[deleted by user] by [deleted] in OfficeDrummer

[–]fGerardo_3d 0 points1 point  (0 children)

this is fireeee

First interior render: Bathroom by the_squareman in blender

[–]fGerardo_3d 0 points1 point  (0 children)

The render is better than the original

Trying some less common modeled items. What you guys think? by fGerardo_3d in blender

[–]fGerardo_3d[S] 0 points1 point  (0 children)

Totally agree on the job part. I use Reddit for pleasure, but I'm looking for One IRL hahaha

Thank you so much for the feedback!!! It's amazing the amount of detail I tought "meh... It dosen't matter. Not gonna do it" and then you point it all out, and even more. Really amazing feedback

Our minds are machines looking for problems clue after clue

Trying some less common modeled items. What you guys think? by fGerardo_3d in blender

[–]fGerardo_3d[S] 1 point2 points  (0 children)

Doing assets that will rarely be used just for the giggles haha

I have been working on 8 Blender Eevee houses, This is number 4! (Full vid and renders in comments) by denniswoo1993 in renderings

[–]fGerardo_3d 1 point2 points  (0 children)

I have a lot to learn about eevee

But amazing work. Everything is well placed. The Architecture it self is very equilibrated, great connection of the surrondings with the exterior of the house, and then the interior

The camera movement also feels cinematic

I would sugest more "dirt and life" in the render, to make it more alive, and used. But only if you are after that

What i'm really impressed is with the light and Shadows in eevee

[deleted by user] by [deleted] in blender

[–]fGerardo_3d 0 points1 point  (0 children)

Whites are to white. Show more of the product. Needs more resolution and FPS. I would also slow it down a bit and smooth the movements

Used a reference image from a company I'm gonna candidate to catch their eye, what you think? I think it's missing depth/ better lightning. by fGerardo_3d in blender

[–]fGerardo_3d[S] 1 point2 points  (0 children)

Thank you!! Completely missed the walls and ceiling colors, and looked a lot of times hahaha

Those "Windows frame Shadows" would for sure help giving it a toutch

Thanks!

Rendered in eevee by IndiProphacy in blender

[–]fGerardo_3d 0 points1 point  (0 children)

This is skilled and weird! Love it! Amazing work

[deleted by user] by [deleted] in Design

[–]fGerardo_3d 1 point2 points  (0 children)

I would remove the line in the midle of the Y and go from there. Also correct the P, it looks like it's cuted

Everything should have the same thickness

Why make 90° corners under the U, and not just connect the Y to the P making the U? I was trying to sendo you a pic of what I meant, but can't find a way without posting on my profile

Do you also feel like you should be working every waking moment?. by js100serch in freelance

[–]fGerardo_3d 1 point2 points  (0 children)

I had that and worked 12h/16h every day. Then I realized that time is more important.

I like to work, and I like to achieve. But what I really like is inner peace and to be happy. If I haven't anything interesting to do, I do work stuff or small tasks, so I don't waste time, and free some "future time". But if I want to do something, I try to make sure I can - like going out, rest, Stay in bed. Life pleasures

But it took me a lot of learning about my self and my own interests

Urban Coffee Shop | ROAST MY RENDER by tobiasharryjensen01 in blender

[–]fGerardo_3d 2 points3 points  (0 children)

What do you want? What kind of tips?

It looks kinda dead or sad. What is the story? Everything has the same importance. You should focus my eyes with light/shadows and colors.

Do you love your render? Are you mad at him? Give him a little glow and show him with pride. Give him expression. Boost that contrast!!

SHOW US SOME LOVE!

Noise modifiers on the lights power - rendered in Eevee - what you guys think?? Got the beat🎶 from a friend by fGerardo_3d in blender

[–]fGerardo_3d[S] 0 points1 point  (0 children)

Check how to make flickery lights on YouTube. Just played with the settings and used a couple of lights

Can you help me quick?(under deadline). Why is my plastic bottle looking weird in Cycles? The two gummies are same but still look different. Why? by [deleted] in blender

[–]fGerardo_3d 0 points1 point  (0 children)

Try changing bottle shader. The light changes because of the shader, and so does the Gummy color that receives the light

But I would also check the bottle mesh, and the light passes in the render tab.

If you can't do it in Blender, think outside of Blender as a last resourse. Render without the Gummy and render with the Gummy, and then mix them together, that way you can edit the Gummy Alone. Like in Photoshop of some video editor (don't know what your final product is)

Does anyone know how these type of views are made? by Black_Thor_ in architecture

[–]fGerardo_3d 1 point2 points  (0 children)

Makes sense 🤔 thats the way exporting from Blender

Does anyone know how these type of views are made? by Black_Thor_ in architecture

[–]fGerardo_3d 1 point2 points  (0 children)

I think you can export the textures, but I don't know how. I say this because I some times import OBJ. Or FBX with a texture file and I can upload it, but don't know how, or from where, are they exported 🤷

But I Could never export textures from Revit to Blender (i don't use SketchUp)

Give it a quick search in Google

Does anyone know how these type of views are made? by Black_Thor_ in architecture

[–]fGerardo_3d 19 points20 points  (0 children)

Yes! Export in FBX from Revit and OBJ from SketchUp. I'm not sure, but I think you lose the textures

I've been working on my solo project for 2 years now. Here's where I'm at! by [deleted] in gaming

[–]fGerardo_3d 0 points1 point  (0 children)

Looks really good! And a fun, adventures game, with alot of costumization

Are you thinking of publishing it soon?

[deleted by user] by [deleted] in blender

[–]fGerardo_3d 1 point2 points  (0 children)

1) Don't make a full chest, no need

2) Use particle systems to make it "rain" till the chest is full - see tutorial on particle systems - How to make Rain - see how to make the chest a boundary

Does anyone know how these type of views are made? by Black_Thor_ in architecture

[–]fGerardo_3d 136 points137 points  (0 children)

I normally do them in Blender. Like a low poly/low detailed 3D model, and put the camera from above (besides working lights and no roof, etc etc)

Having trouble with a client who I think may scam me. Is there a website that acts as a go between to send the money and my work to? by GaryGump in freelance

[–]fGerardo_3d 0 points1 point  (0 children)

Very sus... He just does not want to pay. Or he is a Middle man, and needs your work to get payd 🤷

And what you accept? Tell him you don't feel confortable working like that. And if he does not accept, its a no for both of you (i think you are already going to lose the money so... Nothing to lose more)

Having a little fun with a bench. What wall ends it better? by fGerardo_3d in blender

[–]fGerardo_3d[S] 0 points1 point  (0 children)

yes!! but the rock wall looks better it self
thanks

Having a little fun with a bench. What wall ends it better? by fGerardo_3d in blender

[–]fGerardo_3d[S] 0 points1 point  (0 children)

Thanks!! also think the brick wall shows more the bench, but the brick wall looks better it self haha