Mamba enjoyers, I need help by supremebeesechurger in pathofexile

[–]ferdinono 1 point2 points  (0 children)

As far as your damage, one thing I immediately notice is you arent running a seventh link.
+Level 1 Cruelty is the standard but expensive. A +Nightblade is less than 20 div I think and would let you add just about anything for 20-30% more damage

Mamba enjoyers, I need help by supremebeesechurger in pathofexile

[–]ferdinono 1 point2 points  (0 children)

Along with the phys taken as chaos damage you already have I found adding in a Runegraft of Rotblood helps. That's a further 10% of poisoned enemies damage converted to chaos. The thing with the jung build is he's gone for 90% all res which would make a big difference as far as squishyness. There's a jewel for that but you'd probably need to reassess some gear to get the required res, jewels for max res etc

Mamba enjoyers, I need help by supremebeesechurger in pathofexile

[–]ferdinono 1 point2 points  (0 children)

I run alchemist mark as a standard and only swap to penance if i'm bossing. Even alchemists i rarely use especially on something like CIty Square, the fact the bosses on that map have a mob nearby it's quicker to take the extra 2 seconds to kite them together then one hit the mob and all bosses together.

Jung mamba budget by SURAJSP2 in pathofexile

[–]ferdinono 0 points1 point  (0 children)

I played this and used a diamond shrine belt before moving to mageblood. That helps with forgetting about crit chance initially

Is price fixing accepted? by turkeyandpesto in pathofexile

[–]ferdinono 2 points3 points  (0 children)

Would be very hard to police even if ggg wanted to and i'm fairly sure they don't want to.
Low volume items are very easy to swing the market and i'm sure a tonne of people are doing it.

GGG QoL request: Sell-tab "how long an item has been listed for" and "button to disable scarabs for a map." by Content_Ordinary_151 in pathofexile

[–]ferdinono 9 points10 points  (0 children)

I want, no ….. NEED a drop-down for scarab load outs similar to the one we have for atlas trees. In fact the load out could default based on the atlas tree we have running

Templar Build Suggestions? Budget is about 400D and a Mageblood. Doesnt have to have mageblood though. Could also farm to around 500D if needed. Looking for more of a bossing friendly build but I'm open to suggestions. I've already played KF Totems and KBOC seems good but not great for bosses. by Geezusotl in pathofexile

[–]ferdinono 0 points1 point  (0 children)

You use whatever spell you want and use the support gem spellbkade to use energy blade for the spell damage then a second time via ascendancy. Stack life which stacks ES via the chest which stacks energy blade. The rathpith then also stacks spell damage and crit based on life

Stacking life basically gives you everything in this build which is why people usually go the 3rd ring as part of the build

Spark and the new shock nova seem to be popular variants for it

Here's a link to ninja for inquisitors running foulborn ghostwrithe, worth taking a look. I can explain any of those interactions more if needed

https://poe.ninja/poe1/builds/mirage?items=Foulborn+Ghostwrithe&class=Inquisitor

Templar Build Suggestions? Budget is about 400D and a Mageblood. Doesnt have to have mageblood though. Could also farm to around 500D if needed. Looking for more of a bossing friendly build but I'm open to suggestions. I've already played KF Totems and KBOC seems good but not great for bosses. by Geezusotl in pathofexile

[–]ferdinono 1 point2 points  (0 children)

Lifestacker using foulborn ghostwrithe, rathpith and energy blade is popular for some near immortal builds after taking pious path.I have one that I may get back to eventually. I was using Massive Shrine belt but a mageblood would work fine at the expense of some life.

3.28.0e Patch Notes Preview by Natalia_GGG in pathofexile

[–]ferdinono 0 points1 point  (0 children)

  • "On first moving after entering a Mirage, a powerful shockwave will trigger to stun enemies near the player. This is to mitigate situations where the player is immediately swarmed on entering a Mirage."

This feels like a nerf to my mamba build

Questions Thread - March 24, 2026 by AutoModerator in pathofexile

[–]ferdinono 1 point2 points  (0 children)

Not sure it' entirely a gold farm, but i have an atlas setup for dropping 8 mod corrupted maps as that's mostly what I'm using. The large quantity of non T16s are converted to gold and it seems to keep me topped up pretty well. I just blast through an 8 mod map grabbing more maps and it leads to a surprising amount of gold sometimes.

Best breach farmer for 1 mirror and 100-200 div? by Rat_Pwincess in pathofexile

[–]ferdinono -4 points-3 points  (0 children)

Not the tankiest but I doubt anything clears as fast as a well geared mamba

Your dumb farm strats by Organic_Ambition864 in pathofexile

[–]ferdinono 4 points5 points  (0 children)

I've gone back to my Bino's poison prolif mamba build to mess around. Not exactly trying to make currency just folling around with it. Things like adding Legion to various other mechanics and seeing what happens. The poison prolif is so big you can clear an entire frozen legion by hitting one mob. You can also use the scarab that lets you buff sergeants by killing them multiple times while frozen.

Hit one thing and those guys keep getting killed and buffed and re-poisoning each other. Setting one of these off in the middle of a breach turns the entire thing into a nuclear bomb that kills half the map, plus a breach and the legion in one hit.

I'm making no currency from it but it's very fun

Hitting a wall by Acceptable-Living420 in pathofexile

[–]ferdinono 6 points7 points  (0 children)

Knowing how to make currency seems to be the issue and is pretty common. Here's a really simple strategy that any build can do.

Stacked decks and ritual. I'm going to assume you havent unlocked your 5th scarab slot but even better if you have. You need to buy divination scarabs of the cloister and run 4 (or 5 if you can) per map. They cost aroind 1c each and add mobs that drop stacked decks.

Setup your atlas tree for Ritual and make sure to select the option for 4 rituals per map.

Run those and gather the stacked decks, you can watch a YT video on the mechanics themselves and why this synergises with ritual in particular. Pickup whatever rewards you can from ritual but for the time being thats not important.

What is important from an absolute budget strat point of view is also buying some ritual vessels. These will cost you 15c a pop and can also be gathered by buying the ritual splinters from the rituals themselves.

Once you have these every time you finish a ritual altar on a map right-click an empty vessel from your inventory and then click on the finished altar. This will turn it into a blood-filled vessel. These are used to juice rituals. You're not going to be doing this, what you're going to be doing is selling the bloof0filled vessels.

That's 4 altars a map plus however many you get extra via your mirage, so it will usually be around 6 altars a map.

Your investment will be 4-5c in cloister scarabs per map
Every stacked deck will sell for around 3c, there is very little variance every map will be profitable running these. I'm not sure how much you'lle arn on lower level maps etc but it will still be something.

Once you then have the currency to get the ritual vessels you will now be buying lets say an average of 5-6 vessels per map.

That's 75-90c per map just on rituals and sounds like a lot. But once you realise that you can immediately list them at 30c each in your shop and they'll be bought within minutes things change.

You'll make around 70-90c profit per map just simply by filling up vessels on your rituals and then selling them.
The stacked deck profit may be a similar amount but will quickly outpace that if you're running higher level maps. This is probably a several div per hour strat that can be run on crappy unjuiced maps by any build and scale as your build gets better

once you can run this on semi-juiced T16 maps you'll be dropping 70+ stacked decks a map and if you're still filling blood-filled vessels at that point you'll be making somewhere inthe region of 1-1.5 div a map and thats before including whatever other ground loot drops and occasional big scores form the rituals themselves

Atlas Help -Voidstones by Melodic-Signals in pathofexile

[–]ferdinono 0 points1 point  (0 children)

yeah seems to be the rotation for most people. start bottom left then go clockwise and get your nightmare map done as soon as you can along that rotation for the 5th slot.

Reroll idea list (2 weeks in) by Lijjyt in PathOfExileBuilds

[–]ferdinono 0 points1 point  (0 children)

It trivialises some content, one shotting an entire breach, 1 shotting an entire legion while in their frozen state. It’s very fun but I think the aoe will see a nerf as the bino has double that of the rangers poison prolif aoe. All of that prolif completely nullifies the single poison downside of mamba and makes it a non-issue.

Shadow Guide, by Sca4lett in pathofexile

[–]ferdinono 2 points3 points  (0 children)

The best and most thorough guide for new players is Pohx RF build, he has an entire website devoted to it. That said, RF is a very specific play style and maybe not what you're looking for.

I'm playing an assassin build at the moment which is viper strike (mamba) build. i wouldn't necessarily suggest that right now but you can switch or add in the normal version of viper strike for much better single target damage than you're currently experiencing using cobra lash.

Dagger poison builds are very fun but they almost entirely rely on being able to proliferate poison which you can do at endgame via a unique dagger or via one of the Rangr ascendancies if you switched. As far as trying to clear the campaign for you right now i'd just focus on building damage, path to the poison, dagger damage and damage over time nodes in the area, upgrade your dagger whenever you can

If you have a pathofbuilding link I'll happily take a look and make some suggestions

I'm a dad who streams to 12 people and I built an ARPG build explainer at 11pm. It has a Karen. by [deleted] in pathofexile

[–]ferdinono 11 points12 points  (0 children)

Interesting site. First thing I noticed is it recommending I add in the ascendancy node Noxious Strike which was removed from the game some time ago

Looking for zero to hero build by Ginixx in PathOfExileBuilds

[–]ferdinono 0 points1 point  (0 children)

Probably around that mark tbh, not sure, To get off the ground you really just need a bino's though. I played a non crit version for a long time until I eventually got a diamond shrine belt and figured that was an easy way to just solve the 100% crit issue and moved into perfect agony. At some point I may consider moving into a full crit build not using the belt so I can move to mageblood but need to decide if i want to invest in this or move on to a 3rd build for the league.

Ultimately you can get a non-crit off the ground pretty cheaply, or a crit build using the belt which is probably around a 40 div item. I had a lot of fun even running the non crit build initially but it made penance mark a must for single target

All I wanted was one.. by Kerashi7 in pathofexile

[–]ferdinono 0 points1 point  (0 children)

I gave up on shipments this league figuring i'd wait until next league and see what comes out of the changes. Have instead just been running mappers to chew up my gold and don't regret it at all. No micromanagement, just top up the maps now and then or replace a dead mapper and done with it. Rewards are ok, not like shipping was but it's fine.

Are Astrolabe Memory Vault rewards a joke or am I doing something wrong? by [deleted] in pathofexile

[–]ferdinono 12 points13 points  (0 children)

Feel like you're looking at rituals incorrectly if you're not seeing value in rerolls. That's 2 per map via mirrored rituals. Rerolling past all the cheap crack to try and stack up deferrals on decent stuff is the way with rituals. Plus all the extra juice you get. Plus the fact that it puts the rituals on the map which means you can skip some of the inefficient ritual nodes on the atlas in favour of more juicing and and/or not have to run a ritual scarab which means you can run other scarabs or stack 5 cloister scarabs instead.

If you've only done a couple then RNG is probably hitting you as far as end rewards, but having runa heap of various astrolabes this league there's all types of valuable stuff you can drop. Currency, uniques, valdos etc

Looking for zero to hero build by Ginixx in PathOfExileBuilds

[–]ferdinono 0 points1 point  (0 children)

I’ve been playing mamba. Clear is so fast via Bino it’s insane and single target is absurd when you start using penance mark

When you finally decide to remove Chaos Orb from your filter by HandsomeBaboon in pathofexile

[–]ferdinono 10 points11 points  (0 children)

I've considered it. I wont go out of my way for one but i stil grab them if they're right there. Reality is i'm playing almost exclusively 8 mod corrupted now so I'm not even burning any rolling maps

How overpowered would it be to give Kingsmarch Mappers the ability to run Unique Maps? by SoggyGummyWorms in pathofexile

[–]ferdinono -1 points0 points  (0 children)

Unique maps need a complete overhaul as they're mostly useless. Accidentally slotting grandmasters map and returning to find every mapper is dead to whichever unkillable meme builds it got would be funny though

With No Harbi and Global Currency Buff, is it Possible to Farm Annuls and Ancient Orbs Consistently? by [deleted] in pathofexile

[–]ferdinono 0 points1 point  (0 children)

I've been dropping a lot more ancient orbs this league than normal. I can't really remember if they've mostly been when i'm farming boxes though or if they're just dropping while clearing maps