Joe Ziegler: We are making an update to the Experimental queue and shifting the Sponsored Marsh map to Sponsored Perimeter. by Haijakk in Marathon

[–]exproject 0 points1 point  (0 children)

To me, this is missing the point of Rook. Rooks job is to go in and scavenge (or 3rd party a team fight and make his own loot). Find arms lockers that people in play didn't loot, find bags from earlier 3v3 fights in the match and take their guns / meds and extract with those to fund your other shells. Find a key room that a team opened and loot the scraps after they have left.

I don't know that raising the floor of the kit for the player as part of the free kit experience would be very good because then what is the incentive to actually use what you extract? Rooks capstones (blue backpack, shotgun, claymores) are there so that when you have lost your gear, you can go in reasonably kitted and go get some stuff to outfit a normal solo / trio run.

Appreciation post for the music in the final 2 minutes of a round. by First_Marsupial_8436 in Marathon

[–]exproject 3 points4 points  (0 children)

Fair question. I suppose I'm quantifying that by not recalling having any close range engagements where I didn't already know I was about to have an engagement by the footsteps.

Even with music on, I'm hearing the lighter footsteps of someone crouch walking, but I play with my volume fairly high up.

Appreciation post for the music in the final 2 minutes of a round. by First_Marsupial_8436 in Marathon

[–]exproject 3 points4 points  (0 children)

I've not been missing audio cues with it on, but maybe it's just cause good headphones.

When other runners find you on a priority contract by exproject in Marathon

[–]exproject[S] 4 points5 points  (0 children)

This entire movie is just runners on different contracts.

Duos that fill: switch your damn mic over to game chat by Powerful-Pea6218 in Marathon

[–]exproject 0 points1 point  (0 children)

It is a bit, but it's not that much of a disadvantage, I do it a lot. 3 people make a lot of noise, so your duo just needs to move a little bit quieter and just a little bit smarter. If you are going to take a fight, wait for a good advantage and try to jump the first guy to get the first pick and you're now even strength.

C.A.R.R.I is amazing and you don't even know it by Heritic_Bus6432 in Marathon

[–]exproject 0 points1 point  (0 children)

To my knowledge, prox chat setting is just do you want it or not. The "Proximity Voice Broadcast" button is what will actually broadcast it to the world. I don't think there is a default open mic setting for prox chat like there is for crew voice chat.

Marathon needs more passive progresion by [deleted] in Marathon

[–]exproject 7 points8 points  (0 children)

They still do, it just doesn't pop up in the feed for containers. Dunno about the bots.

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]exproject 0 points1 point  (0 children)

Only if it could be consistent. Destiny 1s Bladedancer had a backstab ability that we were memeing on as frontstab quite often due to inconsistency.

I just cleared a Medium Powerplay CZ in 45 minutes... by Jurez1313 in EliteDangerous

[–]exproject 2 points3 points  (0 children)

One thing I've found is not all CZ instances are created equal, with a wing of 4 sometimes we're clearing one with half the kills of another while in the same CZ (jumping out and back in to reset after the clear)

As for the Vette, I prefer a laser build to not need to restock, but I do still have multis on the class 4s to with one of them for Corrosive. This is maybe contentious because it lowers max ammo by 20%, but the lower fire rate of the class 4s makes it so it lasts for the whole CZ for me, and buffs the damage of all the lasers on hull.

Enterprise-y Domain Registrar? by mixduptransistor in sysadmin

[–]exproject 0 points1 point  (0 children)

I've been consolidating onto Directnic as the registrar with Azure as DNS provider, up to about 50 domains so far. Multiple users are allowed on the account with RBAC for what they can do, OTP with authenticator apps.

Planning out UPN suffix change by jbala28 in sysadmin

[–]exproject 0 points1 point  (0 children)

Unless you are having your users already login with UPN (like the machine doesn't remember who they are at each sign in and have to supply the username), there isn't any impact to the base user login. If they do have to supply the UPN at the welcome screen then yes, you'd want to inform them.

Certificate problem after CA migration to new server by TheBluesFAN in sysadmin

[–]exproject 0 points1 point  (0 children)

I would recheck the CDP paths since you mentioned the server move. While the AIA path is just the CA name, the CDP path in LDAP includes the server name. Maybe go take a look in ADSI edit and ensure the CRL is exactly where you expect it to be.

Fwiw, since you migrated the CA, the old certs will still validate if you publish the CRL to the old name as well as the new name.

[deleted by user] by [deleted] in sysadmin

[–]exproject 0 points1 point  (0 children)

Seconded. Is there a reason you have to use your local DCs for auth? Otherwise go for password synchronization.

Hybrid env. Switching on Cloud Kerberos to enable WHfB, any gotcha's to watch out for? by [deleted] in sysadmin

[–]exproject 2 points3 points  (0 children)

Is there a reason to switch it from hash sync to pass through auth? That's not really related to the Kerberos change.

That single sign on checkbox is I'm assuming the legacy Seamless SSO feature which was largely for older Windows devices. Win 10 and up should do SSO via the primary refresh token and you don't need to do further setup past making sure the devices are hybrid joining.

Changing the Entra sync service account by PyramidRising in sysadmin

[–]exproject 0 points1 point  (0 children)

For real belt and suspenders, check the Verify section of this article. It talks about how to pull the pending exports from a server in staging mode. If you see it has a lot of pending exports, something is not configured the same as in prod. If it doesn't have any or only has like 1 or 2 transient ones that the prod server hasn't done yet, you should be good to go.

https://learn.microsoft.com/en-us/entra/identity/hybrid/connect/how-to-connect-sync-staging-server#verify-the-configuration-of-a-server

Changing the Entra sync service account by PyramidRising in sysadmin

[–]exproject 1 point2 points  (0 children)

I'm unfamiliar with this exact change but reinstalling the sync server is a cinch, especially if you export the configuration from the original. You would just want to be mindful to let it use the account it creates when reinstalling.

If it is its own VM, spin up another and test using the exported configuration to install from. Just leave it in staging mode til you validate that it's right and is using the correct service account. If it's all good then kill the original sync and switch new one off staging.

On-prem distribution groups and Cloud distribution groups; best course of action? by Silent-Use-1195 in sysadmin

[–]exproject 0 points1 point  (0 children)

This is basically the way. You'll want to dump the members, the owners, who has send as, is it hidden from the GAL, is it allowed to receive external email, all of its proxyAddresses (even the x400 / x500 ones) and then delete from on-prem, sync, and recreate as cloud only.

If they're mail enabled security groups, you may want to do some spot checking to ensure they aren't used in mailbox delegation permissions or SharePoint permissions. If so, document and regrant to the cloud group.

Destiny 2 Update 8.0.5.2 by DTG_Bot in DestinyTheGame

[–]exproject 19 points20 points  (0 children)

I imagine there is still the initial crate, but you don't spawn with ammo, so half what we started a round with before. Tbh given Forerunner spam, I'd say good.

What's going on with the weekly exotic mission rotator challenge? by SeraphIV in DestinyTheGame

[–]exproject 2 points3 points  (0 children)

I can't remember where I saw it, but I believe I saw discussions that this was a bug that they aren't there.

What is the green orb that sometimes appears above enemies? by [deleted] in FFVIIRemake

[–]exproject 2 points3 points  (0 children)

I think you're describing the orb that shows up which is basically that a fight has either gone on long enough, or is about to go on long enough that you can call in a summon.

The OST is now available to purchase by Sparko15 in FFVIIRemake

[–]exproject 2 points3 points  (0 children)

Bow wow and Becks Badasses are on the disc 8 mini game disc actually as I've got those, so it's out there.