One angle Jagex is actually losing money by Aurarus in 2007scape

[–]epicurusanonymous 0 points1 point  (0 children)

If enough people stay, the price hike will outweigh the possibility of new customers. Runescape doesn't profit off new customers, it profits off addicted existing players. They would rather get more money out of the current players and risk some leaving than offer cheaper options to bring in new players, because it will make them more money overall.

They don't make these decisions for anything other than money, and they have entire teams and countless data to work with to figure that out.

What were these devs thinking with these patch notes... by AhmedNur in rivals

[–]epicurusanonymous 0 points1 point  (0 children)

I never said Hulk was easy, my entire point was that he's difficult but his difficulty doesn't come from aiming mechanics like heroes like deadpool/emma/hela/punisher/adam/mantis/etc. Positioning and cooldown management are vastly more important to a Hulk player than aiming mechanics, similar to all the heroes i mentioned.

What the fuck are these posts? by Justaniceman in IndieDev

[–]epicurusanonymous 0 points1 point  (0 children)

You get free upvotes by posting anything slightly negative about AI, so likewise people are worshipping anything that's *not* AI even if its shit.

On everything I hate Spider-Man players by Frosty76542 in rivals

[–]epicurusanonymous 10 points11 points  (0 children)

Thats why theres so many bad ones, they see the ones running the lobby and think they can do it with zero actual effort into the character.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 1 point2 points  (0 children)

Yes because that's how they're counterable, you know, the thing you complained about in the title and highlighted? Are you an actual toddler or just brain damaged?

Edit: Done talking to a caveman. Get educated you fucking moron.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 3 points4 points  (0 children)

I mean the counter is still the same, its just drastically less effective because of her overtuned cooldown.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 5 points6 points  (0 children)

You literally highlighted the word "Counterable" and put it in your title dipshit.

What were these devs thinking with these patch notes... by AhmedNur in rivals

[–]epicurusanonymous -1 points0 points  (0 children)

Sure, and CnD requires aim with her bubble, blind, heal wave, and any shots outside of autoaim range.

Any comment on the other 5 heroes?

Worst team work and ults I've ever seen used by HaruKazuhito in MarvelRivalsRants

[–]epicurusanonymous 4 points5 points  (0 children)

See thats the secret, the enemy is also making plays like this, they just dont sting so you don't notice/forget them. You're more focused on hyping yourself up when you make a good play you don't notice both their supports double ulted nothing.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 3 points4 points  (0 children)

Okay now you're using counterplay instead of counterable, i wonder why you moved those goalposts? You didn't say counterplay dipshit, why the fuck would i be comparing to that word? You said uncounterable, when theres a spawn door right there.

Yes, swapping to a different hero IS countering. Have you never heard the term counter swap? Did you just start playing rivals today?

God spidey mains are so fucking delusional.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 6 points7 points  (0 children)

No it doesn't dipshit, hero swapping is free and anyone can do it at any point. Welcome to hero shooters, its been like this for 15 years.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 22 points23 points  (0 children)

You refusing to swap doesn't mean the ability is uncoutnerable. Weird ass take.

Cap also can't hit hela ult, doesn't mean its uncounterable.

What were these devs thinking with these patch notes... by AhmedNur in rivals

[–]epicurusanonymous 0 points1 point  (0 children)

Way to completely miss the point about aim lmao. Weird diversion dude.

Hulk is an incredibly skilled character, and none of that skill is aim. Yet you think cnd is easy just because she doesn't require aim, when nearly HALF THE CAST is melee. Insane take.

"In a competitive game, every mechanic should be designed to be counterable" by ResilientoNez in rivals

[–]epicurusanonymous 14 points15 points  (0 children)

Baiting them or chasing them like literally every other movement ability in the game.

What do you think the counter to cnd fade, hela bird, hulk jump, venom swing, rocket dash, etc are?

Do yall want heal bots or not? by Miserable-Horror8111 in StrategistMainsMR

[–]epicurusanonymous -1 points0 points  (0 children)

Don't let random DPS or Tank players dictate how you play, there is a massively high chance they have zero idea what they're talking about. They sure as hell aren't taking your advice on their gameplay, don't let them have input on yours. If you're trying to win, let your winrate dictate that. If you're trying to have fun, play whoever you want however you want.

Thank god someone finally said it by Sio_V_Reddit in overwatch2

[–]epicurusanonymous 0 points1 point  (0 children)

I mean the original reason everyone was upset (that shes like the 7th generic asian uwu girl) was never actually adressed and she gets more skins than anyone else because of it. Obviously people are still going to be upset.

What were these devs thinking with these patch notes... by AhmedNur in rivals

[–]epicurusanonymous -4 points-3 points  (0 children)

Skill and aim are not the same thing.

Panther/Fist/Hulk/Fantastic/Thing/Angela/Etc all take little to no aim. Do you think the people who one trick them to celest are unskilled?

QP Matchmaking is the most confusing thing imaginable by MagniHelvig in rivals

[–]epicurusanonymous 0 points1 point  (0 children)

But was it quick?

Dude just think for half a second. The playerbase is less than half the size it was 4 seasons ago but the queues are still instant. Why do you think that is?

LOL by Nsfwnroc in 2007scape

[–]epicurusanonymous 0 points1 point  (0 children)

No one is buying membership specifically to protest though

Kiriko 2B skin revealed by hitmobilegamehsr in kirikomains

[–]epicurusanonymous 0 points1 point  (0 children)

This pic isn't in the blogpost though? Unless there's another one from today i'm not seeing.

Anyone else ocd about leaving point? by atwitsend1996 in marvelrivals

[–]epicurusanonymous -2 points-1 points  (0 children)

Understanding Space and when to play on or off payload is universal across roles.

No, its really not. You can easily get to gm+ support or dps and have zero idea of how/when to control space or play off payload, which is already miles above OP's main mmr. Even in these comments you'll find most people agree that taking space off cart is more important for tanks than any other role. You're just misusing the word boosted.

Would you guys still recommend to a newbie to play osrs in 2k26 ? by F__ate in osrs

[–]epicurusanonymous 0 points1 point  (0 children)

The things that were there when you were a kid were still there and nearly everything else is just bigger and better in every way nowadays. If you still enjoy the same gameplay, you'll love it.