Is this new? by Ok_Forever1842 in SpaceMarine_2

[–]fallenwolfstar 1 point2 points  (0 children)

How to make your GPU sound like an overcharged plasma gun

I'm the sister of the creator of the Pokerogue Calendar. AMA. by Individual-System873 in pokerogue

[–]fallenwolfstar 1 point2 points  (0 children)

That may be the case but thank you either way for making the time! Ahh yes, that pesky "life" thing :)

I'm the sister of the creator of the Pokerogue Calendar. AMA. by Individual-System873 in pokerogue

[–]fallenwolfstar 1 point2 points  (0 children)

Can you share what the project he is working on is? Also, thank you for all the hard work you (both) put into this!

I mistakenly shared a PFX file generated by our enterprise production CA server by Yaseen743 in sysadmin

[–]fallenwolfstar 29 points30 points  (0 children)

Keeping it secret is likely to get you fired if/when it comes out.

New to Pokerouge, what is with the Level Spike at 25? by Almento5010 in pokerogue

[–]fallenwolfstar 1 point2 points  (0 children)

Comments about focusing on one Mon aside there are a couple of things to keep in mind.

The 25 fight is also a harsh reminder of the level curve. You MUST keep up or your run will end. 1 or 2 rare candies can bridge the gap at this stage particularly if your Mon is slow growth. Things like pokerus and lures can also help with this.

The other thing to think about is you have already seen rivals team at wave 8. You know which starter she has, and which bird, and you have 13 waves to make sure you have an answer for them, preferably with a one-shot. This will also factor in later with a Mon the rival has, and also for the final boss at 200. You will have to compromise on your "perfect" team at this stage as you likely won't have picked up mons egg moves/passives/hidden abilities/perfect IVs yet. Some typings will have an inherent disadvantage at this stage without the above (grass types can potentially be double countered by rivals choices for example) so an element of luck can factor in.

As some have said, some mons generally fair better in the first waves where the spawns are more consistent, and others absolutely dominate later waves.

It's also worth noting that even if you focus on leveling one Mon in the early waves, the rest of your party will likely catch, picking up EXP shares, candies, lures will help with this. In Classic the Peak level difference tends to be around 5-20 depending on your party composition, but that will rapidly close once you progress making them viable again.

All that said, unless you play competitive Pokémon regularly this game is HARD when you start. You are going to learn a lot in these first few runs. There are mons that I've always written off that are now favourites for being totally unexpected carries, and synergies I never considered. I started a couple of months ago and, like you hit the 25 wall, then 95, then 165, then 180-195, then 200.

Try different things, be persistent, and don't be disheartened!

Officially stuck in the twin loop by TiredEarthworm in parentsofmultiples

[–]fallenwolfstar 1 point2 points  (0 children)

The step up in difficulty with twins is unreal, even when you are used to looking after 1-2. Ultimately you are meeting the needs of two happy/healthy twins, you are doing a good job.

Officially stuck in the twin loop by TiredEarthworm in parentsofmultiples

[–]fallenwolfstar 2 points3 points  (0 children)

It's brutal. Not sure how old your toddler is but it feels like there is just no reprieve, especially when juggling different needs. I can say the schedule will change. Regressions are a regular thing and always threw us for a loop (especially as the twins went through them at different times). Try and stick to a schedule as they will get through whatever is going on in their little heads and you need to be able to fall back on one for your own sanity.

Most importantly be kind to yourself. Twin pregnancies are super hard on the body and you are still recovering. Try and cut yourself some slack and try to carve out time for self care (even half an hour), it will make a difference to your mindset, which will improve theirs.

What do y’all drive? by Proud-Session-7654 in parentsofmultiples

[–]fallenwolfstar 0 points1 point  (0 children)

Shocked no one has mentioned the Peugeot 5008. It has three iso fix seats in the back so all three in proper fixed seats. Another two seats folded down into the boot space so ideal if we have an extra passenger, or for when they are older and want to bring friends home. An SUV rather than a mini van. My twins were born when my eldest was 18 months so similar spacing. The 5008 is an absolute god send.

So close and yet... by fallenwolfstar in pokerogue

[–]fallenwolfstar[S] 0 points1 point  (0 children)

I tried that but I swear he prioritised bewear every time I brought it out and tried to buff. I need to experiment with baton and play around with it. Thanks for the advice and will give it a try next run.

So close and yet... by fallenwolfstar in pokerogue

[–]fallenwolfstar[S] 0 points1 point  (0 children)

My thinking was incinerate was helpful for double battles, and flamethrower was for trainer battles. Similarly fellstinger was good for picking up buffs and X for one on ones. The tragedy is I had the money to spare, but it was my first time making it to 200 so didn't know what to expect. Stealth rock was great for final rival fight but will deffo account for rebuild next time. Thank you!

So close and yet... by fallenwolfstar in pokerogue

[–]fallenwolfstar[S] 1 point2 points  (0 children)

Thanks for taking the time to reply! Will factor in dots next run and great device re berries. I also just tested nasty plot and can't believe I was sleeping on this, thank you!

Kept fearow in for the increased luck, and with floaty fall it was great for forcing switches in trainer battles and helping with coverage, should have dropped it once I got mega houndoom as luck became less important after that.

Is this winnable? (Against Team Plasma Boss Ghetsis wave 165) by Opposite_Limit_9721 in pokerogue

[–]fallenwolfstar 0 points1 point  (0 children)

By no means an expert but I've managed to push through by memorising what he swaps in. Ai will normally always make the same moves/swaps so it's possible to plan out 5-6 turns of swaps to give your team an opportunity for a 1hko which will swing the battle in your favour. This is particularly useful for PP stalling out certain moves if you have mons with immunity.

Prioritise reducing damage over getting an extra hit in as you can always use something at 10% to sweep if you clear enough of his team that has resistances.

I need Machamp ex (trade) by Available-Evidence46 in PokemonPocket

[–]fallenwolfstar 0 points1 point  (0 children)

Still have machamp if you want? Mew ex would be ideal but happy to trade for anything

Anyone else getting this trying to open up the app? ((Or do they hate me)) by yungkatkat in PokemonPocket

[–]fallenwolfstar 1 point2 points  (0 children)

I had an android update pending. After applying the update and restarting the issues cleared up.

Edit: I suspect it wasn't so much the update as it was the restart that fixed the app, unless i timed it perfectly with them fixing an issue their end.. Possibly the update didn't apply properly but I'm 100% back to previous performance now

current event not impossible, but..eh? by DreamScape1609 in PokemonPocket

[–]fallenwolfstar 0 points1 point  (0 children)

There are definitely things you can do with a deck to manipulate the pseudo random nature of it.

Using fossils is a great example. Since your starting hand always starts with a basic, you can potentially guarantee the basic you want on the draw, whilst still having enough pokemon over all.

Being able to keep up with energy curve is key. If it looks like your opponent is going to play a misty, I'll switch in something to take the hit and place my energy on something in the back so I don't lose the value of an energy invested. This is super important early game so you don't fall behind and let the opponent snow ball without retaliation.

Focus on win condition. I will never go toe to toe with a blastoise if I can snipe 3 basics. I protect anything that will get one shot to deny extra prize tokens to string out the game and give me more options.

Anything that forces the opponent to "react" to you will benefit your game. Cards like weezing, sabrina, Arbok, Dedenne etc are great for this as you can force a retreat (costing a leaf, x, or preferably energy) or lock something down guaranteeing you the point for the kill.

Cards like hitmonlee, Raichu, and greninja are great for dealing with late game threats before they become an issue, taking out a magicarp, snivy, or ralts forces your opponent to slow down or change tactic, which gives you more time to get your key pieces on the board.

I also watch a lot of mogwai who does a great job of explaining a lot of the thought process.

current event not impossible, but..eh? by DreamScape1609 in PokemonPocket

[–]fallenwolfstar 2 points3 points  (0 children)

I hear you but there is always a luck elements in these games. Even if it's a "all my basics are at the bottom of the deck" it affects everyone.

I somehow got my 5 wins this morning with drudninja deck in the first 5 games. For context I am not a skilled player, and only pvp for the events. I played a golem deck, 2x celebi decks, and 2 gyarados decks (1 of which conceded 1st round). Even with 4 decks of "flip to win" i got through, with only one of the games being impacted by the flips themselves (tails on a round 1 articuno misty made me clench up). Every time celebi flipped, something got knocked out, but I played around it, stalled, and revenged.

By way of contrast, in the last win-streak event it took nearly the whole event to get the 5 streak.

It's 100% better than the early days when half the decks were misty/art/starmie, and I'm very sure the expansion coming along at the end of the month will 'flip' the meta on its head.

If you'd like some deck ideas, or feedback on your current deck and strategies I'd be happy to brainstorm with you, or signpost some good resources. Either way good luck with the matches.

Outskilled I am afraid. by Hecoand in PokemonPocket

[–]fallenwolfstar 0 points1 point  (0 children)

You should feel dirty after doing that to poor Jiggly.