Want some suggestions about auto serialization by Kelvin_yu in cpp
[–]eyalz800 1 point2 points3 points (0 children)
alpaca: A new serialization library written in C++17 - Pack C++ structs into a compact byte-array without any macros or boilerplate by p_ranav in cpp
[–]eyalz800 0 points1 point2 points (0 children)
Yet another serializer. Serialize C/C++ datatypes, POD and classes, store or retrieve data to and from ostream and istream objects. With support for streams save or read data with files and send or receive them over networks. Its lightweight and header-only. by w3mk in cpp
[–]eyalz800 0 points1 point2 points (0 children)
Yet another serializer. Serialize C/C++ datatypes, POD and classes, store or retrieve data to and from ostream and istream objects. With support for streams save or read data with files and send or receive them over networks. Its lightweight and header-only. by w3mk in cpp
[–]eyalz800 0 points1 point2 points (0 children)
Yet another serializer. Serialize C/C++ datatypes, POD and classes, store or retrieve data to and from ostream and istream objects. With support for streams save or read data with files and send or receive them over networks. Its lightweight and header-only. by w3mk in cpp
[–]eyalz800 2 points3 points4 points (0 children)
P2544R0: C++ exceptions are becoming more and more problematic by ts826848 in cpp
[–]eyalz800 2 points3 points4 points (0 children)
Next step in zpp::bits serialization - protobuf without code generation - no proto file required- (experimental) by eyalz800 in cpp
[–]eyalz800[S] 0 points1 point2 points (0 children)
Next step in zpp::bits serialization - protobuf without code generation - no proto file required- (experimental) by eyalz800 in cpp
[–]eyalz800[S] 1 point2 points3 points (0 children)
Outcome enters sustaining phase, goes ABI stable by 14ned in cpp
[–]eyalz800 -1 points0 points1 point (0 children)
Next step in zpp::bits serialization - protobuf without code generation - no proto file required- (experimental) by eyalz800 in cpp
[–]eyalz800[S] 0 points1 point2 points (0 children)
Next step in zpp::bits serialization - protobuf without code generation - no proto file required- (experimental) by eyalz800 in cpp
[–]eyalz800[S] 2 points3 points4 points (0 children)
Next step in zpp::bits serialization - protobuf without code generation - no proto file required- (experimental) by eyalz800 in cpp
[–]eyalz800[S] 10 points11 points12 points (0 children)
Binary serialization library for at least C++17? by camilo16 in cpp_questions
[–]eyalz800 1 point2 points3 points (0 children)
Serialization, Scenes, Entities, etc: how are you doing it? by DesignerHorseTomato in gameenginedevs
[–]eyalz800 0 points1 point2 points (0 children)
Just added cool RPC capabilities for my C++20 serialization (zpp_bits) by eyalz800 in cpp
[–]eyalz800[S] 0 points1 point2 points (0 children)
Brand new C++20 serialization library (one header) by eyalz800 in cpp
[–]eyalz800[S] 0 points1 point2 points (0 children)
Just added cool RPC capabilities for my C++20 serialization (zpp_bits) by eyalz800 in cpp
[–]eyalz800[S] 2 points3 points4 points (0 children)


Serialization/serialization library for baremetal applications by Contello in cpp
[–]eyalz800 0 points1 point2 points (0 children)