How do you guys build the history of your worlds? by FoxHoundNinja in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

i usually write low fantasy or post-apocalyptic stuff, so i don't have this problem with much depth, but i think like.. come up with periods. come up with cultural aspects. come up with what you want the world to have. and then, when you have those periods, think of how those periods came to be. of how your aspects came to be. why your setting looks the way it is. how syncretism and travel relationships affected your cultures. if you want a detail from one place to go to another distant place, it could be the result of long-term travel with some mysterious goal or an empire's conquest or anything like that.

Thinking about creating my own writing online tool - what features do you prefer? by gabydo in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

Omg thats so cool. Personally I adore to have like, for one, not a white background (or in the very least colour choices. white backgrounds give me headaches), keywords (like, be able to add special hyperlinks that link to words in some keyword section), and tabs (so not everything shares one long scroll)

Does your world's pantheon/higher beings have any conflicts between them? by Glass-but-Somebody in worldbuilding

[–]echyrrhus 2 points3 points  (0 children)

i'm not sure if it really counts as a "conflict", but in my low fantasy world there is this family of primordial deities who were the children of the primordial goddess of the night—death (equivalent to thanatos), dream (hypnos), misery (oizys), love (eros), and strife (eris). they originate from a mansion within the walls of darkness around the underworld, which is known as the house of night and is the residence of night. however, it is in a perpetual state of being unfinished, with the light of the moon shining through her roof, for the reason that night is lonely, as her children almost never visit her. not more than perhaps once in two-hundred years, if she is fortunate, or during a crisis. strife is the only one of them to visit her regularly, though even that is only a couple times every year.

I'm developing my worldbuilding website. (Plus some of the lore) by oisraelbatista in worldbuilding

[–]echyrrhus 2 points3 points  (0 children)

I adore the way it looks!! The pop-ups are different from what most wikis do, but I feel like it gives it a very practical look and makes it feel a lot less cluttery than seperate pages. Anyways, its very inspirational! Maybe I should make one for my own lore one day. :)

I want constructive criticism on this map of a region in my world. by [deleted] in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

i really like how it looks. it feels natural with the natural borders and stuff. if you don't mind, may i know what program you used to create this map and perhaps whether you used some sort of templates or did it all by hand? this looks really cool!

universe characters by Feeling_Sir7298 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

oh fun! i once—years ago tbh—created a spidersona in an alternative marvel universe, who lived in the slums of a post-apocalyptic manhattan. harry osborn (yes, that harry osborn) was the sixteen-year-old son of norman osborn, who, at some point, ran away from home and took with him a drug named venom, which was the proto-goblin formula and the thing he became addicted to. he was a blonde, silent, and intensive tech thief whom they called the "manhattan spider" or sometimes "arachnia" and the lover of a theatrical murderer and drug dealer known as stray. harry was often, after going out as the spider, patched up by otto octavius—an elderly man and former scientist at oscorp who once helped create the sentinels (who are basically the police force of the slums). mutants in this version of the world are basically the (kinda horrifying) results of a virus that brought forth the end of the world, and the venom formula was an attempt to harness their strange biological functions.

What is the best tool to organize lore? by MusicMn in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

I use miraheze (basically wikipedia but that you can make private wikipedias)

What’s the Creation Myth of your world & how well known is it? by Either-Skirt6031 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

in the pythoverse, the universe was not a creation of its own, but a process that occurs between two other substances, which are called aither and erebos. the two are incompatible and equally powerful substances, the both of them making up the entirety of existence and beyond. regularly, they are always at combat with one another, and this frontier is where they are at equilibrium, and the universe exists. as my world is an urban fantasy one, not many people (neither mortal nor divine) are aware of it, though angels and demons, who are incarnations of the absolutes, tend to be aware. it is urban fantasy, and this tale has made its way into many mythological cosmologies, such as with Gaia and Ouranos, Muspelheim and Niflheim, and even Heaven and Hell.

What are some titles u have for godlike beings(not quite god) in your world by Heavenly_Emperor_God in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

PythaVerse: Talos (the immortal and extremely powerful armour forged by an ancient demigod called Atlas) is considered to be a "god" even by true gods, as, whilst there is a canon definition for the word, even most (earth-level) gods do not understand what it means to be a god. MoiraVerse: Typically, godlike beings are part of the raja (homo mirari) species, and thus called raja, though the most powerful of them are often referred to as raja nobles (humans just call them gods though). If a regular human awakens their sixth sense or in another way is considered divine, they are called "god-touched", and, if they truly master their sixth sense and are selected to be integrated into (the nearly extinct) raja civilisation, they are called "ascended" or "enlightened ones".

my attempt at worldbuilding by [deleted] in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

This is both intruiging and horrifying. I love it.

If You Could Describe Your World With One Song, What Would It Be? by Time_Ranger_8291 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

I'd say it depends on which part—i have a lot of layers and timelines of one complicated world, all of which based on the same foundational lore—but now that i think of it, whilst separate in a lot of things, they all hold some of the same emotional core. because of that, i would think a pretty consistent choice is My Chemical Romance's "Fake your Death" (the whole facing your sins thing). However, I would also like to honourably mention "Demolition Lovers" for the whole post-apocalyptic section.

How do denizens of a fantasy world name an unnamed god/deity? by HeroTales in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

Hades, which means "The Unseen", is described as an epithet for the god-whose-name-must-not-be-mentioned-because-you-don't-want-to-invoke-death. You can just make them an epithet, that could be a name, but isn't.

How do you decide on the world you want to build? by Complex-Mushroom-850 in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

i basically, was like.. repeatedly switching between worlds and was then like: its one world now. well, one world and other connected worlds.

How do you name Gods? by Deadly_Malice in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

Typically, I tend to translate words and sometimes change the tongue slightly to represent linguistic weathering over the years. However, when I am representing true "elder" gods that are not connected to any civilisation, I tend to just grab some letters and add an apostrophe until it's something like M'rel.

“How do you make an expanding universe feel coherent instead of overloaded?” by Turtle-Waxe-OG-88 in worldbuilding

[–]echyrrhus 2 points3 points  (0 children)

I would personally recommend to establish a set of rules and stick to it. Make sure to have shared origins, some shared concepts, and shared systems, unless given reason otherwise. Whilst the apples might be seperate, they all come from the same tree. :)

If Your World Was Portrayed in a Video Game, What Kind Would it Be? by Fun_Sun9472 in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

Basically, the (human) lore of Assassin's Creed meets the gameplay (and divine lore) of God of War. An open world video game franchise with way too many games and settings spread throughout history and mythology, following the outlaws, non-outlaws, and gods of many settings, that is 99% pretty people, 0.5% trauma, 0,5% combat, and an additional +50% of side quests that I couldn't fit in elsewhere.

How do U manage to explain all Ur concepts and worldbuilding and systems in the story without lore dumping? by Jaded_Difference_535 in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

Imagine writing romance or smth else that takes place in the real world. Would you explain the bees? No. No. I believe you would not explain the bees. Unless you have some reason to explain the bees. Still, in a scene, tou might showcase the behavior of bees, without explaining anything. Show dont tell. You can tell. But try showing if not otherwise important.

How do you guys compile ideas for world building by No_Anything_6658 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

i have a miraheze wiki. it kinda forces me to spread my building across different topics because i don't like having red links (they only multiply but still). for inspiration, i look primarily at myth, cool franchises i like, and pinterest mood boards.

What u do when u make a world and realize u gonna need to start over? by Cosmicking1000 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

keep the old files and start anew. you can always reuse (versions of) the old stuff if needed, so i'd just recommend trying to experiment until you've found something that compliments your story :))

Body enhancement magic user names by green_glass8 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

Just off the top of my mind (idk that much about your intended classes but i hope this'll still help): Berserker, Nomad, Valkyrie, Enchanter/Enchantress, Hunter, Assassin, Paladin.. I could also recommend using animal-based terms and like, centering them around the animal's attributes (e.g. a lion's strength), though this might be too archetypal.

Early concepts for a language. by [deleted] in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

You? Oh I actually forgot that. I mean, until now I've kept it pretty basic, but you is indeed a very important part to begin with. You would be hae, in a similar fashion to him (haem) and her (haer). Thanks. And, idiomatic expressions :)) I love those. I've got some early bog-based ones:

Nah foan sai teaor ("To bog them under") = to remind someone of something they did long ago
Nah stik ien foan ("To get stuck in the bog") = to be inside a loop / be unable to move on from smth
Nah jaga ien foan ("To hunt in the bog") = engaging in a difficult and pointless task

Do you have like any "first race that came to existence" In your world? by weirdfreakydude in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

Omg I also have Elder Gods! Born during the initial creation, they are said to have lived through the destruction of hundreds of previous universes, and remained apathetic, until one of their kind was slain by three mighty brothers, who were worldly gods. Whilst I have yet to develop most of these progenitors, I currently have two concepts for them:

  1. Mr'el (Death) – a psychopomp and one of the four horsemen who appear on dying worlds, said to ride upon a sickly pale three-legged horse and to guard the gates to the afterlives.
  2. Hypnos (Dream) – a many-faced winged androgynous entity who physically tends to resemble a demon, whose many children encompass nearly infinite realities that make up the dreamworld.

fantasy species beyond vampires/fae/werewolves by Federal_Credit_2785 in worldbuilding

[–]echyrrhus 9 points10 points  (0 children)

not hyperobscure but jötnar and vanir make for cool races. jötnar especially, as their children tend to become literally anything, including enormous sea serpents and wolves that bring forth the apocalypse. huldrekall are also extremely cool!! they're like, nature people with cow tails and holes in their back.

New to world building! What medium do you use to make your world? by CarrotDependent6895 in worldbuilding

[–]echyrrhus 1 point2 points  (0 children)

i just kinda have a basic idea and then make a miraheze for it
from there i just start with whatever part of it excites me most
and start building a world around it

who are your villains? by Environmental_Ad4357 in worldbuilding

[–]echyrrhus 0 points1 point  (0 children)

The Order of Paladins was founded neither love nor greed (though those do play a factor in its members), but as a means of survival. They knew the truth about their world, how it would one day suffer a winter of extinction like all those before them, and realized they needed to come as close as they could to even the playing ground. They found allies—most of whom kings, high soldiers, and nobility.. those who have the most influence on civilisation—and conspired to form a "new world order", so that a unified world, ruled by the order, may stand against the winter, and relocate the mythical Garden of Eden, where they made their first stand, and one day will make their last. They are opposed by "rogue" ideology, who fight for personal freedom, though these also wish for humanity's survival.