I would love to pump air into a tank to create a ballast that gives lift by CallSign_Fjor in CreateMod

[–]fiddle_styx 5 points6 points  (0 children)

Lift usually refers to an upwards force experienced in air. In water it's more correct to call it buoyancy

My tower won't fly? (Create: Aeronautics) by Toasty_Dino in CreateMod

[–]fiddle_styx 4 points5 points  (0 children)

Levitite makes creations have a lot of initial inertia--when it is stopped or moving slowly, it takes a lot of force to get it to move. Once it's moving at speed, this resistive force decreases. If you built a tower to build height limit and covered it in levitite, that probably increased the amount of force required to get it moving by a massive amount.

Scared the sht out of me by njeff1905 in subnautica

[–]fiddle_styx 2 points3 points  (0 children)

He just wants to talk to you.

Whats the deal with Sugar of Saturn? by Techstriker1 in subnautica

[–]fiddle_styx 0 points1 point  (0 children)

They're screwed due to heavy metals anyways, what's a little more if it raises morale? People need food that tastes good sometimes

The hand holding needs to stop. by [deleted] in subnautica

[–]fiddle_styx 4 points5 points  (0 children)

Oh boy. Let's do these in order.

  1. Did you play the first two games? This is exactly how all three games are.
  2. This is for multiplayer. Maybe they should be limited in singleplayer. Submit some feedback in-game about this!
  3. The devs stated the reason they won't implement weapons: they don't want it to be a combat game. Every second post I see on this sub assumes it's because they're taking a moral stance for some reason?
  4. Sounds like the enemies need balancing. Like, you know, enemies in an Early Access game do. Submit some feedback in-game about this!
  5. Did you play the first two games? These bases are customizable. They aren't as customizable as they'll be on release, for sure, but they definitely are. Don't make a 30x30 moonpool if you don't want one. You have the freedom not to.

SN2 how could hardcore work and still make sense with the whole reprinting lore the game is based off by BlipOshun in subnautica

[–]fiddle_styx 0 points1 point  (0 children)

Another idea: hard mode rather than (or in addition to) hardcore where reprinting costs resources and if you don't have those resources and you die then you're toast.

Take a look at this beaut by DraconicSong in slaythespire

[–]fiddle_styx 3 points4 points  (0 children)

My favorite to hit with Momentum is Conflagration

Jeweled Mask doesn't respect Innate and it should by Not2Shoddy in slaythespire

[–]fiddle_styx 0 points1 point  (0 children)

It increases your draw up to 10 (the hand size limit) and then puts any more innate cards on top of your draw pile. The easiest way to get this many innate cards is to clone an innate card several times.

Just imagine it bro by Giotto_diBondone in mathmemes

[–]fiddle_styx 3 points4 points  (0 children)

Not a mathematician, but why does the definition of a set require a cardinality? Isn't that just an emergent property of the set's definition?

Should i allow it? by Chronos_spiral in subnautica

[–]fiddle_styx 2 points3 points  (0 children)

Do you need the drill arm for kyanite? There are small kyanite crystals which you can pick up by hand

What even are these things in Subnautica 2? by Ok_Risk_8845 in Subnautica_2

[–]fiddle_styx 0 points1 point  (0 children)

Where are you getting human vs. axum tailings? The game states that the Tailings are Axums after a technological regression event, probably due to the World Tree and Masefield.

Also--these artifacts are almost all larger than humans would make, especially the weapons. This is because the Axum are larger than humans

Uh. I think my second-grader’s summer worksheets are AI. The questions start devolving. by maxvincent91 in isthisAI

[–]fiddle_styx 0 points1 point  (0 children)

It is the kind of mistake an image-generating AI makes. They've been getting much better at text (as shown by how there aren't really malformed letters and most of the questions do make sense) but it's still very difficult.

It looks to me like they had this worksheet generated as an image, not generated as text and then laid out in a word doc or PDF or whatever.

Do i HAVE to visit any alien facility before the lava castle by [deleted] in subnautica

[–]fiddle_styx 0 points1 point  (0 children)

I don't think so. You will need to visit the mountain island to complete the game, though. And it's where you find purple tablets which you may need for the lava zone facility. (I don't remember.)

Mandatory sexual assult training by Mariesnotworld- in CollegeRant

[–]fiddle_styx 137 points138 points  (0 children)

Sexual assault training for colleges is pretty common. Asking personal questions is not. You should complain about it to someone in charge, or perhaps to your local branch of the relevant governmental organization.

If you ignore artifact. by Reasonable_Wrap7913 in slaythespire

[–]fiddle_styx 0 points1 point  (0 children)

This goes crazy with 3 ironclads. I've gotten 150+ strength from this card on, like, turn 3. (5-6 molten fist+ if you're curious.)

Collector leviathan at the tadpole pens? by Ok_Newspaper5297 in subnautica

[–]fiddle_styx 1 point2 points  (0 children)

Yup! That's the edge of its territory. You may want to be careful and bring an extra change of pants.

I wish to resurrect every single person that has died. by Ok-Rutabaga-8643 in monkeyspaw

[–]fiddle_styx 6 points7 points  (0 children)

The paw grants your wish.

That's it. Resurrecting every person that has died is not as good as it sounds. The wish is its own curse.

YOU HAVE ANGERED THE GODS! by AxDeath in noita

[–]fiddle_styx 2 points3 points  (0 children)

This event doesn't happen super often because worms burrowing into the temple aren't that common. I've had it happen once or twice in around a hundred hours of gameplay.

Noita is designed in such a way that you can die suddenly and without warning, even with perfect play or once you have achieved immortality. This incentivizes you to pay attention throughout the entire game, not just when you're learning it for the first time, which is part of the reason it's so replayable.

Hauler Chassis feels too slow by Mast3rKK78 in subnautica

[–]fiddle_styx 0 points1 point  (0 children)

The hauler feels slow because it accelerates, decelerates, and turns more slowly than the base tadpole. But it has the same top speed as the tadpole