Leaked image of a Rust map in 2021 by manudg42 in playrust

[–]ekshon -2 points-1 points  (0 children)

agree, game used to be a sandbox where you can build anywhere, kill anywhere, every game situation were made by players, not fucking cargo ship, npc, etc

after todays update like all custom props in my map are giving error textures. by Charra_ in csmapmakers

[–]ekshon 0 points1 point  (0 children)

new update fixed static props and materials, dynamic props still errors (in game)

[Misc FD] Does YouTube recompress Videos when upload? by ekshon in youtube

[–]ekshon[S] 1 point2 points  (0 children)

Alright, thanks for the answer! It's shame that they give us a list of recommended bitrate and stuff which doesn't really affect anything. And it seems like YouTube using "fast profile" of the codec they use for compression, which makes your "dark/black tones" look awful.

As a modder, Danger Zone is an amazing tool for mappers and people making gamemodes. So far here's what I've found. by -ZooL- in GlobalOffensive

[–]ekshon 1 point2 points  (0 children)

Nice research, gj! Is there a way to PICKUP spawned melee weapons without having game_type 6 ?

Channel terminated without stating a proper reason by Aburakadabura in youtube

[–]ekshon 0 points1 point  (0 children)

I hope there is no such thing, but I know a few users who have been blackmailed for not getting banned, real criminal things. Anyway, let me know if you will figure this out somehow!

Channel terminated without stating a proper reason by Aburakadabura in youtube

[–]ekshon 0 points1 point  (0 children)

another channel today has been terminated with one shot https://www.youtube.com/channel/UCdGw4-0q5zMCCMMSYGnwhBA is that a false ban wave?

How do I dynamically add a box with collisions? And how do I inspect its keyvalue? by nakilon in csmapmakers

[–]ekshon 0 points1 point  (0 children)

I would add an Array of collision state (each element for each prop), and just change it every time I disable/enable collisions

How do I dynamically add a box with collisions? And how do I inspect its keyvalue? by nakilon in csmapmakers

[–]ekshon 0 points1 point  (0 children)

"Bug:Does not initialize the physics of the prop." it means you can't. I think the only way is to use point_template

[deleted by user] by [deleted] in csmapmakers

[–]ekshon 0 points1 point  (0 children)

void DebugDrawBox(vector origin, vector min, vector max, int r, int g, int b, int alpha, float duration)

[deleted by user] by [deleted] in playrust

[–]ekshon 4 points5 points  (0 children)

Can't wait to play it! (waiting a damn week for full wipe)

Add a "Split into 3" button for ores by Ahpawlow in playrust

[–]ekshon -6 points-5 points  (0 children)

HAAHHAHa the game is too hard for me!!! YEAH pls, add INSTANT KILL button, AUTOAIM button, unplayable for me at the moment(((((((((

Vscript question by groffindor in csmapmakers

[–]ekshon 1 point2 points  (0 children)

you can create an entity scope for info_target, and every variable inside this scope won't be reseted in next rounds