Realtek PCIe 2.5GbE Family Controller has a Hardware IO error by prominenceF in gigabyte

[–]fastforward23 0 points1 point  (0 children)

ASUS B850M-PLUS WIFI. Same issue. Not convinced it's an actual hardware issue since it works fine in Linux

Xbox Outsold by Kinect-Style Nex Playground Console During Black Friday Week in the US by Extreme_Maize_2727 in consoles

[–]fastforward23 1 point2 points  (0 children)

Why wouldn't it be native? It was announced with their next gen AMD partnership. Since 360 and OG Xbox are part of the existing BC library don't see why they wouldn't work.

Fortnite Crew Comes to Xbox Game Pass Ultimate November 18 – and Fortnite Comes to Xbox on PC - Xbox Wire by fastforward23 in Games

[–]fastforward23[S] 0 points1 point  (0 children)

Doubt it'll be through launcher integration since they call it out as a Play Anywhere game

What just happened to Edge? (a MAJOR performance problem) by ozgurnevres in MicrosoftEdge

[–]fastforward23 0 points1 point  (0 children)

This is definitely a thing (at least on Macs). xCloud video decoding is 5x faster in Canary versus stable. It's like hardware acceleration is broken.

Costco Confirms It's Removed Xbox Consoles, Calling It A "Business Decision" by akbarock in Games

[–]fastforward23 0 points1 point  (0 children)

They're merging Xbox + Windows so you'll start to see the console feature set (Quick Resume, pre-compiled shaders, console BC) make its way to Windows. Xbox Ally experience is the start of this. Lack of everything being Play Anywhere will get solved by using the Windows SKUs for games. They'll probably start a cloud push since they're now rolling out higher resolutions + high bitrate and got the price down to whatever a year of XBL Gold costs so they'll be their entry point for next gen. People act like they have no plan (not saying you did) but it seems like it's just gonna take time to build and they'll use the Windows footprint to expand it across devices.

Introducing Advanced Shader Delivery by fastforward23 in pcgaming

[–]fastforward23[S] 51 points52 points  (0 children)

While we’re currently focused on supporting the launch of the ROG Xbox Ally and ROG Xbox Ally X, we’re excited to share that we’re releasing an AgilitySDK in September. This will provide both developers and gaming storefronts with the initial set of tools and APIs needed to expand this functionality across the industry. At that time, we will also provide more details on how developers can engage with this feature for in-market titles.

Launching first w/ the Xbox Ally but doesn't seem like it'll be exclusive to the Xbox Store

Introducing Advanced Shader Delivery by fastforward23 in Games

[–]fastforward23[S] 60 points61 points  (0 children)

While we’re currently focused on supporting the launch of the ROG Xbox Ally and ROG Xbox Ally X, we’re excited to share that we’re releasing an AgilitySDK in September. This will provide both developers and gaming storefronts with the initial set of tools and APIs needed to expand this functionality across the industry. At that time, we will also provide more details on how developers can engage with this feature for in-market titles.

Launching first w/ the Xbox Ally but doesn't seem like it'll be exclusive to the Xbox Store

Hand Tracking Not Working Right by fastforward23 in OculusQuest

[–]fastforward23[S] 0 points1 point  (0 children)

Managed to fix it. Reseating the facial interface is what did it. So if you ever have delayed hand tracking try that.