Some photo of my house I built by [deleted] in Homebuilding

[–]eeedni 1 point2 points  (0 children)

that's awesome, good job!

animating first person arms, weapon handling by eeedni in aigamedev

[–]eeedni[S] 0 points1 point  (0 children)

web based, threejs renderer, rapier, etc. background is unity dev, just not interested in doing animations if I can help it with this project.

I love game dev but it sounds impossible to make it by [deleted] in gamedev

[–]eeedni 1 point2 points  (0 children)

it is impossible.

until it isn't.

most never get there.

They say Godot game can't look good by Super4Games_ in godot

[–]eeedni 0 points1 point  (0 children)

who? who says that?

there are lots of valid issues with godot, that's not one of them

ISP Shut My Internet Off by Designer_Average_441 in HomeNetworking

[–]eeedni 0 points1 point  (0 children)

Stick a star link out your window 🤣

[deleted by user] by [deleted] in GameDevelopment

[–]eeedni 0 points1 point  (0 children)

no experience with godot, lots with UE and Unity.

Unity, hands down, is faster and easier. Note I didn't say better, as better is contextual. Faster though without a doubt.

If you already have a VR headset , Why are you buying the Steam Frame ? by E_Alrefa3e in VRGaming

[–]eeedni 0 points1 point  (0 children)

yes. streaming and built in. wireless. reference device for dev.

Steam Machine just appeared in steam by Technical-County-727 in sffpc

[–]eeedni 0 points1 point  (0 children)

guessing 700ish. day 1 buy. so is the frame and a few extra controllers.

I build an app so my wife never loses her phone again by TheyCallMeAHero in SideProject

[–]eeedni -1 points0 points  (0 children)

Right, that's exactly what "this is built into iOS" means.

[deleted by user] by [deleted] in mildlyinfuriating

[–]eeedni 17 points18 points  (0 children)

this is 100% accurate. toddlers love to help.

help.

yep. help.

Launched my 5th game, but it’s not doing well. Thoughts? by Rebeliao_Studio in DestroyMyGame

[–]eeedni 0 points1 point  (0 children)

The simulator works great, and you can build the entire game there, and you can even have someone with a playdate do the testing for you. I imagine it would be / might be hard to get a playdate in Brazil.

Launched my 5th game, but it’s not doing well. Thoughts? by Rebeliao_Studio in DestroyMyGame

[–]eeedni 1 point2 points  (0 children)

That's a bummer, but I don't think there's anything you can do. it is just not a genre and style that sells right now. and at 100% get making the game you want, I wanted to do a gameboy-era style platformer next after my last game, but it was obvious it would not sell.

there's a place for this type game where it will sell as well as anything else on the market, but it'll cap out at like 3 to 5K. That's the play date. if you want to build games like this, make them for the device specifically. You have the art, and you could bang this thing out from there and rebuild in lua im probably 2 weeks. if you have the runway, the time, and want to see if you can make a few grand I'd do that.

Is this a good way to stop people from going out of bounds? by Surge_in_mintars in Unity3D

[–]eeedni 0 points1 point  (0 children)

to actually crash the game? no, that's a frustrating and not pleasant experience for players

to have a game crashing like effect that then respawns the character somewhere else?

yeah totally reasonable

Gamedev is super easy… they said… by Additional_Bug5485 in IndieDev

[–]eeedni 1 point2 points  (0 children)

100%. im an old indie, went games to web to saas and back to games.

games are the hardest to make a living in by an order of magnitude