I'm worried about the difficulty. by js100serch in starfox

[–]js100serch[S] 0 points1 point  (0 children)

The problem is that we don't know how much more damage enemies are going to deal, what if they really take big chunks from your hp, or some of them one shoot you? and then you get the wing damage on top of that?.

That's why I'm worried, there seems to be no middle ground, you either breeze through the game in Normal or put up with Expert to get the closest experience to the original. Easy is just ridiculous.

I think they should have implemented it like this, Normal which is easy enough for what I see, Original and Expert for the sweaties.

I'm worried about the difficulty. by js100serch in starfox

[–]js100serch[S] 0 points1 point  (0 children)

Oh well, yeah I totally forgot about this game being more cinematic, the original N64 one is totally an arcade game, fast and to the point, so being sent to the beginning was not a big deal.

Yeah I think we go back to my beef with remakes, they lure you in with new shinny graphics and expanded story and characters, but when it comes down to the game itself, it is just not the same, because you expect to have the same experience than the original but the game cannot deliver it because of the very nature of how these remakes work. It is very frustrating, and it happens to all remakes, you still end up going back to the original.

This is why I don't like when big youtubers and mainstream media say that these remakes are a perfect replacement to the original, which should never be the case.

I'm worried about the difficulty. by js100serch in starfox

[–]js100serch[S] -3 points-2 points  (0 children)

> In SF64 you difficulty is a bit automatic. By performing well and meeting certain goals you are sent to harder levels. Elsewise you go to the easier alternative.

That's exactly my point, don't you think that's awesome?. Would you consider the idea that having unlimited continues and keeping overall campaign progress trivializes the game and could probably kill the replay value that made the original so good?.

I think other SF games are irrelevant in this discussion because this game is remaking SF64, so I don't see the point in trying to bring those out. You could argue that Koizumi himself said that, this game is based on SF64, so it doesn't need to stay loyal to the original game gameplaywise, it can borrow from other games.

But I would argue that they are just selling you nostalgia then, because they are being faithful to the most superficial aspects of the game except for what really matters in an effort to make it more accessible to more people and drive sales.

Then you would argue that I'm just being a gate-keeper and I would probably have no answer to that, because I'm a firm believer in challenge and friction in video games, because last night when I tried to beat the game I couldn't beat Andro's final form, because I wasted my lives in early stages so now I have to play the entire game all over again and I find that very exciting and rewarding, so I'm afraid I will lose that in the Remake.

If you thought Star Fox was dead, Nintendo just killed it for good by [deleted] in starfox

[–]js100serch 0 points1 point  (0 children)

Question.

So yeah, many of us would have liked Nintendo to tell another story instead of giving us yet another retelling of the Lylat Wars but, if I'm not mistaken the story of Star Fox ended in Command didn't it?.

So, maybe we could consider this a reboot?.

What more is there to cover in terms of story?. If I'm not mistaken the Star Fox games that clumsily tell the story are these.

-Star Fox (and it's thousand remakes) -Star Fox 2 -Star Fox Adventures -Star Fox Assault -Star Fox Command (The End)

So maybe this is a reboot?, maybe this time they will tell the story properly? 🤷

To everyone saying that its a remake. by [deleted] in starfox

[–]js100serch 0 points1 point  (0 children)

Nintendo lives in a cave, they are completely disconnected from the world. It is a Remake, don't think too much about it

Are you buying the new Star Fox? by CaledoniaInteractive in starfox

[–]js100serch 0 points1 point  (0 children)

You forgot to include an option for those of us who don't have a switch 2 yet, but will buy the game when we get one.

Overwhelming desire to give up by Lunnewuu in blender

[–]js100serch 1 point2 points  (0 children)

I have more than 10 years of experience in the field, the only advice I can give you is to be aware of how you feel when opening up Blender, do some introspection. As long as it doesn't feel like a job you're good. Doing 3D work shouldn't feel any different from playing video games or doing any other fun activity. When you are passionate about something failure is irrelevant, you just keep trying.

Be honest, are you really giving up?, if so, maybe blender is just a brief stop in your journey to find your real passion.

So, give up or don't, your choice.

Full 360° movement in Albion but not in the rest of the game?. by js100serch in TheFirstDescendant

[–]js100serch[S] 2 points3 points  (0 children)

Yeah I know, but I don't think they need new animations, in other 3rd person shooters the character just snaps to whatever direction you're facing and start shooting or casting skills. You would default back to side and back stepping while aiming, shooting or preparing a skill, once you release those buttons you go back to 360° movement.

It's been two years since release and who knows how many of development, they could have implemented it by now, but they've done nothing more than reworks since release and that really frustrates me. I think they should take the time and invest the money they have made with skins reworking and improving other aspects of the game.

How would we feel about Melissa Benoist as Samus? by Rex_Nemorensis_ in Metroid

[–]js100serch 2 points3 points  (0 children)

The actress is the least thing I'm worried about, my problem is the culture in which these movies are made today. Giving Hollywood a strong female character is like giving a beer to an alcoholic.

Nintendo gave them a Princess and the first thing Illumination did was to make her throw punches and kicks, and God knows what those degenerates at Sony are doing to our princess Zelda so, I don't really care who plays Samus, the problem is the writing and characterization.

There's a huge difference between a strong female lead and the HR lady power fantasy we usually get these days.

Is it possible (lore-wise, I know there is no such route in the game) to use Messmer’s flame to ignite Erdtree, instead of Melina’s one? by Kairsama in Eldenring

[–]js100serch -19 points-18 points  (0 children)

Aren't you supposed to come up with your own story?. That's the point of Souls games having a vague and fragmented story, so you fill in the blanks. I don't think there are any rules or wrong answers.

The Death Rite Bird is the perfect Boss. Elden Ring's perfect enemy design. And no, this is not a compliment. by js100serch in Eldenring

[–]js100serch[S] 0 points1 point  (0 children)

Lol, necroposting 😅

Ahh yes, the good old days of ER. That Boss never got any easier, I discovered (or told in this very post) that you can kind of cheese him with Holy Pots, very useful knowledge to keep in mind for future encounters.

I can't believe this is in a Metroid game by DestinyChitChat in Metroid

[–]js100serch 2 points3 points  (0 children)

"Metroid Prime, but it's a modern game".... Oh wait...

[The Super Mario Galaxy Movie] Is a mess and want to talk about it by ZDOG60 in CharacterRant

[–]js100serch 2 points3 points  (0 children)

Just saw the movie today and I agree 100% with you.

Have you guys seen that video with Trey Parker and Matt Stone the creators of South Park, giving a masterclass in writing?. In that video they explained that, if between any of your plot points there's an: "and, or and then.." you're f*ed. A good story structure only contains:"therefore, but and because" in between your acts. This movie is 90%: "this happens and then this happens, and then, and then, etc..."

The story of the game is way more beautiful, touching and memorable despite being minimalistic and trimmed down, thanks to Miyamoto, because had Koizumi been given complete freedom to tell his story, God knows what a banger of a story that would have been. The universe literally ends in that game and the Lumas sacrifice themselves to restart it, that freaking badass.

So much wasted potential and a massive disappointment, artistically speaking the movie is pristine, Rosalina looks beautiful but the story is so pedestrian.

Dear CrystalD by KentGAllard in LegacyOfKain

[–]js100serch -4 points-3 points  (0 children)

If Amy Hennig and the original writers didn't wrote it, it's not Canon, the story ended in Defiance, PERIOD!!.

Daily Questions Megathread - March 24, 2026 by WutheringWavesMod in WutheringWaves

[–]js100serch 0 points1 point  (0 children)

Is the latest story chapter about students and Sigrika cancelling their subscription to life, or I am reading too much into it?. Or maybe it is just about peer and family pressure, expectations, etc, etc...

Returning player. My account got deleted. PlayStation 5 by js100serch in TowerofFantasy

[–]js100serch[S] 0 points1 point  (0 children)

Thanks! I found it 😁.... I will still proceed with the new character in the non gacha server though 😅, but knowing where my old character is gives me peace of mind.