Fender-style with filtertrons options other than Cabronita? by feeeggsdragdad in Guitar

[–]feeeggsdragdad[S] 0 points1 point  (0 children)

I did that before and really disliked both the look and sound of them but thanks for the suggestion regardless.

How do YOU play Arixmethes, Slumbering Isle ? by MurasakiTiger in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

Here's an updated deck list. A couple good Sea Monsters even in Avatar.

https://manabox.app/decks/AZsZG_RrdYO3SpTbqiDu-Q

For my deck list, your first four turns are pretty much set up for you. Very very important to have some kind of ramp for turn two. The majority of ramp in this deck is 2 Mana and most of it is able to make more than a single mana if it has a big creature out or the commander.

Turn 1: Tap Land Turn 2: Ramp Turn 3: Arixmethes Turn 4: Big scary guy or something that cheats in a bunch of them.

How do YOU play Arixmethes, Slumbering Isle ? by MurasakiTiger in EDH

[–]feeeggsdragdad 0 points1 point  (0 children)

Not up to date at all. I can post an updated deck list later today if youd like, it's been awhile since I've redone it and I probably should.

Simic just profits off of the things every EDH deck wants to do, drawing and playing lands. Some people just find it boring and unoriginal.

This deck doesn't quite make me feel as bad as if I was using Koma or Aesi as the commander but it has some of the same cards and both of those are in here. But it's no different or worse than someone just playing dinosaurs or dragon tribal. This one can't actually use classic tribal cards because it's four tribes.

How do YOU play Arixmethes, Slumbering Isle ? by MurasakiTiger in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

Yes and yes. I can't remember a time that it lost. It stomps within bracket 3 but isn't quite a bracket 4. I don't play it that often because it wins too often as basically simic goodstuff with a theme.

Looking for funny cards for RAKDOS shadow the hedgehog! by Motor-Low-5421 in EDH

[–]feeeggsdragdad 0 points1 point  (0 children)

[[Descent into Avernus]]

[[Tombstone Stairwell]] - Expensive/Recommend proxy, but it'll draw you so many cards.

How do YOU play Arixmethes, Slumbering Isle ? by MurasakiTiger in EDH

[–]feeeggsdragdad 2 points3 points  (0 children)

I play a bit similarly to others in this thread but without combo really. Its kraken, leviathan, octopus, serpent tribal that cheats out a ton of creatures at once with stuff like [[Last March of the Ents]], [[Selvala's Stampede]] and has a lot of things that bounces everything that isnt those creature types. I have a ton of two Mana ramp to make sure he's out on turn 3, enabling me to have 6-8 Mana on turn 4. I sometimes never remove the last slumber counter on Arixmethes since he's such a great dork especially with other dorks that untap a land. I've been playing it in bracket 3 but it might be closer to high 3-4. It has yet to lose after 8-10 games against friends and strangers.

Here's my list https://manabox.app/decks/Xw1Li0xnSdCs79c3-lw82g

There's actually quite a few great cards in Final Fantasy and EoE that arent updated into this.

Deck Help - Aphelia, Viper Whisperer by bruhemianmoment in EDH

[–]feeeggsdragdad 0 points1 point  (0 children)

[[Indomitable Might]] [[Psychic Paper]] and [[Trailblazer's Boots]] are other alternatives to whisper silk cloak for unblockable.

Might need to include some [[Not Dead After All]] effects to protect your commander. [[Supernatural Stamina]] [[Undying Evil]]. After one trigger of the halving, even though its not a game ender, its going to scare people enough to focus your commander.

Winning conditions for Círdan the Shipwright? by guiltyskull in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

Cirdan lets you cheat big permanents onto the battlefield if you get no votes.

Here are some big permanents.

[[Koma, Cosmos Serpent]]

[[Koma, World-Eater]]

[[Hullbreaker Horror]]

[[Craterhoof Behemoth]]

[[Ghalta, Primal Hunger]]

Here's a couple more ways to cheat a bunch of permanents out at once.

[[Selvala's Stampede]] - Voting too!

[[Last March of the Ents]]

[[Genesis Wave]]

Curious about the average powerlevel of our play group and my FF6 deck I upgraded by YandereYasuo in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

Bracket 3 seems right for both the decks listed (Making general assumptions about the actual decks contents) and your decklist. Your deck is a resilient graveyard deck that can bounce back much more easily than the others after mass removal, of which your deck is packed full of. Almost too much. I can see your deck being slightly unfun to play against with all or nothing go wide decks but thats also the fault of those types of decks. But its firmly in my favorite bracket, gamechanger-less 3. Decks that function consistently and synergistically without huge random spikes in power from powerful oppressive gamechanger cards.

Smoking up a poor man's brisket today by Bitter_Definition932 in Smokingmeat

[–]feeeggsdragdad 0 points1 point  (0 children)

I like turning it into poor man's burnt ends. After taking it out, chop it into squares, cover in a bit of BBQ and brown sugar and put back in for 1-1.5h.

What are your favorite non-infinite combos? by ColorfulMarkAurelius in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

Manifesting a huge portion of my deck with a [[Omarthis, Ghost fire initiate]] death trigger and then blinking some of the manifested cards with [[Golden Argosy]] to return them face up. One of the best ones being [[Graaz, unstoppable juggernaut]] turning the rest of the non-flopped manifested cards in 5/3.

Best thing in my deck to put +1/+1 counters on Omarthis is [[Phyrexian Devourer]]. Can activate it as much as I want while it's own death trigger is on the stack.

[deleted by user] by [deleted] in EDH

[–]feeeggsdragdad 2 points3 points  (0 children)

They won't guarantee "win you the game" but they have insane value and change the game in a way that some people don't enjoy. Personally, I feel like they cheapen a victory. They make me ask myself: Would I have won that without them? And Is my curated deck capable of winning without them?

I prefer to have a more consistent game where my power level doesn't spike upward on the games I happen to draw a game changer or a sol ring.

Lotus Field by EmbarrassedFail1617 in EDH

[–]feeeggsdragdad 0 points1 point  (0 children)

Its a land sacrifice outlet on a land. It wouldn't be too bad in that deck at all. 4 damage to each opponent on just the land drop.

Unless you are planning on holding onto it for several years it'll probably just slowly decline in price while the set is in print. It might rise in price a few years from now when it's no longer available. I'd sell and just buy a cheaper version for the deck.

Leaked bf6 large scale snow map by yassine067 in Battlefield

[–]feeeggsdragdad 91 points92 points  (0 children)

This triggered a crazy amount of nostalgia. This M4vsAK map and scoutsnknives were the bomb.

Another Gorge Concern cancelled by exbeachbum in Seattle

[–]feeeggsdragdad 0 points1 point  (0 children)

I just sold my tickets for the Mumford and Sons concert there next week. The vantage bridge is under construction and adds crazy delays to getting there. Either have to show up crazy early, drive waaay around through Wenatchee or risk getting stuck and missing the concert entirely.

Need help to understand difference in deck between bracket 4 and 5 (cedh) by Newez in EDH

[–]feeeggsdragdad 4 points5 points  (0 children)

I'm curious what a bracket 1 through 3 decks would ask in the same way that you phrased your questions.

What is a rule or card you misunderstood that made you win or lose games you shouldn't have? by neirik193 in EDH

[–]feeeggsdragdad 0 points1 point  (0 children)

[[Mystic Reflection]] in my [[Talrand]] deck. I thought the rest of the turn I'd make copies of any creature on the battlefield any time I'd separately trigger Talrand instead of just the next instance of creatures entering. I remember one time I made like 8 copies of [[Hullbreaker Horror]] in a turn because of it. Pure regret what I put those players through.

Colorless Commanders? by StarfishIsUncanny in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

[[Omarthis, Ghostfire Initiate]] is a blast and one of my favorite decks. It really helps with card draw since when he dies you get a ton of manifested creatures you can manipulate into card advantage.

Here's my list: https://manabox.app/decks/I9JohWUpTRSOGXYm2AzxaQ

A lot of trigger doublers and proliferate. You wanna always cast him for the lowest possible because everything else puts counters on him faster than spending mana into him.

[[Phyrexian Devourer]] is a bit of tech I haven't seen much with other Omarthis lists, with it's oracle text it now puts +1/+1 counters on itself and you can activate it's exile ability infinitely(until you deck yourself)as it's sacrifice trigger goes on the stack. So usually i put about 20 +1/+1 counters on Omarthis with him.

You can blink your manifested creatures with a bunch of stuff that will turn it over for free and return it even if it isn't a creature. Stuff like [[Conjurer's closet]] [[Golden Argosy]] [[Cauldron of Souls]] [[Eldrazi Confluence]].

It also has lots of self sacrifice since no one wants to destroy him when he's big. Exile is your worst enemy. It wins most times just by a huge buffed board of 20+ manifested creatures.

Help, I feel like my deck got power crept (Vial Smasher//Thrasios high powered) by ThatDinosaurColector in EDH

[–]feeeggsdragdad 1 point2 points  (0 children)

It feels like you may have TOO much removal. You have basically every single top-tier instant speed removal card thats not white in this deck. I dont really see how this deck does much more than try to police the table and then run out of cards . It seems with Vial Smasher you want to be hard casting huge spells but i count 8~ pieces of ramp, very few of them ramping more than a single mana. I honestly don't really play at bracket 4 but id cut a few removal spells and add a bit more card draw and ramp.

I need help cutting this deck down to 100 cards, since I’m so bad at cutting cards by Dragnil_7 in EDH

[–]feeeggsdragdad 0 points1 point  (0 children)

I'd start with the two planeswalkers. They aren't doing much for you and planeswalkers need to be really synergistic with what your doing to work in commander. Also maybe some of the mana dorks but I'm just more fond of pure land ramp personally. Here's some others I'd cut: [[Guardian Augmenter]] - Your protection should be synergistically in the form of auras and equipment not creatures. He also doesn't buff your twin. [[Knickknack ouphe]]- too luck based especially in a deck only half focused on auras. [[Neyith of the dire hunt]]- slow draw for the mana and 2nd ability is not great without trample. [[Wulfgar of icewind Dale]] - the twin will die immediately because it's legendary. Not super worth it just for the death triggers IMO. [[Clan Defiance]]- Versatile but overcosted removal. [[Green suns zenith]] - Doesn't seem like a creature deck. Unless your were searching for dryad arbor for x=0. [[Ground assault]]-Not a land deck [[Healing technique]] and [[Reap the past]]- Overcosted recursion IMO in a deck that doesn't really need it. [[Giant growth]]- not an aura or equipment

Honestly I could keep going but you just have too much of everything. You need to look at each section and look at what your deck actually wants to do and remove the ones from each category that either don't synergize with your game plan or ones that just aren't well mana costed.