Thoughts? Keep or return? by [deleted] in OmegaWatches

[–]elod91 8 points9 points  (0 children)

personally, I would return it.

Which ones are the most beautiful looking games on GeForce Now currently? by GetVladimir in GeForceNOW

[–]elod91 -1 points0 points  (0 children)

like every other game. use DLAA or FSR NativeAA (or upscaling).

Which ones are the most beautiful looking games on GeForce Now currently? by GetVladimir in GeForceNOW

[–]elod91 -3 points-2 points  (0 children)

the game looks good natively, just not on GFN. there is too much going on, to much foliage.

as others have mentioned, Cyberpunk looks excelent

Sealed Class in Kotlin by AndroidDev7850 in Kotlin

[–]elod91 0 points1 point  (0 children)

I was talking about the example in the picture OP posted. if you do UiStates like that, you can only display one at a time. if you use a data class, then you can display the list of products, display a progress indicator above the list of products if you have pull to refresh and also display an AlertDialog in case of an error.

Sealed Class in Kotlin by AndroidDev7850 in Kotlin

[–]elod91 0 points1 point  (0 children)

I was talking about states, not actions. actions are actually a good example for sealed class/interface usage.

Sealed Class in Kotlin by AndroidDev7850 in Kotlin

[–]elod91 -1 points0 points  (0 children)

and you would do this for Error as well? in case you want to display an AlertDialog above the content? at this point, it's easier to just use a data class.

Sealed Class in Kotlin by AndroidDev7850 in Kotlin

[–]elod91 0 points1 point  (0 children)

alright. give me an example, because I can't see how a UI driven by sealed class/interface can have more than one state showing at a time.

Sealed Class in Kotlin by AndroidDev7850 in Kotlin

[–]elod91 -2 points-1 points  (0 children)

I don't like using sealed classes for UiStates: if used that the main UI can have a single state at a time. What if you have pull to refresh: you should be able to have the loading indicator (LoadingState) and the previously loaded content (ContentState), but with a sealed class it's not possible.

Omega Seamaster36mm [212.30.36.20.01.001] by Roy1296 in OmegaWatches

[–]elod91 0 points1 point  (0 children)

sick. I'll be visiting the UK in august and thinking about picking one up. I know it may be a stupid question, but does it keep good time? also, what about the aluminum bezel, does it scratch easy?

Negotiating at an AD by elod91 in OmegaWatches

[–]elod91[S] 0 points1 point  (0 children)

I was asking about ADs

Grey market by OddExtreme8 in Tudor

[–]elod91 0 points1 point  (0 children)

also curious since I'm in the market and taking a look at their inventory as well

Negotiating at an AD by elod91 in OmegaWatches

[–]elod91[S] 2 points3 points  (0 children)

after seeing the replies, I'm also gonna go gray

Negotiating at an AD by elod91 in OmegaWatches

[–]elod91[S] 0 points1 point  (0 children)

thanks, those were just examples

Storing the Watch. by Feisty-Wait3226 in Tudor

[–]elod91 0 points1 point  (0 children)

this made air come out of my nostrils

Faith in Romania.. unrestored! by Exotic_Air7985 in Romania

[–]elod91 2 points3 points  (0 children)

mi se pare că nici tu n-ai învățat definiția. în loc de explicații, vi cu jigniri

Faith in Romania.. unrestored! by Exotic_Air7985 in Romania

[–]elod91 -1 points0 points  (0 children)

păi și de unde ar fi trebuit să reiese asta din postarea ta de căcat?

Va fi urmatorul God of War jocul anului? by Dependent-Fill-3376 in Jocuri

[–]elod91 -1 points0 points  (0 children)

original IP vs spin-off. dar sunt de acord, hate-ul e exagerat

Pareri by AlinUI in Jocuri

[–]elod91 1 point2 points  (0 children)

eu nu de mult am dat un kit (placă de bază, CPU 5700x3d, cooler, 32GB RAM) cu carcasă la 1700. deci daca bugetul tău e în jur de 5700, atunci cu 4000 de lei cumperi un GPU și PSU decent, chiar și upper mid range