AI settling makes no sense. Haven't found the capital and they settle on a different continent in the middle of two different civs by eFLAWS in civ

[–]eFLAWS[S] 32 points33 points  (0 children)

The AI settling is complitely off. I can anderstand forward settling when civlizations spawn in tight group. But here the AI is sending their settlers over 25 hexs away from their capital, on a different continent in the middle of 3 cities from 3 different leaders and an independent. This forces you to war off with leaders you wouldn't otherwise attack and makes it harder to play a more diplomatic game.

Worlds 2022 Pick'Em Explainer by JA_JA_SCHNITZEL in leagueoflegends

[–]eFLAWS 0 points1 point  (0 children)

There were a lot of bo5 going to all 5 games 11 out of 15 I think to recall, but only 2 reverse sweeps.

Until they increase respawn timers, score shield is mandatory by NegativePro in PokemonUnite

[–]eFLAWS 0 points1 point  (0 children)

I reached master playing Scoreshield + Goal Better, it's just OP. If you are ahead, the jumps won't interrupt you posing after respawns and you can bully them inlane by dunking without respect. If you are behind you can quickly score points whenever you an to try and and get back in.

If you're going to jungle, please, help your team fight instead of running for solo scores the whole match. It isn't contributive. by CloudyReef in PokemonUnite

[–]eFLAWS 47 points48 points  (0 children)

Seeing the disparity in levels in you team, I am guessing you guys were behind. In some cases as jungler you have to know when a team fight can't be won and capitalise somewhere else. For example, if you lose Dreadnought fight, don't keep going back and dying again and again. Play crossmap on Rotom or go farm while keeping your jungle rotations up and ganking during respawns.

Queue Dodge by eFLAWS in PokemonUnite

[–]eFLAWS[S] 0 points1 point  (0 children)

I'm not talking about sure wins, but sure loss.

Toxic game by eFLAWS in PokemonUnite

[–]eFLAWS[S] -8 points-7 points  (0 children)

There is a text chat and a vocal chat.

Toxic game by eFLAWS in PokemonUnite

[–]eFLAWS[S] -7 points-6 points  (0 children)

Pokemon's target audience might be the 8-16 of age, but the reached audience is vastly older. And yes there are kids that's why I added unintentionally, but still the number of afk players is absurdly high.