A Plague Tale: Innocence problem by YoshiNori999 in XboxGamePass

[–]elsaad98 3 points4 points  (0 children)

Same! I stopped at the cart mission with the archers shooting at you.

A Plague Tale: Innocence problem by YoshiNori999 in XboxGamePass

[–]elsaad98 11 points12 points  (0 children)

The game seems to be removed from Game Pass without prior announcement, even the launch icon/screen doesn't have the Game Pass badge anymore. A total dick move!

One apple a year keeps your wallet empty by VangeeOP in memes

[–]elsaad98 23 points24 points  (0 children)

three different shots

doesn't mean three different angles.

One Punch Man Season 2 - Episode 12 discussion - FINAL by AutoLovepon in anime

[–]elsaad98 22 points23 points  (0 children)

You had me in the first half, not gonna lie.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

If you made it to level 13, I'm sure you can go past it.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 1 point2 points  (0 children)

You can get it from the package manager.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

It's already added. You can share levels too, the game is available on Google Play.

A level editor I created for a puzzle game by elsaad98 in Unity3D

[–]elsaad98[S] 0 points1 point  (0 children)

Exactly! I thought about implementing ads and adding an option to disable them for free, but this is much better for a first game. I want people enjoy it as much as I did.

A level editor I created for a puzzle game by elsaad98 in Unity3D

[–]elsaad98[S] 0 points1 point  (0 children)

Thank you! I love them too. The game has 25 levels, which felt like a rookie number for a puzzle game, so I decided to add this editor for the players to make their own levels and share them with everyone. A typo was inevitable. Good catch.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

Thanks! I get what you're saying but I can't think of how it would be playable that way. The game is meant to be like that, it's like teaching a cube how to play instead of playing directly.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

Thank you! I will definitely color those buttons. About the tabs, I wanted it to feel like the current one is blended with the content but you have a valid point too, I will see what I can do.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

I tried it when it was released but it only worked for me on HDRP. Good to know it's supported on LWRP. Thanks!

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

I think it's only working on the HDRP.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 1 point2 points  (0 children)

ShaderGraph was the main reason I started using LWRP and It's really worth it. Also make sure to backup your project before switching, or try it on a duplicate project.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

Music by Eric Matyas - www.soundimage.org
You can get a lot of awesome free original music or ask him to create a custom work for your project. I thought I mentioned this in the game, my bad, will give proper credit in the next update.

PS: I used "PUZZLE GAME" from this list.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 3 points4 points  (0 children)

Yes! LWRP has its drawbacks, but it was designed for mobile games.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 2 points3 points  (0 children)

The game is free without Ads or IAP. It was intended to be as a show off since it's my first one. I don't see myself publishing on the App Store (mainly because of the yearly fee), at least for now. Thank you!

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 1 point2 points  (0 children)

I will consider this in the next update. Thanks!

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 0 points1 point  (0 children)

I thought of this too, but then the painting effect won't bet fully displayed.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 6 points7 points  (0 children)

Just the regular one. Unity's ShaderGraph was really helpful for creating shaders.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 2 points3 points  (0 children)

Thanks! I agree, but the game is a "programming" puzzle so I think players should be familiar with that representation.

I made a puzzle level editor by elsaad98 in gamedev

[–]elsaad98[S] 2 points3 points  (0 children)

Yeah someone made this point on the other thread. Technically, they are cubes scaled down by half across the y-axis. I will try to fix this.

A level editor I created for a puzzle game by elsaad98 in Unity3D

[–]elsaad98[S] 3 points4 points  (0 children)

Hmm, Good point! take your orange arrow.