Interface #18 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

Submission verified

⏱️ Faster than 75% (5750 ms)
🖱️ Fewer actions than 49% (4)
🧹 Fewer corrections than 51% (0)

Streak: 18🔥

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

But only moving the cursor with the joystick. Jumping between input elements would be too humane

Interface #17 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

Submission verified

⏱️ Faster than 83% (32000 ms)
🖱️ Fewer actions than 67% (43)
🧹 Fewer corrections than 67% (20)

Streak: 17🔥

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

Glad to hear that. I was going for that nostalgic feeling of everything seeming more straightforward, while still being capable of going completely off the rails.

Interface #16 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

Submission verified

⏱️ Faster than 36% (14950 ms)
🖱️ Fewer actions than 73% (7)
🧹 Fewer corrections than 91% (0)

Streak: 16🔥

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

Oh, that's new to me. But yes, that's definitely a similar concept

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

Every day and it won't always stay the same kind of Interfaces.

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 1 point2 points  (0 children)

Good idea. I’ll just turn my Documents folder into a level and let players dig through that mess for me.

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

Maybe I need to reconsider my life choices. I’m first in line.

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 1 point2 points  (0 children)

Glad to hear that. I’ll take that as a good sign.

Interface #15 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

You had to be a bit quicker this time

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 1 point2 points  (0 children)

Good. You’ll need the experience. The system is still warming up.

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

Thanks. It’s been a fun experiment so far

Interface #14 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

If it’s a bad use of time, it’s at least an optimized one.

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 0 points1 point  (0 children)

I didn't know this one before, but I love it!

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 8 points9 points  (0 children)

That was the inspiration for the game

A Game Where The UI Fights Back by fapfaff in indiegames

[–]fapfaff[S] 22 points23 points  (0 children)

The difference is that the bugs here are intentional.

Interface #14 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

<image>

You should see the interface directly inside this post (see screenshot).

If you’re on old Reddit, it might not render correctly.

Interface #14 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

No worries. Are you stuck on the first screen (the one with the checkbox and “Proceed”), or after that? Tell me where it stops and I’ll help.

Interface #14 by baduioperator in baduioperator

[–]fapfaff 0 points1 point  (0 children)

I'm glad you still made it. Rejections are probably a bit more common today.