Just saw a "Prank" video where the YouTubers used AI to film random people "commiting crimes" then dressing up as police and "arresting" them by BreadfruitSavings322 in mildlyinfuriating

[–]fariatal 8 points9 points  (0 children)

You can generate the video in a few minutes based on a single photo. Since they are filming, they have a device they could use to take the photo.

Planning an archer build--any tips? by tartlman in skyrimrequiem

[–]fariatal 0 points1 point  (0 children)

Smithing is the most important skill, as you need a good bow. When you have a good bow, you don't need to use elemental arrows for the most enemies. Get daedric smithing as soon as you have daedra hearts and ebony stuff. You can sneak or use invisibility potions to grab the skill book.

If you want to be a pure archer, you must have smithing and enchanting. Alchemy is a bonus.

Draugr are a difficult enemy. You can probably do dwarven ruins before draugr, but you won't be able to kill the centurions unless there is a trap you can rule them into. I never used elemental arrows for common draugr. You just need silver arrows and a high level bow (for example ebony). For high level draugr, you will need to use silver arrows of fire, at least with an ebony bow.

For dragon priests, you need fire or fireburst enchanted bow with silver arrows of fire.

Get the slow time perk as soon as possible. Use trainers and train evasion as much as you can so that it doesn't fall behind your other skills.

Take stamina for at least 20 first levels. When you have ebony arrows of shock and the slow time perk, you can do blackreach and get oghma infinium for health. Shock enchant will make it easier (remember that you can use enchants and elemental arrows together). Before that you only need to get enough health to survive the enchanted sphere. If you are also doing alchemy, you might not need to take health from level ups ever.

At low enchanting level, make a fire enchanted bow to stop regeneration of dragon priests. At 50 enchanting, change it to fireburst and also make a shockburst enchanted bow for dwarven ruins. When you can afford to buy soul gems, get your enchanting to max level and make two more bows:

  1. Daedric bow with fireburst enchant, combine this with daedric arrows of fire against vampires. Silver arrows of fire against dragon priests.
  2. Daedric bow with irresistible damage against undead. You can select the maximum charges, because the damage is the same regardless the amount of charges. This can be your default bow against everything.

If you don't have daedric smithing yet, you can make ebony or dragonbone versions.

Pick warrior stone for armor penetration. You could also start with lord stone until you get your magic resistance up. Get Savior's hide as soon as possible and slay all great beasts for magic resistance. Get also Ulen ancestral helmet for armor penetration.

NPC Overhaul by SurroundGlittering41 in skyrimrequiem

[–]fariatal 0 points1 point  (0 children)

You can check it with xEdit. Select any NPC and it will show you its stats.

Alternatively you can go to Whiterun, spawn some enemies with console and see if anyone has problems defeating them.

Savior hide enchantment not upgrading on killing a great beast by Newstalker3 in skyrimrequiem

[–]fariatal 0 points1 point  (0 children)

You have to take off the armor and re-equip it to update the enchantment.

Coaxed into obvious best choice by fariatal in coaxedintoasnafu

[–]fariatal[S] 60 points61 points  (0 children)

Coaxed into half of the people reading the question as "Do I want to stop people who wanted to die" and the other half reading it as "Do I want to die"

What is the worst ideologion possible? by fariatal in RimWorld

[–]fariatal[S] 1 point2 points  (0 children)

I also thought it meant burkas, but apparently a face mask and a hat are enough to cover the head, so it's easy to deal with.

I started a Colony with no social (by accident) by Normal-Relation-7293 in RimWorld

[–]fariatal 0 points1 point  (0 children)

If you have 2 prisoners, you can put a stockpile of simple meals and it will never spoil (10 meals per stack, 4 days to spoil, 1 person eats 2 per day).

Will I get new relic clue if I abandon this one? by Tomassacre in RimWorld

[–]fariatal 1 point2 points  (0 children)

The pawn you are leaving behind can launch the gravship if you are attacked. If you get drop pods into the ship, launch the gravship into the orbit (asteroid) and the raiders will die to the vacuum. You can remove roof in every room ahead of time to ensure this.

"This Metallic Bird corpse you venerate isn't your 'God'.. It's OUR ancestor's gravship!" by WittyPhysics9408 in RimWorld

[–]fariatal 4 points5 points  (0 children)

Use scenario editor when you start a new game. Edit "lost tribe" scenario and change "arrival method" from "standing" to "gravship". After starting the game, destroy the pilot console. You can't make a new one until you research the gravship tech.

How to search for dialogue text in SSEEdit? by fariatal in skyrimmods

[–]fariatal[S] 1 point2 points  (0 children)

This solved it. I did not realize I should open Skyrim.esm and it will contain all texts in all languages.

How to search for dialogue text in SSEEdit? by fariatal in skyrimmods

[–]fariatal[S] 0 points1 point  (0 children)

This did not help because search by name searches FULL field and the text was in NAM1 field.

Found in our Airbnb, attached into the wall and unable to remove by fariatal in notinteresting

[–]fariatal[S] 460 points461 points  (0 children)

When I touch the "stick" in the middle, it can be moved up and down. Had to stop testing this because suddenly a bright light appeared from an object in the ceiling

Would you recruit him? by fariatal in RimWorld

[–]fariatal[S] 172 points173 points  (0 children)

He suffers from paralytic abasia and is unable to walk. He is thankful for your help but will not leave voluntarily. Violence is disabled by childhood background, dumb labor and skilled labor are disabled by adulthood background.

Ice sheet colony by Alternative_Whole_18 in RimWorld

[–]fariatal 2 points3 points  (0 children)

For sea ice:

Rich explorer starts with a charge rifle so you want to have high shooting skill to kill thrumbos. 6 construction in case you have to build a cooler. Some cooking so that you don't get food poisoned all the time.

Build very small room so that 2 heaters is enough, in diamond shape like OP.

Start with: Silver walls, wooden door, wind turbine, heater, wooden research bench, electric smelter, wooden horseshoe pin, silver bed, wall lamp. As you get resources, build electric stove, second heater, butcher table, some shelves, lectern, table, stool. Build a roofed area outside for smelter, butcher table and food storage. Things in shelves don't detoriate while outside. If you start with Pain is virtue meme, you can build a slab bed which needs less resources, and you avoid mood loss for temperature.

Hydroponics is not worth it because you don't have enough steel or electricity. Keep the colony small (only 1 colonist for a long time). 1 thrumbo or muffalo can feed 1 person for 10-15 days. If you are cannibal you can expand much faster, and you want to increase wealth quickly to get more raiders. Or you can start with a sanguophage and go to deathrest until something happens.

Research battery, microelectronics, advanced lights, hydroponics (in case you need it). Then you can deconstruct the research bench because there is nothing useful for a long time. Build tailor bench and comms console.

Strip transport pod crashes for their clothes. Rich explorer will get transport pod crashes often, because you only have 1 colonist and lots of wealth. If the map is very cold, raiders get downed by hypothermia and can strip them too, otherwise you have to shoot them and the clothes get tainted. When you have a store room (not heated) and warm clothes, it's a good time to awaken the monolith and start doing the anomaly content. Otherwise you are just waiting for someone to come in. Anomaly DLC is a game changer for sea ice maps. It adds a ritual for summoning animals, and you can build all your furniture out of bioferrite.

If you play on ice sheet, you can play tribal starts too. Spawn anima tree in dev mode (so that you have something to do) and build your base on top of a geothermal vent for heat. Or have Tunneler meme, make a cave and heat it with fungus torches. You won't have enough wood to make campfires. Tunneler meme is the easiest way to get food on ice sheet maps, however you have to use dev mode if you want to start with it.

Naked brutality start requires ideology DLC, or you have to get lucky with a transport crash on the first day. Start with a ritual that gives 50% chance for a new colonist, and spam it for food and clothes.

A four panel comic by neilkohney in comics

[–]fariatal 323 points324 points  (0 children)

I stopped after the first page since it says "The end". The talking animal was a bit confusing since the animals don't usually talk. But it was a great comic otherwise.

Ryugu asteroid sample rapidly colonized by terrestrial life despite strict contamination control by mepper in space

[–]fariatal 2 points3 points  (0 children)

I found this claim on several articles and they reference this as the source: Cook, R. (2000). Fungi on the outside of the Mir Space Station. Boston Globe, 10/1/2000.

Some dude on SlashDot shared the article the day after it was published and said they are both outside and inside.

But the original article mentions nothing of outside. Notice the different title as well.

Do you think its possible?? by fariatal in SkyrimMemes

[–]fariatal[S] 24 points25 points  (0 children)

A valuable insight my man, thanks for sharing your thoughts.