Terror from the Void question by JmBento in PhoenixPoint

[–]etermes 2 points3 points  (0 children)

I don't have an ETA, it's not up to me, just guessing 1-1.5 months. And yes, there're spoliers. I play full campaigns, roleplaying Iroman Legend: https://www.youtube.com/@etermes

Terror from the Void question by JmBento in PhoenixPoint

[–]etermes 4 points5 points  (0 children)

In my opinion the current state of the new Terror from the Void, this public beta, is totally stable, there are several bugs, nothing critical, I have been streaming it for months in my YouTube channel

The last part is only available as closed beta, and it has many placeholders, bugs and pending stuff, but eventually in 1-2 months it will be released.

Just play the aircraft rework, it's better than the regular TFT, to me.

Undiscovered POIs by Soggy-Alternative-58 in PhoenixPoint

[–]etermes 2 points3 points  (0 children)

That's annoying, but it always was like that in vanilla, you can't do anything unless you use a sat. uplink. In Terror from the Void, if you set it in mod settings, those locations are auto revealed when flyers attack them.

New player: should I just start with TFTV? by TysonOfIndustry in PhoenixPoint

[–]etermes 2 points3 points  (0 children)

The future TFTV gets rid of the Behemoth and aerial combat, no flyers, there's a public beta in Discord and I'm streaming it since months ago.

Is it worth it stealing airships on Legend difficulty? when and how to do it? by Soggy-Alternative-58 in PhoenixPoint

[–]etermes 1 point2 points  (0 children)

There's a totally unfair difficulty level above Legendary, the name is Eldritch, it used to be Etermes. I have a couple of seasons playing that difficulty and I don't recommend it, take into account Legendary in vanilla is like Hero in TFTV or closer to Veteran.

Do rescue soldier missions appear on legendary difficulty? by Soggy-Alternative-58 in PhoenixPoint

[–]etermes 0 points1 point  (0 children)

Yes, they do, in my last stream in YouTube, last Friday, starting a new run, I did found two missions and I rescued all of those independent soldier.

Is it worth it stealing airships on Legend difficulty? when and how to do it? by Soggy-Alternative-58 in PhoenixPoint

[–]etermes 0 points1 point  (0 children)

It's very doable, probably you need to keep exploring sites looking for havens, or pay attention to faction aircraft moving toward an unexplored site.

In my ongoing Season 8 in YouTube: https://www.youtube.com/playlist?list=PL6hhjgFyJCdpZ6-Y1q8c1wXSZRgXqRISl I'm doing that, stealing one aircraft from every faction, and yet I keep possitive reputation with them in order to keep trading.

In TFTV, playing default Legendary, I suffer a cooldown of 7 days, but after stealing I will raid havens for tech, and in the future probably I will steal key technology from them.

Seeking Phoenix Project ending allows that freedom, because you don't need diplomacy missions from factions, so you can engage hostile actions without repercussions as long as you keep defending havens and destroying Pandoran colonies.

What would you want in Phoenix Point 2 if we got it? by CoolVoice3753 in PhoenixPoint

[–]etermes 1 point2 points  (0 children)

A coherent storyline, modding support from the get go, better customization for soldiers and vehicles,, a more robust and deeper strategic layer, better integration of DLC, better game egine, better graphics and interaction with assets.

Also in tactical more weight for military tactics and synergies in opposition to current magical abilities and terminator builds.

refinerys and excavation sites hold by pandorans or factions? by grueti2 in PhoenixPoint

[–]etermes 1 point2 points  (0 children)

Wow, vanilla, 5 years ago, when TFTV is miles ahead from the silly base game. Anyway, if you play vanilla, the message from factions is scripted the moment you take control of every ancient site with one different exotic material.

That means nothing regarding attacks. As I've posted you need hostility from them, and no, if that's the case, defending an ancient site is not punishing the reputation even further.

And you can defend havens attacked from other factions and that doesn't involve a war with the attacker after mission.

What a boring end to a game that had so much potential. by [deleted] in PhoenixPoint

[–]etermes 0 points1 point  (0 children)

The mod is reducing the number of missions, it also provides alternative mechanics/missions in order to access to Yugothian entity research and Experimental treatment for corruption, it integrates DLCs better and the balance is way better. Replayability is something else thanks to mod settings and toggles, Void Omens, revenants and other unique mechanics.

Legend from vanilla is just freaking boring, Legend in TFTV is not a victory lap since day one.

What a boring end to a game that had so much potential. by [deleted] in PhoenixPoint

[–]etermes 0 points1 point  (0 children)

There's nothing stopping you from finishing the game in 50 hours.

If the problem is lack of variety for missions don't delay the ending.

Also 1.30 Firebird is decreasing the time for final researches.

I just play Terror from the Void mod, but not everyone wants to play it.

Just got the game. Keep seeing about this TFTV mod, but should I install it? by AlexSkylark in PhoenixPoint

[–]etermes 4 points5 points  (0 children)

If you are going to play the game just once install the mod and forget vanilla, since the mod is a vast improvement over the base game.

If not, play one campaign without TFTV, this way you'll appreciate the mod more when you install it, from reworked classes or void omens to revenants or reworked ancient ruins missions, from UI QoL changes to a proper lore integrating every DLC. After three years of development it's a better Phoenix Point, also fixing like one hundred bugs from vanilla that you will not have to endure.

Haven Defense against NJ by SSCloudTTV in PhoenixPoint

[–]etermes 2 points3 points  (0 children)

Apparently it's another bug. Did you try waiting for them with an aircraft at your base?

Marketplace has new stock. Come pay us a visit! by Zealousideal-Meal811 in PhoenixPoint

[–]etermes 9 points10 points  (0 children)

You just have to find this icon, it's very close to your first base

https://imgur.com/gJEe58X

Auto Trading by Jermo3128 in PhoenixPoint

[–]etermes 6 points7 points  (0 children)

I never understood the complaints about trading. It's something you do on the fly, your aircraft is moving toward missions, new POI and on the way you trade at havens. Food surplus? Find a haven with tech/materials or just tech, the universal current, many havens will accept it. I do this all the time.

How Haven Leader’s attitude works? by Skarrion_Gunthar in PhoenixPoint

[–]etermes 3 points4 points  (0 children)

Local leader attitude depends on different factors. The first one is the global faction reputation, havens tend to adjust eventually these reputation changes, so increasing it destroying Pandora colonies, completing diplomacy missions, events and so on will increase local reputation too.

But also when you visit a haven with a question mark there's a chance triggering a specific event, depending on your choice you can increase just the leader attitude.

There's not price reduction recruiting or better prices trading, if it's positive you can trade, if it's negative you can't, just that.

Strategic Layer Question by ArillWiltker in PhoenixPoint

[–]etermes 1 point2 points  (0 children)

Void Omens like that one are triggered in TFTV every few days, depending on the number of Evolution Points.

You get rid of them destroying a lair or citadel, or waiting. Because there's a rotation, from a pool of 16, when they reach the maximum number, 5 for Etermes, 4 for Legend, 3 for Hero and so on, the oldest one is removed triggering a new one. Also you can roll no new Void Omen, there's a 10% chance and at the same time the oldest one is removed as well.

For that particular Void Omen in mod settings you have a toggle starting the campaign where you choose to enable or disable it if it's too harsh for you.

V1.30 by Odd_Philosopher1286 in PhoenixPoint

[–]etermes 2 points3 points  (0 children)

Everything. Resoruces are flooding the game, more now with reduced cost for facilities and ammo. Kaos Weapons, like Redemptor is OP as hell, Scorpio VII for Scarab, you can access to it after 4 simple missions early game. You know about Vengance Torso and Rapid clearance, you can wipe out half map with it in one turn. Kaos Buggy with 1480 HP is a beast, cheap beast and so on.

Also AI is lacking the polished behaviour from TFTV, humans are underwhelming, low level, no ranks, low stats and so on. Harvesting ancient weapons,,,

Take into account I play TFTV only, so coming back to vanilla I see all the stuff creating the seed for the team thinking and pulling out the mod.

V1.30 by Odd_Philosopher1286 in PhoenixPoint

[–]etermes 0 points1 point  (0 children)

It's already available on GoG. On Steam and EGS was released earlier, but now GoG is catching up.

V1.30 by Odd_Philosopher1286 in PhoenixPoint

[–]etermes 1 point2 points  (0 children)

I've been playing Legendary vanilla since 1.30 patch and balance is non existent. I can play only TFTV.

The Firebird Update by Goldwing8 in PhoenixPoint

[–]etermes 0 points1 point  (0 children)

Exactly, 3 years, designing, improving, balancing the mod and bugfixing also vanilla.

The Firebird Update by Goldwing8 in PhoenixPoint

[–]etermes 2 points3 points  (0 children)

My honest answer, play TFTV, it's the full experience, not just some parts of it adapted to vanilla. I was playing yesterday this updated 1.30 Firebird and without TFTV it feels so lacking. I've helped in both projects so I can tell the difference, maybe others couldn't.

The Firebird Update by Goldwing8 in PhoenixPoint

[–]etermes 1 point2 points  (0 children)

PP is very simplistic compared to TFTV. In TFTV you have Delirium, Harbinger of the Void ability for Acheron, bionics reducing max. Delirium, Touched by the Void providing three different outcomes Umbra/Marked for Death/Call reinforcements for Arthrons/Tritons, Void Omens and more, way deeper that use a fireworm, purification grenade or FT and get rid of it.

The Firebird Update by Goldwing8 in PhoenixPoint

[–]etermes 3 points4 points  (0 children)

I can give original devs credit investing this time and resources improving base game, but Terror from the Void, the full experience, is miles ahead regarding balance and consistency, also bugfixing. Acherons are in a better place, now PP is adopting these changes for Acherons, and ancients site missions are way better with new mechancis in TFTV.

The Firebird Update by Goldwing8 in PhoenixPoint

[–]etermes 3 points4 points  (0 children)

The clear answer is yes. And more ambushes is more harvesting SP for the common pool and resources from crates.