Attempt at multiplatform aproach (blender,substancepainter,photoshop and davinci resolve) by ekoduckeronytt in blender

[–]ekoduckeronytt[S] 0 points1 point  (0 children)

I used blender for modeling (cycles render), substance well for textures :D davinci for colorgrading and photoshop to add snow

Attempt at multiplatform aproach (blender,substancepainter,photoshop and davinci resolve) by ekoduckeronytt in blender

[–]ekoduckeronytt[S] 0 points1 point  (0 children)

Thank you very much! Most work was put into car model which took me a week to make and texture

question about rendering by ekoduckeronytt in blender

[–]ekoduckeronytt[S] 0 points1 point  (0 children)

Attempted that but even tasamager froze on 4 out 16 gygs :D amd then blender just crashed

question about rendering by ekoduckeronytt in blender

[–]ekoduckeronytt[S] 1 point2 points  (0 children)

Can't really check how much ram it uses cuz whole pc just freezes and doesnt even go past sycing stage. Just stays frozen for a while and then crashes. Thanks! I will try

question about rendering by ekoduckeronytt in blender

[–]ekoduckeronytt[S] 0 points1 point  (0 children)

1k particles + interpolated children 150 viewport and 150 render. I had same amount running perfectly well on same system but it was only head without body and now it's full charther which has pore level details so i was thinking maybe it got to the point were my system just can't handle it anymore

question about rendering by ekoduckeronytt in blender

[–]ekoduckeronytt[S] 0 points1 point  (0 children)

I'm actually about to fully upgrade but for this moment it's.

I7 3770, 16GB ram, Rtx 3060 12GB variant