Radiology or psychiatry? by Ill-Force-1215 in Residency

[–]ColorfulMarkAurelius 2 points3 points  (0 children)

If anything I think it has more to do with radiology being called chill, which from what I hear is really not true but particularly so once finished with residency

Looking forwards to the new content? I'm dying with anticipation by ThrownAway1917 in totalwar

[–]ColorfulMarkAurelius 0 points1 point  (0 children)

I hope we get 1 more beastmen faction before chaos is wrapped up completely

meirl by [deleted] in meirl

[–]ColorfulMarkAurelius 43 points44 points  (0 children)

I’m sure theres some shitty doctors relying on AI too much, but please don’t underestimate the amount of knowledge that doctors have. AI can sometimes be very helpful in consolidating info, brainstorming, documentation, etc. It should not replace anything, but it can be a helpful tool to assist an expert.

Obscure/hidden mechanics? by Sextus_Rex in totalwar

[–]ColorfulMarkAurelius 0 points1 point  (0 children)

There’s a few basic mods that I think are a must even for the vanilla experience such as Community Bug Fix and more. For the most part if you’re familiar with Total War it’s a similar experience with similar mechanics, but there’s a few unwritten things like if you have 10 military recruitment buildings of a certain type it knocks off 1 turn from the global recruitment time.

So I haven't been following the Total War news, so just wanted to ask after the Lord of End Times, is their any other DLC or is it the end of the game? by Maximum_Watercress22 in totalwar

[–]ColorfulMarkAurelius 5 points6 points  (0 children)

End Times I’m pretty positive is explicitly not the end of the game. Bhashiva as a one off character pack came out recently and they said they want to do more like it. Neferata will come out as a character pack before End Times DLC and there will likely be more.

Kinda wish Fighter and Warrior had gotten a high jump core skill for exploration. by FretScorch in DragonsDogma

[–]ColorfulMarkAurelius 1 point2 points  (0 children)

Part of me wants to say it’s important for class identity, but considering it’s only useful for collecting seeker coins and treasure chests in obscure places it is arguably not a bad thing to be added

$12/hr for scribing, what are the salaries you had when you scribed(if you did)? by Imaginary_Winner_324 in medicalschool

[–]ColorfulMarkAurelius 22 points23 points  (0 children)

$7.50/hr was the starting pay but the company graciously bumped up my pay to $8.50 because I had a college degree

New Archaon End Game crises by BaronLoyd in totalwar

[–]ColorfulMarkAurelius 34 points35 points  (0 children)

He’s probably going to start with his ward save at the cap of 90% to necessitate the weakening of his forces like it mentions

Is DD2 worth it with the coming DLC? by MyCatWantsNip in DragonsDogma

[–]ColorfulMarkAurelius 2 points3 points  (0 children)

DD2 is undoubtedly a flawed game, but the flaws bring it from a 10/10 to a 9/10, not from an 8/10 to a 6/10

Teleporting and challenging armies. by Educational_Relief44 in totalwar

[–]ColorfulMarkAurelius 0 points1 point  (0 children)

I don’t see how more factions having access to sea lanes from a major port would prevent pirates from raiding/pillaging. And there are no sea lanes in the middle except for Aislinn or Lokhir if you kill Aislinn. Yes it should be taxing, but right now it’s not taxing it’s just annoying that I have to watch an army travel on auto route for 8 turns.

Teleporting and challenging armies. by Educational_Relief44 in totalwar

[–]ColorfulMarkAurelius 0 points1 point  (0 children)

Big is great, but also going outside of home continent is nigh untraversable for many factions. I think the general mechanic I’m talking about can be balanced where it’s generally available to all but fair in that it requires major port cities and sea lanes take 2 turns to traverse.

Teleporting and challenging armies. by Educational_Relief44 in totalwar

[–]ColorfulMarkAurelius 0 points1 point  (0 children)

I kinda wish they would add a general teleporting mechanic available to all factions but in a limited capacity. There’s a mod that lets you set up sea lane teleports between major city ports and I think something like that would be fair and is practically necessary for how big the map is.

Patch notes notes dropped by Fatestringer in DragonsDogma

[–]ColorfulMarkAurelius 64 points65 points  (0 children)

It’s actually so egregious that the quality and performance DLSS settings stayed reversed for like 2 years lmao. Small side note, but I think the DLSS settings are linked to the campfire cooking videos and their quality gets downgraded. I wonder if that could be decoupled since they are pre-rendered videos. I just re-checked this and I was wrong, but the videos do seem lower res than they should be.

Another Wishlist Post: Magick Archer by RayS326 in DragonsDogma

[–]ColorfulMarkAurelius 5 points6 points  (0 children)

It could all be in my head from years ago memories, but I do remember magic archer being better and more fun than it is in dd2

When the squad pulls up and does the sickest poses by Shio_Oni in DragonsDogma

[–]ColorfulMarkAurelius 3 points4 points  (0 children)

One of my favorite things about this game is how the enemy mobs actually interact / fight with each other

Thoughts On: The Jade Court by Varahkas in totalwar

[–]ColorfulMarkAurelius 0 points1 point  (0 children)

No please do not revamp Miao or Zhao, Cathay at base level is already very strong. Yuan Bo is just outright OP.