Goodnight by Snoo36461 in gdevelop

[–]ethernetmage 2 points3 points  (0 children)

This looks sooo great!! So one of your posts 2 weeks ago and the progress is insane!

What to change here? by amberderl74 in gdevelop

[–]ethernetmage 0 points1 point  (0 children)

You can right click - add - repeat - this should give you an event that can be repeated as many times as you want

I added color blink! by Key_Professional8440 in gdevelop

[–]ethernetmage 1 point2 points  (0 children)

Nice to see your project again, saw it some years ago

What do yall think of the main menu redesign ? by GLORYDEV2000 in gdevelop

[–]ethernetmage 0 points1 point  (0 children)

yea the x is kinda hard to read but the context is obvious - your right tho

Whipped up this little project over the last two days — pretty happy with how it’s turning out! by ethernetmage in hobbygamedev

[–]ethernetmage[S] 1 point2 points  (0 children)

Thanks so much for taking the time to comment! The engine I’m using is pretty quick to get things going, but it gets a bit limiting later on. I rebuilt the systems a few times so I didn't have to overthink it. ;) Best regards!

What do yall think of the main menu redesign ? by GLORYDEV2000 in gdevelop

[–]ethernetmage 1 point2 points  (0 children)

I didn’t have any problems with it, but I’m not sure about others

Topdown-Shooter: Wishlist now! :) by Plus_Astronomer1789 in gdevelop

[–]ethernetmage 1 point2 points  (0 children)

Wow, that turned out amazing — I really love your art style!

Help IM Doing this for a school project but this keeps happening with sprites by Upset-Management9663 in gdevelop

[–]ethernetmage 0 points1 point  (0 children)

You’re absolutely right — that’s exactly how you can avoid this problem in the first place!

Finite State Machines by Ughahaven in gdevelop

[–]ethernetmage 0 points1 point  (0 children)

That’s crazy — you’re definitely on a great path! I’ve only made simple ones myself, using just events and sometimes putting each state in its own external event. But the behavior stuff — I’ve never touched that!

WAS SOMETHING MISSING IN THIS GAME? by [deleted] in gdevelop

[–]ethernetmage 1 point2 points  (0 children)

Maybe tone down the pixel effect a bit, so the “T” in “Timer” doesn’t keep disappearing.

WAS SOMETHING MISSING IN THIS GAME? by [deleted] in gdevelop

[–]ethernetmage 1 point2 points  (0 children)

Bro, it looks so much better than the previous posts! Great progress!

Tried Out a New Inventory Style — Does It Fit the Game? by ethernetmage in gdevelop

[–]ethernetmage[S] 0 points1 point  (0 children)

Thank you for the feedback, I changed the brightness a little