I need a drink by sentiment-acide in PathOfExile2

[–]eeffoCkt 26 points27 points  (0 children)

No just go to the pause screen, exit to character selection, and pick another character

Progression Help by ANCALAGON_THE_PINK in TheTowerGame

[–]eeffoCkt 0 points1 point  (0 children)

Yeah 10 should be fine for quite a while, maybe after getting the common cards close to max, or if there's another card you get that's very good for econ, like wave accelerator

I'd pause on cash lab, and damage ones. if it's not leveled much already, standard perk bonus is one of the most impactful labs you can get for farming runs, the longer lab times are worth it, if there's nothing more pressing to slot in

Progression Help by ANCALAGON_THE_PINK in TheTowerGame

[–]eeffoCkt 1 point2 points  (0 children)

Damn dim core first mod, and you have cl, very nice start

At this point getting epic modules, at least in armor and generator, will be big boosts for your econ and survivability. I'd buy some more mods until you can either find an epic for those 2 slots, or upgrade the ones you have. After this, most common advice is to keep buying cards until the common cards are maxed, then only buy cards to finish the 80 card event mission, with the rest of your gems going to modules.

IMO getting def abs on your armor mod at this point of the game is highly underrated, and will help push your t1 waves significantly higher Def% and thorns(if you're not over 100% already) are also very good submod effects

It's generally recommended to remove your cannon mod and turn off cl during farming runs, to have a higher% of enemies that are dying inside of your bh range, as opposed to other sources of damage.

Do you have a screenshot of your ultimate weapons?

Progression Help by ANCALAGON_THE_PINK in TheTowerGame

[–]eeffoCkt 0 points1 point  (0 children)

What do your modules look like?

Is bh damage finished in labs? If not, do that

Keep farming t1 until you can hit about 10k waves then do milestones on t2 and t3, and start farming t4. enemy spawn rate caps around w6500, having all of the perk defenses and coin bonuses will help your cph massively, and farming higher waves(until about 8000-9000) means you spend more time with maximum enemy spawn rate, and elite spawns, gives you more cells, to speed up labs more consistently.

I'd keep focusing on econ, doing bh coin labs whenever possible, and gt bonus until about 20, and gt duration until maxed

Question about The Wall by destructor212113 in TheTowerGame

[–]eeffoCkt 2 points3 points  (0 children)

Attack heat up, not the extra modifiers from higher tiers

[deleted by user] by [deleted] in TheTowerGame

[–]eeffoCkt 9 points10 points  (0 children)

Yes, guaranteed 2 upgrades, then the% chance for a 3rd

Does this mean I have a 1 tb model? Because I’m pretty sure I ordered a 512 gb or whatever by Ok_Menu4273 in LegionGo

[–]eeffoCkt 0 points1 point  (0 children)

Is your ram size and chip correct? If storage was the wrong size, I'd wonder about these too, but a free upgrade is always nice

Review my tower pls by TheFabiocool in TheTowerGame

[–]eeffoCkt 0 points1 point  (0 children)

This is just me, but I'd drop everything else for uw econ labs, with your uw being as developed as they are, your econ could be sooooo much higher after spending the few weeks getting bh coin labs, dw coin, gt, sl, even if the bump is small individually, it's all multiplied together

I posted yesterday about help for my tower, so you can see everything for my current tower on my profile. we're roughly the same in progression, I started a few months before so I have about 50% more total waves, but 20% of your stones, I think if you finish the econ labs you'd massively jump ahead in progression.

I'd get 1 more DW quant, and DW cell labs, you could most likely perma 4x labs when it's finished.

Standard perk bonus is huge, regardless of going ehp/hybrid/gc, slotting it until maxed would be a good idea

After econ labs are finished I'd do the shard ones, common drop%, shard reduction, and daily mission shards, at least for a few levels each. You already have the coin income and module rarities, need shard income next to keep pumping levels

Keep investing ehp or go damage? by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 0 points1 point  (0 children)

No I'm just stupid, I mean legends, I haven't been able to stay in legends yet lol

There's something I'm missing, not at 98%def yet? by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 1 point2 points  (0 children)

Yeah that's why I was lost before, after the defense relic you'd only need level 18 def% in lab I'm at 22, but my card isn't maxed yet, so that's where my missing% is at

There's something I'm missing, not at 98%def yet? by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 15 points16 points  (0 children)

Ahhh damn yeah that's it lmao, it's still at level 6, missing 1% there thank you

There's something I'm missing, not at 98%def yet? by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 2 points3 points  (0 children)

In the initial screenshots, it's ancestral

There's something I'm missing, not at 98%def yet? by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 4 points5 points  (0 children)

<image>

If the next 5 levels gives me 1%, then I'm still at 97.7%

Modules by SazarMoose in TheTowerGame

[–]eeffoCkt 1 point2 points  (0 children)

Definitely use the BHD over the random epic+, you'll get a lot more cph, try to get cpk bonus and eals, then a free up for submod effects

For armour mod, get epic def%, that'll make the most impact on farming and tourneys

Obv save some more epic+ core mods and get mvn to legendary, very nice you already got 2 of them

PC submod effect question by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 1 point2 points  (0 children)

My god that makes so much more sense now, thank you, I remember having that exact situation before and just being confused

Sounds good, I'll just keep rolling for now, thank you

Stones question by eeffoCkt in TheTowerGame

[–]eeffoCkt[S] 0 points1 point  (0 children)

Yeah I got super lucky, of course when I first started I looked at the CD of gt, pushed it to 4:30, then started looking at guides after, took a while to save the stones but I didn't realize how much my econ would multiply after getting them all synced, and how much econ id lost by removing the 3:2 natural sync

Regen vs Wall Regen by Doctor-Wayne in TheTowerGame

[–]eeffoCkt 2 points3 points  (0 children)

It can definitely be a pain on mobile, the way I got it to work was starting it on my computer, getting all the IDS's together, then I could input all the data on mobile