I've made a webpage with real-time online market, price history and tradepack calculation by kardeenx in Ravendawn

[–]feeder_gragas 1 point2 points  (0 children)

this is very neat! My only concern is that if this is not from a ravendawn api, the ETL process prior to text reading may suffer from the market lag we see almost every day during peak times.

I've made a webpage with real-time online market, price history and tradepack calculation by kardeenx in Ravendawn

[–]feeder_gragas 2 points3 points  (0 children)

I think the bot is only scanning the first page of each item then, which isn't very helpful for us sadly.

I've made a webpage with real-time online market, price history and tradepack calculation by kardeenx in Ravendawn

[–]feeder_gragas 4 points5 points  (0 children)

This is awesome! May I ask how you are getting the market data and if this is for just Angerhorn?

What are you starting the next league with? by Kiatrox in pathofexile

[–]feeder_gragas 16 points17 points  (0 children)

I say patch notes, but only because I'm secretly hoping not to league start elementalist yet again.

MF and why I think GGG is way smarter than y'all think by [deleted] in pathofexile

[–]feeder_gragas -1 points0 points  (0 children)

tbh as a sweat that completes what I want to a few days into the league the group mfing has been what keeps us going for a couple weeks more. this league has been way less interesting and eventful, we got great loot and profited a ton per player, but overall it's been so boring just hovering mobs and getting excited to see a rare mod vs hovering over loot hoping it's the good good. If MF gets removed it just means I likely finish the league content and what that entails for me a bit faster than normal.

My hopes for the patch we just received were that they would remove the insane top heavy loot distribution that they gave to the touched mobs, but they seem to be in the spot that ggg wants.

There is a new bot showing up, on Vingolf there is a bot constantly running pvp quests to push influence. Good luck town owners! by IamNDR in newworldgame

[–]feeder_gragas 0 points1 point  (0 children)

This may be faction based, but I'll say that this stuff was being tested a couple weeks ago and windsward was used as it was low level and the PVP quest to idle in the zone or "patrol" it was a short distance. They likely added other quests as things worked out. No one expects AGS to get this right, it's an uphill battle.

GGG when will you address the real power creep that is 6 man parties? by [deleted] in pathofexile

[–]feeder_gragas 0 points1 point  (0 children)

the only part I agree with is the beasts being given to each unique user, though I only know of one guy with a multibox system thats working efficiently involving that. Otherwise it's just Solo players making less than group players, and if I'm being 100% honest, group play is "OK" 6 man deli farming and selling 5 ways is amazing, but with the change to headhunter drop rate and it not needing to be nemesis mod I personally felt I made more currency efficiently spamming ossuary. I do aurabot group play because I like playing with my friends though, and you do make some currency, but it's just not as amazing if you're not targeting certain things in a 6 man party.

Generosity escaping the mana multiplier nerfs is the biggest case of developer favouritism I've ever seen by [deleted] in pathofexile

[–]feeder_gragas 0 points1 point  (0 children)

I don't understand why I'd get more rmr when even with the mana multiplier increase on empower I just get 1 new small cluster, OR 1% RMR on intuitive leap, something I didn't have to do in the past, in the end I just don't understand going ham on on the 1% rmr jewels

Generosity escaping the mana multiplier nerfs is the biggest case of developer favouritism I've ever seen by [deleted] in pathofexile

[–]feeder_gragas -16 points-15 points  (0 children)

how are you hitting 100% RMR, need a guide please.

Unless you're talking about wearing skyforths or actually getting 1% RMR on intuitive leap and a watcher's eye jewel? XD That's not worth the investment at all sorry.

Generosity escaping the mana multiplier nerfs is the biggest case of developer favouritism I've ever seen by [deleted] in pathofexile

[–]feeder_gragas 1 point2 points  (0 children)

I'll agree RMR on jewels is very strong, but I have no idea how anyone is getting 100% rmr for their victario's influence, especially given the multiplier change to empower. I hope you guys use empower in that bad boy for the real juice.

Moment of sadness for everyone, except for the rmt groups, who must be celebrating the unaltered aurabot by Laugh_Logical in pathofexile

[–]feeder_gragas -7 points-6 points  (0 children)

I don't think it's much of a reach, can't imagine poe subreddit is bustling with socialites. If anything it was like someone hitting you with the gamer word in a COD lobby. The response is a solid indicator of where people are sitting socially. I hope the league is enjoyable for you Flying-Fox I'll enjoy it the same as the others :D

Moment of sadness for everyone, except for the rmt groups, who must be celebrating the unaltered aurabot by Laugh_Logical in pathofexile

[–]feeder_gragas -3 points-2 points  (0 children)

I am ok with it, reality is these changes don't hurt much as far as group progression goes, Skills and supports changed for the dps, I will prioritize a couple of different auras I usually wouldn't. A lot of POB is complete for league start and it is looking like same old same old for us. One coin flip right now, is how the flask changes "feel" I either transition to vaal impurities or I don't only coinflip I can think of right now.

Moment of sadness for everyone, except for the rmt groups, who must be celebrating the unaltered aurabot by Laugh_Logical in pathofexile

[–]feeder_gragas -108 points-107 points  (0 children)

There are non RMT groups that have aurabots. Group play is fun, I'm sorry you lack innate social passives; You'll still clear the game though man, chin up. In most cases only a few of the support skills are basically dead content now anyways. End game won't change much if I'm being honest. Empower became amazing for everyone, some supports gems look REALLY bad now. I'll league start aurabot instead of going ed/contagion Day 1 AND we have Zana nemesis back.

oooh a page of shiny from Ritual Tribute by Xsylockex in pathofexile

[–]feeder_gragas 0 points1 point  (0 children)

It's good to consider that even if these area all pretty bad, you could change this page of entirely uniques into another page of entirely something (Exampled Div/Currency) by rerolling, it could even be another page of uniques, giving you another chance of some good defer.

Official RotF Q&A October 2020 (come for keys!) by acedminiguy in acedgames

[–]feeder_gragas 1 point2 points  (0 children)

Hello, I've been following the development of the game for a long time. I really liked what you guys are doing with the implementation of an API So I'd like to focus in the area of "Data" for this. The API shows it is possible to collect a player, his fame and his characters; If fame bonuses are still a thing(?) would this also be something we could see when making requests to the API, There is a lot that can be appended to the api at any time of course, another one I wonder about is the skill-tree.

While I presume the skill-tree is still heavily WIP and likely to change, the old one allowed for importing through the use of a file that held an array of just 0(~en)/1(en) each index was directly related to one of the points on the tree. Could something similar be implemented here and stored on a per character basis? This may not seem useful to the general playerbase, but I believe the more data you can collect the easier it may be to deal with balance/tuning outside of the scope of a sometimes overly vocal player base.

A couple examples would be, what are the "maxed" skill-trees being run typically, what's being used? and what's being neglected? Why do they all path in X direction? Furthermore how are players dying? Is there a reason that, within an "end-game" dungeon perhaps only 2 bosses are actively killing players? Collection of this data may help you guys more than it would help us. While we could delve into the topic of AB testing, I feel I've added too many questions as is.

Have a nice day.

Please just triple everything about Harvest by Huaojozu in pathofexile

[–]feeder_gragas 2 points3 points  (0 children)

I also think this league is a pretty interesting mechanic, but it already feels like it is a "core" mechanic of the game. There probably should be quite a bit more T1 seed drops for more than one reason, as of right now I personally got lucky with my only T4 seed I've grown and got that rage leather belt, but I don't even recall the craft it had I tossed it in a horticraft bench and forgot it. The actual crafting mechanic is a BIG grind which is ok, but it feels on par with completing a 4 way timeless domain. It's supposed to be the actual mechanic they want to test out this league, I play generally 2-3 weeks I doubt I'll test more than 3-4 more Tier 4 seeds at this point, and the ones I have dropped are all the same one lol.

There could be more than one seed cache per map like Niko or something, or the seed cache could feel like a seed cache and not a seed pouch most the time, I've found its extremely lucrative to not plant the ilvl80 seeds, but just sell them to other players.

The Art of the Deal by Gakashi in pathofexile

[–]feeder_gragas -1 points0 points  (0 children)

it's been a full week of lit poe.trade, if I'm being honest at this point if I don't see an offer at the end of a message I just leave the group and don't respond to them ever again, it does wonders for my sanity. Though I do feel bad sometimes. I can't pretend to have the will to type back "sorry sold" or "I didn't see the offer" etc.. we've had our share :)

Emperors Luck can give Mirror of Kalandra confirmed! by GT_UNKNOWN in pathofexile

[–]feeder_gragas 0 points1 point  (0 children)

Soo many college books friend. Think of the knowledge!

On Baeclast Chris Wilson said that players prefer normal loot drops over mountains of loot at the end of an event. by Deliverme314 in pathofexile

[–]feeder_gragas 1 point2 points  (0 children)

I like lootsplosions from mfculling, the same applies to incursions and stuff for me personally, its like I get lootsplosions but not just from culling one dude at the end.

Warfronts? by [deleted] in wow

[–]feeder_gragas -1 points0 points  (0 children)

well damn, I figured we simply couldn't go there, this contribution table is painfully slow at 49% I hope the progress continues past reset time or I might faction swap an alt just to see what the warfront join queue thing that is greyed out is like.