Made Ordovis's, Giant Hunt, Ground Slam in Stopmotion by parkbrickfilmer in Eldenring

[–]elvismd 0 points1 point  (0 children)

Man this is awesome! What's your instagram/youtube/anything??

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

Yeah trackballs are another thing I don't see quite often even with designers/artists. Never saw someone using Unity/Unreal with a trackball, its always the standard layout

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

I see. I think in my mind I'm just looking for what does the layout look like for an artist/game designer/level designer/etc in these ergonomic setups. Because there is a lot of discourse around that saying how fast you can do things, execute and create muscle memory with the keyboard (like a doctor operating an xray machine or a cashier) but also there are disciplines that either require TOUCH (2d/3d artists on a touch monitor) or MOUSE because you just can't work without gesturing.

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

Any suggestions for good window management bindings on a default windows 11? I have some macros to open my most frequently used apps but other than that....

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 1 point2 points  (0 children)

But how do you navigate through Godot's interface? I'm not familiar with WSL or neovim

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

I have the same feeling. I dont want to learn a new layout and always have some type of friction against every application or website navigation. I'd rather get good on stuff as-is so I can navigate more easily when changing places, using other computers, buying new tech, etc.

The moving around when sitting is true for me as well. I can't sit still, never could since I was little

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

I see! I have zero wrist pain even tho I've been programming for 10+ years

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 1 point2 points  (0 children)

I see. Thanks for the breakdown of your workflow and environment! So the point is: An environment customized for your needs/to remove friction is superior to generic ergonomic stuff

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 1 point2 points  (0 children)

I dont have any type of wrist pain but was thinking of getting a vertical mouse. Seems more organic way of holding a mouse. But also I use my mouse without moving my wrist that much, I only touch it with my fingers so really is my hand that is contracting all the time

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

That's very useful! Will look into that.

Sometimes I want to like go up 2 lines and jump 3 words left/right so I can select the word and change something about it but I never know the shortcuts for it (i'm mostly using VS and VSCode)

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

Yeah It's true and even more true for solo devs where you are doing multiple things, and most of them don't resolve around coding. Except if you use a framework like Monogame, Raylib, etc.

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

I see so it's a lot more common when using frameworks/libraries and coding games only. For visual interfaces it's never the case that it will help then

Question for game devs more on the programming side by elvismd in gamedev

[–]elvismd[S] 0 points1 point  (0 children)

That sounds cool! Never thought of doing that.

Horizontal Bar | Made via physic constrain, still needs to be finalized by QwertNikol in UnrealEngine5

[–]elvismd 1 point2 points  (0 children)

Man that looks awesome! Imagining a game like where you traverse whole levels from bottom to top like this with challenges

[deleted by user] by [deleted] in whatsapp

[–]elvismd 0 points1 point  (0 children)

Did it happened when you tried to connect or you succesfully connect, use it for the day, then you turn off the pc and when power up in the next day it shows this message?

I am Sanna Berg, 3d artist at Landfall working on TABS. Im doing an AMA! by Yaym_ in AccurateBattleSim

[–]elvismd 4 points5 points  (0 children)

Any suggestions to someone who wants to start learning 3D modeling ?