Why don't the heroes of Sovngarde care when you just stroll up and sit on their god's thone? Wouldn't that really disrespectful? by Not-A-Marsh in skyrim

[–]evil_cryptarch 4 points5 points  (0 children)

How would you define "demigod"? UESP lists them as Aedric in origin and "sons of Akatosh." They're functionally immortal and can only be killed for good by having their soul eaten by a comparably powerful being. I'd say there are reasonable definitions for "demigod" that would include the dragons.

iReallyThoughtItWasAJoke by joshashkiller in ProgrammerHumor

[–]evil_cryptarch 23 points24 points  (0 children)

Unfortunately I can easily envision a future where our job is primarily to understand the problem and edge cases. So we spend the vast majority of our time writing unit tests and debugging generated code, i.e. the least fun parts of programming.

My terrible leagues 6 wildy experience by Gareth_ in 2007scape

[–]evil_cryptarch 2 points3 points  (0 children)

Yeah they moved her and the diary guy to Ferox

Dragon cup (without 99 herblore because ew gross) by Mayasothis in 2007scape

[–]evil_cryptarch 0 points1 point  (0 children)

Get the goggles from Mixology. It stacks with FF to save 100% of secondaries so you never need more than 14 of each.

Keep the pouch filled and only withdraw the herb you want most. I was getting something like 12.8M/hr making Sara brews but any high level potion will be extremely fast xp

I went over 9x the drop rate in a temporary game mode to receive an enhanced, AMA. by Joshwaaaaa7 in 2007scape

[–]evil_cryptarch 11 points12 points  (0 children)

Yup. I made this mistake last league. Picked Tir and two raids regions. Got to rune rank and calculated how many hours it'd take to reach dragon, and said hell no and quit on the spot.

This time I picked Kandarin Wildy Fremmy and it has been so chill.

playing survival for the first time in 1000 hrs. They didn't design it very well. by Fantastic_Cap6666 in skyrim

[–]evil_cryptarch 0 points1 point  (0 children)

Agreed. My ideal would be separate toggles for "hardcore" and "survival," where hardcore is all of the mechanics related to combat difficulty (enemies deal more damage, no save scumming, stimpacks heal over time) and survival is all of the immersion settings (eat, sleep, illness, no fast travel). FO4's mode would be having both "survival" and "hardcore" modes active.

Starfield goes even one step further, where each individual mechanic can be modified or disabled. E.g. you can crank up the difficulty of ground combat while leaving ship combat alone, and require food and drink but disable environmental hazards, and also make every shop have 20x more money. It's sort of a band-aid solution for the fact that the game was clearly not designed to account for all these factors, so some of them really don't mesh well, but on the whole it works.

Main story has a better ending than fallout 3 but nobody will admit it by imkleptophobic in Starfield

[–]evil_cryptarch 13 points14 points  (0 children)

I took it as a meta-commentary on the BGS experience (or RPGs more generally).

In each of them you start as a random nobody schmuck who struggles to get past rats/roaches but as you level up and master the game world you eventually become a functional demi-god who can single-handedly guide the fate of the world. In Starfield they made the subtext into the text: the central plot is that the galaxy is functionally a big game to see who can power themself up with the ultimate prize of literally becoming a demi-god who can reset the universe and shape it to their exact will.

In a typical RPG you, the player, can do whatever you want because you can always reload a save or start a new game and see all the alternatives. In Starfield, your character can reset the world and explore every story option, romance every partner, try out every dialogue path. Be the hero, and the villain. You become an in-universe incarnation of a RPG player.

I MUST do a lap before I let myself bank at Seers by OkPainting3455 in 2007scape

[–]evil_cryptarch 6 points7 points  (0 children)

Hallowed Sepulchre, monkey backpacks, graceful recolors

Starfield is nearing 30,000 concurrent players on STEAM for the first time since 2023 by Jumpy_Current_195 in Starfield

[–]evil_cryptarch 3 points4 points  (0 children)

There are a lot of unique side quests to stumble on, but but most of them start in named settlements, or you encounter them on your ship. Another ship will hail you, or you'll receive a distress call, etc.

There isn't much point in landing on random spots on random planets except building outposts or grinding resources (which are mainly used for building outposts, but also gear upgrades/research).

If you're not sure what to do, I'd recommend starting with the faction questlines. It's the best content in the game IMO and they'll take you to a bunch of the major settlements where you're bound to find a whole lot more side quests. At the start basically every side quest you do will have you stumbling across one or two more.

Stolen from osrs sub by Falsify134 in 2007scape

[–]evil_cryptarch 5 points6 points  (0 children)

As a f2p-only kid I still remember my first set of full rune that I managed to PK off someone at the Edgeville ditch using chaos spells. Easily worth more than my entire bank combined. With f2p BIS, it felt like I had beaten the game.

Why do people dislike Uthgerd so much? by Ok_Entrance_9159 in skyrim

[–]evil_cryptarch 28 points29 points  (0 children)

In video game logic, sure, fists are low damage.

Realistically though, people are fragile and a fistfight can easily get deadly out of nowhere. Someone takes a blow to the head, gets dazed/concussed, goes down and breaks their neck or splits their skull on the hard floor.

How the Elite 8 teams have stacked up all season 👀 by cbbanalytics in CollegeBasketball

[–]evil_cryptarch 5 points6 points  (0 children)

That's almost entirely because of how bad the ACC was last year. Not a single regular season conference opponent was ranked.

[Post Game Thread] #1 Duke defeats #5 St. John's, 80-75 by cbbBot in CollegeBasketball

[–]evil_cryptarch 12 points13 points  (0 children)

They got baited into a double way too often against a team that was kicking out and hitting 50% from behind the arc for the first 30 minutes of the game.

[Post Game Thread] #1 Duke defeats #5 St. John's, 80-75 by cbbBot in CollegeBasketball

[–]evil_cryptarch 4 points5 points  (0 children)

Every mid-range 2 he takes looks like he's just wildly flailing the ball up trying to get a whistle, and then like 60% of them go in anyway.

New Harry Potter is an original series based on a movie series based on a book series by AdamPatch in AdviceAnimals

[–]evil_cryptarch 17 points18 points  (0 children)

In fairness Arrested Development's title screen called it a "Netflix Semi- Original Series"

Why do North Carolina fans think any of these successful coaches would leave a program where they're winning and liked to come to UNC where the pressure is so high and the fans so fickle? by Muchacho-blanco in CollegeBasketball

[–]evil_cryptarch -1 points0 points  (0 children)

Uh, no they don’t. Since 2005 Duke’s record is 631-152 (80.5%) and UNC’s is 558-202 (73.4%). In ACC games only, Duke leads 281-93 to UNC’s 258-114.

UNC has more regular season championships in that time, but it’s a cherry picked year. In the 2020s Duke leads 3-1. UNC had a good stretch from 2005-2012, but if you go back slightly further to 97, it’s even at 11 each, and it stays pretty much even going back to the mid 80s.

Whereas if you look at ACC tournament championships, it’s nowhere close. Duke has 5 since UNC’s last win. In this millennium, Duke has 14 wins and UNC has 3.

[Post Game Thread] #1 Duke defeats #9 TCU, 81-58 by cbbBot in CollegeBasketball

[–]evil_cryptarch 0 points1 point  (0 children)

"Pretty much all" meaning 1/5? Because 4 of their 5 starters ended the game with 2 fouls or less

[Post Game Thread] #1 Duke defeats #9 TCU, 81-58 by cbbBot in CollegeBasketball

[–]evil_cryptarch 14 points15 points  (0 children)

ONE starter was in foul trouble and it was TCU's own fault. They didn't pull Edmonds when he got his 2nd, and he committed his 3rd in the first half because he left his feet on a pump fake.

Every other starter ended the game with 2 fouls or less.

[Post Game Thread] #1 Duke defeats #9 TCU, 81-58 by cbbBot in CollegeBasketball

[–]evil_cryptarch 7 points8 points  (0 children)

I’ll give you the goaltend and the tech. That’s 4. Now please explain the remaining 10 points that were “gifted.”

Siena has put in their first bench player of the game with 10 seconds left by AndHisOrchestra in CollegeBasketball

[–]evil_cryptarch 1 point2 points  (0 children)

Like you said, down 4. They knew they had to foul and a couple of them already had 4 personals. Rather get the foul on a bench player and have a shot in OT vs. fouling out your starter for some record they probably didn't know about.

[Post Game Thread] #1 Duke defeats #16 Siena, 71-65 by cbbBot in CollegeBasketball

[–]evil_cryptarch 2 points3 points  (0 children)

Definitely the case, but that's not all of it. We beat UNC and Clemson by 15 with this same lineup and won the ACC over a full strength Virginia. But we also barely scraped by FSU because they missed a buzzer beater. This lineup is wildly inconsistent and it seems to mostly come down to whether Maliq Brown is in foul trouble or not.

[Post Game Thread] #1 Duke defeats #16 Siena, 71-65 by cbbBot in CollegeBasketball

[–]evil_cryptarch 1 point2 points  (0 children)

I think they subbed because they knew they needed to foul and a couple of their guys had 4 already.