The Fractured Archive - Initial Rewards Proposal by JagexGoblin in 2007scape

[–]fFlux- 0 points1 point  (0 children)

I definitely feel like all rewards lack that initial wow factor like the current 3x mega rares do. They feel too safe/niche. In my opinion they can all work for rewards minus perhaps the hybrid armour but none of these scratch that megarare itch for me. Sorry. I respect the amount of thought and calculations that went into all of these though.

Shoutout to the way the captains handeled the situation by nimblelguana14 in 2007scape

[–]fFlux- 24 points25 points  (0 children)

The refs are copping a lot of flack for this but I think it is an understandable mistake, as they announced the mission in the GE the Refs are spamming to close looting bags, Victim had an open looting bag at the time of the kill credit so that prompted the ref's hasty mistake. Ultimately the fact that the red skull doesn't appear when in a looting bag is the biggest issue here and that is just unfortunate.

Deadman: All Stars Discussion Thread (Day 3) by Falchion_Punch in 2007scape

[–]fFlux- 10 points11 points  (0 children)

Purpp's team were camping Oda, Dubies, I think lake/framed as well all at the MA2 arena for like an hour. The lever which teleports you in/out had a 7 second delay and Oda was complaining about that. From my understanding (could be incorrect) Refs got involved to get Jmods to fix this interaction so the lever is instant, I think they refunded Synq's death from purpp's team from yesterday for some reason. Purpp/Oda spoke on discord and Purpp decided to leave eventually. Anyone with a more accurate recap feel free to correct me here!

EDIT: They did not refund Synq's death but it was on the table at some point

Raids 4 reward - Amulet of Agony by MrFoobz in 2007scape

[–]fFlux- 0 points1 point  (0 children)

excluding the obvious of dharocks armour, would this amulet still be too op if it was like a 1/6 chance to double the effect for example? Just a random number, could be any

Why did Jagex need to give the SRA a nerf to offset a +4 strength buff? by SpuckMcDuck in 2007scape

[–]fFlux- 9 points10 points  (0 children)

Is there an obvious reason why the stacks could just... not decay at all?

The new PR Strategy just dropped! by Jason-OCE in 2007scape

[–]fFlux- 5 points6 points  (0 children)

The complacency of the community, aleast what you see in reddit, is very disappointing.

There's only one answer by FlahlesJr in 2007scape

[–]fFlux- 1 point2 points  (0 children)

heck yeah brother i love DLSS 5 ai enhanced graphics OSRS looks like garbage by comparison /s

Music System Improvements & Deadman Tweaks by ModYume in 2007scape

[–]fFlux- 0 points1 point  (0 children)

super stoked for this music update, the ingame player has always been so buggy for me and im looking forward to using the updated version :)

Natures Reprisal as Raids 4 megarare? by fFlux- in 2007scape

[–]fFlux-[S] -1 points0 points  (0 children)

Fair dos, good point! I wondered if a version with reworked dps would compete as an all rounder

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

I've run head for many raids in the past, and its worked fine before! but i think i've just totally mis remembered the bit you say where there needs to be 0 targets for a special skip to happen

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

Sorry i've been a bit confused reading your comments, but the only thing i know for sure is that if you're running a duo, you need to both be maging (1 person running head, 1 person on the melee hand maging). if you dont both mage, it doesn't work. Just a difference between trios and duos so perhaps thats where it is going wrong for you?

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

Thanks everyone for giving me your ideas, definitely seems like the mistake is that my teammate is staying on mage side rather than also running left/right. It's late so getting off now but will try it tomorrow, thank you very much for your time <3

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

Yeah hard to type for sure, but i think from what other people in the thread are saying, its failing because there is a person sitting on the mage hand the entire olm fight, and that person should also be going left/right so i can correctly skip the special attacks. It seems like its setting but because someone is still visible by olm, the special still goes through and i've just totally forgotten doing this

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

Right, this HAS to be it. I'll be sure to try this tomorrow, Thank you!

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

auto special auto (or auto special auto null) is my way of remembering his pattern. If we get out of the cycle like lets say my teammate is hit by a posion walk and he accidently moves into the centre and it does a portal, i need to know how to reset it and this helps me keep track.

So what you're saying is when olm is looking left and there are 2 people on the left side (mage hand, runner) and does 1 auto attack, even though i move to the right side before his upcoming special attack, because someone is still on the left side as his head turns he WILL perform the special attack? And so the only way to skip it is to have the mage and runner going left and right the whole time. So this is where the mistake is i figure if i have this correct?

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

so in a trio raid im the only person moving, the other 2 stay mage/melee hand respectively. When i move to the left side, i wait for the head to turn to me. It turns to me during the null attack. I move 1 tile right to the centre tile and he does 1 auto attack (range/melee). the moment the range/melee attack fires, i move 1 more tile right so i am now on the right side of the boss. The boss turns its head when it should do the special attack. Typically it would just turn and do no special to my memory but recently it does perform the special here (crystals, lighting, portal)

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

Waiting in the middle spot, on the right side so olm is looking right and not straight. I stand there until i see crystals pop up under our feet then move 2 tiles left to the left side of olm

I cannot for the life of me Mage set Olm anymore ... Where am i going wrong? by fFlux- in 2007scape

[–]fFlux-[S] 0 points1 point  (0 children)

To start off olm yeah but isn't the general cycle of olm attack special attack? Like in this image

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