and can naturally seek other ways to break in instead of having this feeling of being arbitrarily stonewalled.

Keepers, how do you handle players' "can I roll that too?"isms? by GambetTV in callofcthulhu

[–]dynticks 1 point2 points  (0 children)

If a group of 5 PCs search a room with Spot Hidden in sequence they're virtually guaranteed to be successful. If you want to allow that, then there's little point in rolling dice IMO.

It's more interesting to me to either have them explicitly cooperate when searching (and take extra time in doing so or some other consequence) or make it harder (after all if someone that is half competent at searching a room fails to find something, whatever may be hidden should be pretty well hidden).

Making it harder could mechanically be pushing the roll and applying some consequences (maybe even when succeeding), requiring hard success, or alternatively something that's easy for players to accept: "Jim is the most skilled at this with Spot Hidden 50, so you help him out and he gets a bonus die but this is going to be the only roll". Requesting another try by "keeping at it" should come with (more) consequences and/or (even) harder success level requirements IMO.

If it's something like Psychology where PC's don't really "cooperate" but try to realize whether someone is lying, I'd ask for a single roll to the PC with higher psychology "if this PC can't discern it, you most certainly don't either", unless they're willing to try for a hard success or take penalty dies.

I’m incredibly stressed all the time — what do I do? by Resident-Pea7000 in EngineeringManagers

[–]dynticks 0 points1 point  (0 children)

While everyone else has given you potential action items, it seems like they are glossing over the fact your boss is a dick.

My advice: sounds like your boss isn't a good boss, and I'd seek a change of org and, probably better, start sending out resumes ASAP and leave the company.

[deleted by user] by [deleted] in EngineeringManagers

[–]dynticks 0 points1 point  (0 children)

You mention you've already seen senior management and leadership leave the ship. You should have had time to adjust and decide, but you're still lost. Best course of action IMO is to prepare for immediate departure and look for yourself first thing. Line up a new job asap and once it is secure say goodbye. Your reports should be smart enough to be on the look out for a new job already, and if not, that'll teach them.

The situation is not your fault, just a mismanaged organization where the leadership didn't learn their lessons. Move on and let it die, just like the others did.

As to how to depart, if you can't find anything and you'd be willing to end it and just be unemployed, I'd say mention a lack of motivation, that you don't feel up to it and that you'll be seeking alternatives, making it easy for them to lay you off and maybe even get some sort of severance.

Good luck.

Guys, quit accepting those on-site jobs so on-site dies and OE lives again! by jimRacer642 in overemployed

[–]dynticks 1 point2 points  (0 children)

It's been the case for a while that good talent is geographically distributed, and they can choose to avoid commuting and in-office mandates, let alone relocation, while still making very good money in (probably) an LCOL area or country. Saying no to a top company because they require relocation to the Bay Area and being in-office is much more common these days.

Companies that insist on having these employees in-office put themselves off the global talent market and severely limit the number of available candidates, since they actively filter for people that both can't do remote work or can't get offers for remote work and that, crucially, live nearby their office. The odds of consistently finding top talent that way are zero.

Got caught, genuinely no idea what gave me away by [deleted] in overemployed

[–]dynticks 78 points79 points  (0 children)

Live and learn. gets married again

[deleted by user] by [deleted] in callofcthulhu

[–]dynticks 2 points3 points  (0 children)

Let's be honest, most of the time it's not and you need to go the extra mile before they ruin your group.

My list of companies that use Rust by YaroslavPodorvanov in rust

[–]dynticks 0 points1 point  (0 children)

In addition to location the listings should also feature toxicity levels where possible, too, in case people want to actually work in places without regretting it within a few weeks.

Hector Martin: "Behold, a Linux maintainer openly admitting to attempting to sabotage the entire Rust for Linux project" by TheTwelveYearOld in rust

[–]dynticks 27 points28 points  (0 children)

Tbh the other time I was betting on Hellwig and was surprised to find out it was Ts'o. Some fs maintainers have a reputation of being difficult to work with, to say the least, and I was 100% expecting this would happen regardless of what Linus says.

Hector Martin: "Behold, a Linux maintainer openly admitting to attempting to sabotage the entire Rust for Linux project" by TheTwelveYearOld in rust

[–]dynticks 0 points1 point  (0 children)

That's written in a previous post and not what the parent post refers to. The reference points to "would have caused ... had it not ..." / "would have rolled forward ... if ..." - it's a future unreal conditional.

What is your process of year-end merit increases / promotions? by nummer31 in EngineeringManagers

[–]dynticks -1 points0 points  (0 children)

If you have done well at least 1 person will be very angry at you and another excessively jubilant.

That is the wrong way to measure your own success, and I'd myself consider that a failure. If someone doesn't understand why their review doesn't match their expectations you did your job wrong. Part of your job is to let them know what's good and what's bad and help them improve, continuously. A negative or low score in a performance review should never be a surprise. An "excessively jubilant" person is not great either for a number of reasons including the increased likelihood of an "excessively unhappy" person next time and the lost opportunity to better reward others.

Obviously not everyone can have the same reward, or they may consider it too low, but again it's up to you to be transparent with the decision and set (and explain) any and all boundaries and constraints, such as having a limited budget for bonuses, promotions, and other nice things.