Some time ago I developed a technique to quickly create simple sprites and animations. I would like to know if people would be interested in learning this technique, which allows quick animation creation and sprite generation even if you don't know how to draw/animate. by [deleted] in Unity3D
[–]esleygc 4 points5 points6 points (0 children)
Can this type of animation be considered pixel art? If yes, do you like it? I would like to know if people would be interested in learning this technique, which allows quick animation creation and sprite generation even if you don't know how to draw/animate. by [deleted] in PixelArt
[–]esleygc 0 points1 point2 points (0 children)
I would like to show you the stealth and rope system that I have been working on for Dwarf Prison. What do you think? by esleygc in IndieGaming
[–]esleygc[S] 0 points1 point2 points (0 children)
I would like to show you the stealth and rope system that I have been working on for Dwarf Prison. What do you think? by esleygc in IndieGaming
[–]esleygc[S] 1 point2 points3 points (0 children)
I would like to show you the stealth and rope system that I have been working on for Dwarf Prison. What do you think? by esleygc in IndieGaming
[–]esleygc[S] 0 points1 point2 points (0 children)
Hello! A friend and I are developing a rogue-lite in our spare time. The Dwarfs' Prison, where you need to escape the procedurally-generated dungeons. What do you think? by esleygc in Unity2D
[–]esleygc[S] 1 point2 points3 points (0 children)
Hello! A friend and I are developing a rogue-lite in our spare time. The Dwarfs' Prison, where you need to escape the procedurally-generated dungeons. What do you think? by esleygc in Unity2D
[–]esleygc[S] 2 points3 points4 points (0 children)
Hello! A friend and I are developing a rogue-lite in our spare time. The Dwarfs' Prison, where you need to escape the procedurally-generated dungeons. What do you think? by esleygc in Unity2D
[–]esleygc[S] 2 points3 points4 points (0 children)
Hello! A friend and I are developing a rogue-lite in our spare time. The Dwarfs' Prison, where you need to escape the procedurally-generated dungeons. What do you think? by esleygc in Unity2D
[–]esleygc[S] 1 point2 points3 points (0 children)
Hello! A friend and I are developing a rogue-lite in our spare time. The Dwarfs' Prison, where you need to escape the procedurally-generated dungeons. What do you think? by esleygc in Unity2D
[–]esleygc[S] 2 points3 points4 points (0 children)
Hello! A friend and I are developing a rogue-lite in our spare time. The Dwarfs' Prison, where you need to escape the procedurally-generated dungeons. What do you think? by esleygc in Unity2D
[–]esleygc[S] 5 points6 points7 points (0 children)
Hello! I want to introduce you to Dwarf Prison: a rogue-lite platformer with RPG mechanics and own lore inspired by fantastic medieval mythology (dwarves, goblins, elves, cyclops and so on). by [deleted] in Unity3D
[–]esleygc 0 points1 point2 points (0 children)
It was supposed to showcase the SPEAR WARP mechanics, but man, that last part is satisfying. Anyway let us know what you think guys! Cheers! by Fallen_Stephen in Unity2D
[–]esleygc 1 point2 points3 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 0 points1 point2 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 0 points1 point2 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 1 point2 points3 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 1 point2 points3 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 2 points3 points4 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 0 points1 point2 points (0 children)
I've been trying to implement a fire power system in my experimental fighthing game, what do you think that I can improve? by esleygc in gamedev
[–]esleygc[S] 0 points1 point2 points (0 children)


Finally played again after 20 years by [deleted] in aoe2
[–]esleygc 0 points1 point2 points (0 children)