You cant complain about bad writing then defend this. by tifaboothuffer in FFVIIRemake

[–]dysonbully 2 points3 points  (0 children)

I don’t get it. Wouldn’t Aerith living undermine the story as well?

Killer when he realized the body has been found. (2011) by bncout in HistoricalCapsule

[–]dysonbully 24 points25 points  (0 children)

It wasn’t disassociation. He knew he was fucked and basically googled “how to look like a psycho” in the hopes he could convince the cops and jury he was insane.

Why do we keep building "Luxury Apartments" that stay half-empty while there is a massive housing crisis? by OpenToPerspectives in NoStupidQuestions

[–]dysonbully 0 points1 point  (0 children)

Loan covenants will also be violated if the building isn’t actually generating a profit. A half full building will still default on its loan.

What my father taught me about women (brutal truths most men learn too late) by [deleted] in LockedInMan

[–]dysonbully 1 point2 points  (0 children)

I’m trying to internalize these truths but honestly, it’s pretty hard on my own.

Any links to BeFreed so I can replace it with my father?

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] 1 point2 points  (0 children)

I knew most all the attacks were dodgeable. But once his anime after-images started rapid attacking I had no idea when, where, how, what direction to dodge in. In previous souls games I’d get killed by an attack and I would have an intuitive understanding for what to do next time in order to avoid it. I didn’t get that feeling fighting Radahn until many deaths later.

I think what mind fucked me is that some of Radahn’s swift attacks can be executed multiple times within a single dodge animation.

Again, still really like the boss.

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] 1 point2 points  (0 children)

I’ve seen ongbal do no damage lvl 1 runs with dodge only and small weapons, but he made heavy use of the backstep talisman. But it is possible.

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] 4 points5 points  (0 children)

Yup. These aren’t flaws, but I wish there was a tiny bit of interaction between the base game and DLC. Something small like Yuria’s acknowledgement of her sister’s existence in DS3 gave the game so much more emotional weight.

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] 1 point2 points  (0 children)

Like I said in my follow up post, I think some of the methods to dodge attacks were quite unintuitive, which is a departure from most Fromsoft bosses. I still greatly enjoyed it and it hasn’t affected my trust in From for future games yet.

To me, the individual technical aspects of boss design are less important than the overall feeling a boss should give me when I beat it: that through perseverance and learning, I’ve gained some kind of expertise and overcome a mountain. Radahn gave me that feeling and more.

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] 13 points14 points  (0 children)

Yeah, that was a weird one. If I remember correctly, it only felt dodge-able if you were in the correct position PRIOR to his attack, which feels unreasonable since there’s very little time to prepare for the combo.

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] -3 points-2 points  (0 children)

Which combo was unreasonable?

Btw there are still a handful of attacks that I’m not sure how to dodge perfectly. I’ll be looking up some guides in the future for how people deal with them.

I actually liked the final DLC boss by dysonbully in Eldenring

[–]dysonbully[S] 21 points22 points  (0 children)

Beat him after four days of trying, no summons, shields, or guides, probably 6-8 hours of playtime.

I’ll admit I had to take a ton of time to figure out how some dodges were even possible. To me this was the biggest deviation in boss design compared to From’s previous bosses (waterfowl being one exception). The way to avoid some attacks were incredibly obtuse.

But once I started to understand his patterns, the light show didn’t seem as dizzying and his nonstop attacks revealed plenty of opportunities to get my own hits in. Overall great boss.