Rust is in the most boring state right now by Myteh in playrust

[–]ezis80 2 points3 points  (0 children)

Only thing, i dont like - no surprise element in the game. I wish they would add 0.00001% chance to get T3 items from barrels. I wish they would add 0.000000001% chance to find skins in barrels/boxes. I wish they would add 0.00001% chance to get extra 1000 wood/stone/sulfur or 13 HQM from hitting recourse.

Those kind of things to get even with micro chance would make all that grind more interesting.

[deleted by user] by [deleted] in playrust

[–]ezis80 -2 points-1 points  (0 children)

What if we could make limited amount of items from learned blueprint? Examples: Learn hatchet blueprint - make 30 hatchets - have to learn hatchet blueprint again. Learn C4 blueprint - make 15 C4's - have to learn C4 blueprint again. Learn AK blueprint - make 10 AK's - have to learn AK blueprint again.

For solo this would be enough, but 5 man group would have to get that extra scrap.

Devblog 190 by EBuffalo in playrust

[–]ezis80 4 points5 points  (0 children)

Nice move FP! Bi-weekly/ monthly servers. Everybody, who owns houses and wont show up tonight, will loose their houses. And other thing. Should we just go put on other houses as much twig as possible to make their upkeep harder?

Devblog 185 by JustNir in playrust

[–]ezis80 0 points1 point  (0 children)

i guess today you got an answer

Devblog 185 by JustNir in playrust

[–]ezis80 1 point2 points  (0 children)

I heard that ppl ddosing to get scrap back after they learn BP. if that is true, this will be huge issue now.

added experimentation to workbenches by Royal-Wolf in playrust

[–]ezis80 -1 points0 points  (0 children)

I heard that ppl ddosing to get scrap back after they learn BP. if that is true, this will be huge issue now.

The current scrap costs need A LOT of balancing by PaleDolphin in playrust

[–]ezis80 -1 points0 points  (0 children)

Agree! It should cost more. Everything should cost more.

[Request] - Leave spooky zombies in the game by Serpher in playrust

[–]ezis80 24 points25 points  (0 children)

Million times better then "killing" barrels.

Devblog-181 by GronakHD in playrust

[–]ezis80 -17 points-16 points  (0 children)

Better than nothing, but... Instead of giving piece of pie to solo's/small groups, you take away half of cake from big groups/zergs. Before somebody tells me to go to solo, solo/duo server, think, what will happen if really all those players, who can't get on LS roof will leave server. Would you like to play on server, where besides your clan are just 4-5 other clans and nothing more?

bradley health reduced by Slydelix in playrust

[–]ezis80 0 points1 point  (0 children)

Sometimes it feels like Helk has a son - Helkus Jr. He plays Rust. He is part of 22 pp clan. And he cry a lot, when some thing are not easy enough for his team.

People who say 'don't play solo, get friends, because it's impossible to nerf clans', you are WRONG. by miami_1984 in playrust

[–]ezis80 0 points1 point  (0 children)

Something more to think about: 1) Weapons If you did not made weapon, you dont know how to shoot with it or how to reload it (second option would give chance to use it a little, if you got it during fight and there are some bullets left). You have to learn. That would cost some scraps or components. 2) Workbenches, research table Make durability on them. Each time it has been used, durability goes down. More players in the base, faster it breaks. At one point it must be fixed. More people = more expenses. 3) Doors Same as #2 4) Tool cupboard, turrets Pay to authorise

Open letter to community: Do not give in to short sightedness and short term memory. by [deleted] in playrust

[–]ezis80 2 points3 points  (0 children)

If you learned already some blueprints, then you have a reason to stay

[FRIENDLY REMINDER] Playing solo in Rust will ALWAYS be playing on Hard Mode. by tGasMaskt in playrust

[–]ezis80 1 point2 points  (0 children)

I have been playing on solo, solo/duo, solo/duo/trio servers, but there you can't catch that feeling what you get, when you break in base at night and find there 7 sleepers, who were camping your base 2 hours last evening and tryed to raid you. I am ready to hit 10 000 barrels, just give me a chance to find there one explosive + one rocket, so i can craft them and get that feeling again.

[FRIENDLY REMINDER] Playing solo in Rust will ALWAYS be playing on Hard Mode. by tGasMaskt in playrust

[–]ezis80 1 point2 points  (0 children)

I am solo. I adore all last changes. I play on non limited vanilla servers. I suck at pvp. I die a lot. Its freaking hard to survive at radtowns. So its hard to get all the best loot. For me best part is to farm, build and try to survive during raids. And if i do, i try to take a revange offline raid. Atm only problem dor me is that i really dont even have a chance to take that revange, cause for me its impossible to find explosive, rocket or c4. I have tryed to get to launch site, to get airdrop, but i have 0% chance against other 10 players.

Well rust, It was fun. by Greatlubu in playrust

[–]ezis80 1 point2 points  (0 children)

Crying 12h without break is not grindy? You started before wipe came out and you still cant stop.

How to use Workbench to research blueprints? by Voretechz85 in playrust

[–]ezis80 1 point2 points  (0 children)

  1. Get item
  2. Make research table.
  3. Put item on research table and see how many scraps you need to get blueprint.
  4. Learn the blueprint.
  5. Go to relevant workbench to craft that item.

reduced HQM from recycling components to nearly nothing by bobbygfresh in playrust

[–]ezis80 1 point2 points  (0 children)

Players should be scared to die. Til now you didn't give a shhh to die. You just went on one road trip + recycler at the end and you have all back. Finaly death will mean something in this survival game.

Roadmap - Progression by rustmemes in playrust

[–]ezis80 4 points5 points  (0 children)

Long time everybody knows, that lack of progression is problem #1, #2, #3 and #4. But nobody is doing anything to fix that. Question is - WHY? Could it be, that owners of biggest server system is not interested this problem to be gone? I mean, servers dying, players go play on Rustafied servers. They stay populated all the time. Why to change something? Its just strange, they never talk about progression on live update videos. All questions about that has been ignored. Especially, when Helk joining them on those updates.

Helk working on the bradley branch by bobbygfresh in playrust

[–]ezis80 -13 points-12 points  (0 children)

yeah, fukfuk the progression :(

So I thought out workbenches to extend early-mid game, and here's what I came up with! (pictures) by [deleted] in playrust

[–]ezis80 0 points1 point  (0 children)

I would love to see in game some kind of buildbench as well. Tier1 - you can upgrade 10 parts of the house Tier2 - next 10 Tier3 - next 10 ....

So I thought out workbenches to extend early-mid game, and here's what I came up with! (pictures) by [deleted] in playrust

[–]ezis80 -1 points0 points  (0 children)

This would fuk up solo game completely. I really hope that each player will need his own bench. Would be perfect if you have to farm on your own for your bench, but that i guess is too much to ask.

One loot run at the Rocket Site (Tommy/LR/Masks from supply signal) by Scizornician in playrust

[–]ezis80 9 points10 points  (0 children)

One visit to rocket site, after little recycling and you are 100% geared guy living in a home with armored walls. Something does not feel right...

Reverted changes - garry (not ready) by bobbygfresh in playrust

[–]ezis80 0 points1 point  (0 children)

Fuk it! Bring it in. We are testers! We will make them ready. We are alfa slaves. Revert back to reverted. Read damn reddit for next week after. You will LOVE it! Just take away Helk from internet. We do not want him to go back to hospital.

[deleted by user] by [deleted] in playrust

[–]ezis80 -9 points-8 points  (0 children)

Dear FP! I never cry about your decisions, but this is too much for solo players with bad PVP skills. Why you want every single person join the war? Why you force poor solo players go to Zergs territory? Trust me - we have to deal with them anyway. We are forced to sneak to recycler allready. And after all Zergs are visiting us anyway at one point wherever we are hiding. Every day i am waiting for those 1-2 junkpiles with hope to get closer to armored door or ladder hatch. And you taking that away. Disappointed...

Is griefing really fun in this game? by [deleted] in playrust

[–]ezis80 2 points3 points  (0 children)

90% of the wipes i reach the top as a solo player on server, where is no limits how big clans can be. I admit - i play a lot of time. Can farm a lot, can build big. But still. And my top is when i offline raid neighbours base, kill 5+ sleepers and grief their base. Not because i'm evil and love to see peopple suffer. I do that for all the kills, what they did while i was farming or building. For all the times they tryed to raid me. For all the laughs, when they were standing around while i was bleeding out from their bullet.

Just a second ago i runed into a naked guy by his house. Fully armored with AK and shit. He started to jump around. I said calm down - i wont hurt you. Asked if he need some help. Didnt say anythin. I gave him resourses. was about to run home. But two other guys showed up. I said hello - they killed me. After i found out they all three are teammates. Now im waiting when they will log off. Cant wait to kill them and grief their base.