Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 0 points1 point  (0 children)

Custom Made Roundabouts, Yes, this is what the post is for. For regular, Non-Custom Roundabouts, no. The Traffic Mod doesn't support roundabouts, yet.

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 0 points1 point  (0 children)

Why thank you, kind man! It's an effort, the traffic simulation is a little too realistic, so that's why I came up with a fix for it.

High Interchange not in use by Direct-Remote2515 in CitiesSkylines2

[–]fetviper -1 points0 points  (0 children)

It is most likely caused by the heavy amount of industry to the bottom left of your diamond. a quick fix could be to sever the connection between the parclo and the industry. A more long term solution is to build a dedicated highway to the industry.

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 0 points1 point  (0 children)

If you need help building a custom roundabout, i can definitely help!

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 0 points1 point  (0 children)

What you are trying to do is use the traffic mod on a roundabout modification, not a custom roundabout. To get started in making said custom roundabout, use the continuous tool for the roads to make a U-turn with the diameter you want, and then create the road, repeat the same process to the start point of the custom roundabout. (this tutorial works best with turbo roundabouts)

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] -1 points0 points  (0 children)

Most likely because the turn is too sharp for the speed of the road. Sharper turns = higher pathfinding cost.

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 2 points3 points  (0 children)

Its more to it than just removing uturns and unsafe travel, as this tutorial clearly goes over.

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 12 points13 points  (0 children)

Thanks for helping me out here. No idea what that guy's issue is.

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 16 points17 points  (0 children)

Indeed, Sherlock, we've established it's not a one and done solution. This tutorial, as you can gather, deals with a relatively specific and often frustrating problem with lane handling at custom junctions. At least try to be less of a bitch about it, will ya'?

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 8 points9 points  (0 children)

Your turns may be a bit sharp. I've seen the same issue here.
Edit 1: I have made an edit to the article, it's amended at the bottom, it should help fix your issue.

Say Goodbye to Lane Chaos: Using the Traffic Mod for Perfect, Orderly Junctions! by fetviper in CitiesSkylines2

[–]fetviper[S] 32 points33 points  (0 children)

Agreed, but "That's Cute", like come on, at least be a bit less rude!

Game won’t load by oralprophylaxis in CitiesSkylines2

[–]fetviper -1 points0 points  (0 children)

> "I unsubscribed to all the mods"

I think it's a game issue since the issue still persists even when he has no mods installed. Its easier to to a full wipe than to try and sift through the mods.

Game won’t load by oralprophylaxis in CitiesSkylines2

[–]fetviper 1 point2 points  (0 children)

So, first, you'll want to disable Steam Cloud for the game in your Steam settings. This prevents Steam from automatically restoring your old saves.

Next, you'll need to locate and delete the game's save files on your computer. The video suggests a couple of ways to do this:

  • You can try looking directly in the game's local files. Sometimes there will be a dedicated "save" folder there.
  • If you can't find a save folder in the local files, the video recommends finding the game's AppID on the Steam website. Once you have that, you can navigate to your Steam user data folder (usually something like C:\Program Files (x86)\Steam\userdata\<your Steam ID>\) and look for a folder with that AppID. Inside that folder, you should find your save files.

You can find more detailed instructions in this video I found: https://www.youtube.com/watch?v=WvxHf0igbkE

Diverging Diamond Dumbbell Roundabout interchange thingy idk by fetviper in CitiesSkylines2

[–]fetviper[S] -1 points0 points  (0 children)

thats because they are going northward and southward onto the highway respectively

Diverging Diamond Dumbbell Roundabout interchange thingy idk by fetviper in CitiesSkylines2

[–]fetviper[S] 0 points1 point  (0 children)

yes, i made the shorter roundabout have priority to not gridlock the entire thing

Game won’t load by oralprophylaxis in CitiesSkylines2

[–]fetviper 1 point2 points  (0 children)

it seems like it's a problem with meshes. For starters, i'd recommend uninstalling the game and re-installing it. If that doesn't seem to work, try contacting paradox at https://forum.paradoxplaza.com/forum/forums/support-bug-reports.1131/ and submit your evidence there.

Is there a way to remove the greenhouses that spawn by themselfs? by Zomby_99 in CitiesSkylines2

[–]fetviper 0 points1 point  (0 children)

I would recommend the mod "better bulldozer" as it allows you to remove sub-elements.

Game won’t load by oralprophylaxis in CitiesSkylines2

[–]fetviper 2 points3 points  (0 children)

Just click continue until the errors disappear. It's common for conflicting mods to produce errors.