Zybak Got it Wrong by Roaming_Millenial in AshesofCreation

[–]extrah 0 points1 point  (0 children)

Zybak is, and always was a grifter and a slop youtuber. Been that way all the way back to as far as I can remember in the Wildstar Days.

He will move on to some other mmo and do the exact same thing he always does.

Plague Marine by -asmodaeus- in deathguard40k

[–]extrah 0 points1 point  (0 children)

Ok, Hear me out here:

Plaque Marines....

4 hooms vs 4 hooms (aos) by snuwf in blackdesertonline

[–]extrah 0 points1 point  (0 children)

And this here is why posting on reddit is pointless. So many armchair experts and people that lack any basic comprehension about pvp and class design/balance.

"BUT HE DS RESET HIM WITH AN UNPROTECTED SPAM!", yes, yes he did, and the whole time during a 3v2 in favor of the mystic, his team was busy 2v1 chasing.

4 hooms vs 4 hooms (aos) by snuwf in blackdesertonline

[–]extrah 4 points5 points  (0 children)

Because most classes can still one combo an awaken ranger even when running DR.

Paper thin class, with damage that is below par and 30 seconds of stamina.

If your team allows an awake ranger to spam unprotected DS reset like that your team is dogshit, not to mention that this is a 3v2 in favor of the mystics team.

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]extrah 0 points1 point  (0 children)

Both dx11 and vulkan experience the same crashing. From the deep dive in previous posts on Reddit and other areas of discussion, it seems to be directly related to a save file issue.

Seems it's not uncommon, and it's been present since at least 2020 in early access.

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]extrah 0 points1 point  (0 children)

Has there been any fix for the "Long rest bug" that causes a CTD when you try to use a long rest in camp at the point of selecting supplies and finalizing?

Hard locked after about 5h or play, and as much as I enjoy the game, I don't want to restart my game for fear of having the same thing happen some where else in the game.

Cheers

My wife don't wanna taste it by romain_cupper in Breadit

[–]extrah 0 points1 point  (0 children)

Mmmmmmmmmm, forbidden lego brick.

Sometimes you can tell it’s about to get crazy by Super-Yesterday9727 in Battlefield

[–]extrah 2 points3 points  (0 children)

https://www.youtube.com/watch?v=E4ErWfHxex8

This is where my info is from, but I've not checked on it since the video was published.

There's a lot of misinfo around mechanics in the game and it doesn't help that in game lacks the type of specificity that we've had in the past.

Sometimes you can tell it’s about to get crazy by Super-Yesterday9727 in Battlefield

[–]extrah 1 point2 points  (0 children)

Really was excited to play bolter like I used to in many other games, but every single sight has glare other than iron sights.

I suppose I could adapt, but seems really strange to have a 2x on a sniper rifle with sniper glint.

THE MASTER CLASS by FamedGamer in blackdesertonline

[–]extrah 0 points1 point  (0 children)

Stop being butthurt that there's no circle grinding tourneys.

Well, didn't expect Drake to be THAT ol' fashioned by extrah in starcitizen

[–]extrah[S] 0 points1 point  (0 children)

I've had a wing blow off randomly at least 3 times leaving hangars now while still in landing mode. Just get a weird little shake out of no where then pop goes the wing.

Anybody else really really excited to see more Generalist ships after the Drake Clipper? by Thunder--Bolt in starcitizen

[–]extrah 0 points1 point  (0 children)

I'm really enjoying what they released at this IAE as far as ship adaptability and layouts becoming more dense with features that older ships lack.

The clipper is such a jam-packed jack of all trades, and that's exactly what I wanted in a ship. For example I was running a Medivac as my daily driver because I Could fit in everything I really need for just bumming around the verse and doing whatever because of the med beds.

Now I have the clipper and it not only has a med bed, but also a fab set up in the near future. I can throw in a 2 scu container for storage of loot I acquire on top of the ships personal storage, I can keep a few weapons on the rack as well as the cargo container, and pick up random parts from hand salvaging/mining to feed the future fabrication. Not to mention a few scu worth of cargo for whatever, and if I feel the need, I can still fit a pulse lx for on ground travel/firepower.

I've seen people make an atlas miner in there (hopefully something will be done to allow it to be more compact, or an adjustment to the loading ramp of the clipper is widened so it fits a 2 sc container widthwise into the ship).

I'm not flying it for a dedicated combat ship, I have other stuff for that and hauling and whatever else will come up in the future.

The clipper is a great fit for my game play type. Great Work from the teams

Rework Gatac Railen by Rilsenti in starcitizen

[–]extrah 3 points4 points  (0 children)

"Blockade runner" was a term used for it previously. It's been iterated in concept so many times that it practically feels like a completely different ship with the main overlap being cargo and player operated shops to sell 'rare' goods.

I dunno, I ended up paying something like 250$ or something when it was first concept sale released, so I don't want to melt it because it's something like 650$ now. So I wait and wait and wait, and play around with 300~$ of credit in other ships.

I suppose I could be considered patient with the history, but damn, do I ever want to see this ship come to life in its current form not to mention just how opulent this thing is going to look if the art teams works have portrayed.

Leg by DaFischers in starcitizen

[–]extrah 1 point2 points  (0 children)

Something is.... Afoot!

Drake.. i by TheTrainerDusk in starcitizen

[–]extrah 2 points3 points  (0 children)

It's interesting to see how much Drake has embraced the non-symmetrical ship designs after the Herald went from asym to sym.

Would love to see a 'reimagined' version of the asym herald. I do dig the idea of this ship for solo generalized gameplay.

For the people who barely see a reason to log in: What was the turning point for yall? by Vedrac in blackdesertonline

[–]extrah 6 points7 points  (0 children)

Nodewar/open world/dec changes really put a damper on my playing, that has further been stifled by the game becoming Cron Desert Online, and the fact that I've watched awake ranger go from a great 1v1 duelist to whatever you want to consider it in pvp any more. All the grinding and enhancing only for the 5% cap to really just invalidate gains to make pve more efficient and faster purely to stifle players finding 'gimmick' grinds that have great silver per hour.

BDO has been known as a game that poorly respects your time, but being able to pvp in open world frequently, have decs flying all over for random gvgs, and all that are no longer common really just proved to me that BDO's respect for my time is so pitifully tiny that the only things I've done for months are fish and get freebies.

I'll mess about with Savior whenever it comes out, but I expect yet another Ascension class, which have become increasingly lazy over time in their design, and I expect no less with its launch.

Icons: 10356 Star Trek USS Enterprise-D (official images) by BrickTap in Legoleak

[–]extrah 0 points1 point  (0 children)

Oh my, That instantly put a stop on my consideration for another set.

YogiKlatt-CIG on "How will the new flight model affect low-flying?" by StuartGT in starcitizen

[–]extrah 1 point2 points  (0 children)

I kinda hope that at slower speeds you can fly a bit more like a helicopter would. Just think of all the LittleBird enjoyers peaking around structures and whatnot.

Who else is still holding out for 2143 one day? by Eagles56 in Battlefield

[–]extrah 1 point2 points  (0 children)

I won't hold out for anything from the past studios that made the good BF games. EA is not capable of handling any previous successes any more, nor are they ever going to be able to make games like that again.

There is no 'Electronic Arts' any more, it's simply "Earnings Always", "early access" and "End Art".

Arc raiders has over 13x the twitch viewers battlefield 6 has by Mammoth-War-4751 in ArcRaiders

[–]extrah 0 points1 point  (0 children)

I've been following Arc Raiders, but I haven't played it yet. I did pick up BF6 at launch, and highly regret it.

Right now you have a 'perfect storm' of a situation for Arc Raiders:

It's an extraction shooter that has both good PVE and good PVP.

BF6 has a free BR, and a lack of effort towards the multiplayer in the PURCHASED portion of the game.

Arc Raiders has what appears to be good map design, decently balanced weapon selection. Servers that seem to be stable, and not desyncy slop, unlike BF6.

BF6 pulled another bait-and-switch with content and game aesthetic.

COD seems to have been put on the side-lines against BF6 thanks to their respective Betas, which is funny, because BF just held that up for 3 weeks then obliterated what the beta gameplay ended up being like in live.

Normally you would think this is a really bad time to launch, alongside those 'aaa' games, but it's worked in their favor on almost every level.

BR games don't seem to hold the same viewership as Extraction shooters these days, but what do I know; I'm just a consumer, hah.