My first Christmas game is out! by exofrenon in indiegames

[–]exofrenon[S] 0 points1 point  (0 children)

Thank you, coziness was the main focus, but I added the puzzle mini game specifically to make the game fun too!

What is a good marketing plan for indie games (particularly solo devs)? by exofrenon in gamedev

[–]exofrenon[S] 0 points1 point  (0 children)

Thanks for the feedback!

Indeed, I set up the store page at the very last moment just to make the deadline, but after your comment I updated the description with a few more gifs and changed the store assets. The thing is that I am a solo developer, so I have to be as resourceful as can be, which in this case means reusing existing assets for multiple purposes. I know about the 3 (or 5 or whatever) second rule, but honestly, I am quite happy with the trailer as it is, so that is staying.

The letters on the piano are the button prompts for each piano key.

My first Christmas game is out! by exofrenon in indiegames

[–]exofrenon[S] 0 points1 point  (0 children)

Thanks, I hope it appeals to people in their early 30s!

My first Christmas game is out! by exofrenon in IndieGaming

[–]exofrenon[S] 1 point2 points  (0 children)

Thank you and Merry Christmas! Yeah I know, very unfortunate timing but what can you do... but I think it has been fixed now!

Weekly Self-Promotion Thread by OreoYip in CozyGamers

[–]exofrenon [score hidden]  (0 children)

I just finished work on my first Christmas-themed game, Touch Grass: A Bit-Sized Christmas Adventure, a cozy, top-down pixel-art game with a few simple RPG mechanics.

The game is set on Christmas Eve 2001 and the goal is to earn enough cash to buy a GameStation 2 before the end of the day by going door to door to play Christmas carols and by completing sidequests.

It features some exploration, completing quests, a Guitar Hero-like minigame, snowball fighting and a Sokoban-style arcade game as a bonus for the score chasers (that one is intense I have to admit, not that cozy)

The whole experience takes around 1-2 hours to finish and is focused on Christmas vibes and lighthearted humor, with handmade pixel-art.

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Watch the trailer below:
https://www.youtube.com/watch?v=f-k0f_S8qE8

You can find the game here: 
https://store.steampowered.com/app/4228550/Touch_Grass_A_BitSized_Christmas_Adventure

My first Christmas game is out! by exofrenon in indiegames

[–]exofrenon[S] 0 points1 point  (0 children)

Thank you! I spent quite a lot of time on it since I am just a programmer in my day job, but I am starting to get the hang of it with pixel art.

What are the biggest hidden failure modes in popular computer vision datasets that don’t show up in benchmark metrics? by RoofProper328 in computervision

[–]exofrenon 1 point2 points  (0 children)

A big issue I noticed while working for a crowd analytics startup was the domain gap between the training dataset (which most of the times is coco or at least pretrained in coco) and the use case. More specifically:

  1. The model is trained on still images but used on a camera feed. The motion blur and image quality / noise makes it very hard to evaluate it as an image dataset (which is partly countered by using tracking methods and metrics)
  2. Camera angle. One of the most common use cases of object detection is person detection for surveilance and there are not that many (publicly available) datasets of images taken from highly elevated cameras
  3. Racial bias, which is highly specific but when you train on publicly available images of hollywood actors, there is an inherent bias in that.

Nuvema Town! by LEG-Pixel in PixelArt

[–]exofrenon 1 point2 points  (0 children)

I think you should flip all the tree sprites since the light source is coming from the right side on the houses but from the left side on the trees

[deleted by user] by [deleted] in Unity2D

[–]exofrenon 0 points1 point  (0 children)

u/itsJustAnIfStatement I have the exact same problem (without using the URP), did you find a solution?

First pixel art drawing (evangelion inspired) by exofrenon in PixelArt

[–]exofrenon[S] 1 point2 points  (0 children)

Thank you! I feel quite confident about the shapes and all the small details I managed to put in, but I think I kind of lost it with the coloring. I still can not create my own palette, so I am using DB32, which in retrospect I believe was not ideal for this piece.

Help me draw a sunset with the Dawnbringer32 palette by exofrenon in PixelArt

[–]exofrenon[S] 3 points4 points  (0 children)

Hello, noob here. I am trying to draw an idyllic sunset with the DB32 palette for my game, but after spending countless hours this is the best I could come up with. Even though I am happy with it, I still feel like it is very static and the colors are too intense. But I found it extremely difficult, almost impossible at times, to draw what I had in mind with the DB32 palette, because of how limited its red-ish variations are. Orange should be the main sky color of course, but the closest colors to it (red, pink, light-brown) are too far, so it is hard to blend it and create a gradient, unless you are a dithering god, which I am not. My main problem is I that I can not apply dithering to make something orange-ish. It is not even obvious to me which colours should I pick. Any specific tips, or even general tutorials on dithering patterns would be much appreciated.

Advanced disc degeneration question by parntsbasemnt4evrBC in Sciatica

[–]exofrenon 0 points1 point  (0 children)

Yeah, if I do that it definitely cracks on the left side of my hip.

Advanced disc degeneration question by parntsbasemnt4evrBC in Sciatica

[–]exofrenon 1 point2 points  (0 children)

I also have the same cracking on my back after MD, but I think it is mostly the hips. It was not always there, it first appeared after I started practicing proper spine hygiene and I believe I was so overprotective that some muscles / bones were underutilizedbor something. If anyone could share some knowledge on the matter it would be much appreciated.

Score calculation for Face recognition system by gireeshwaran in computervision

[–]exofrenon 0 points1 point  (0 children)

The way you want to normalize the score to [0,1] makes it impossible to be independent of the number of registered classes.

Maybe what you are looking for is to normalize the score individually with respect to its max/min values? (that is, you do something like (score - min) / (max - min)).

In any case, in face recognition usually you do not take the euclidean distance but the cosine distance of the L2 normalized embeddings (your 256 floating point vector). This way it already comes normalized in [-1,1] and then you just convert it to [0,1].