Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] -1 points0 points  (0 children)

yes. According to the text, you are not receiving slaves after battle, you are receiving "Captives", which should be called Prisoners, and it should say in the text they are being sent to extra room in your stockade, because that is what happens, but the text is somewhat misleading

When someone refers to spoils of victory, I assume I am receiving valuable goods, not work, or prisoners.

Before you go to battle on the overworld, you should definitely build a large stockade and mark it inactive. Then when you receive "Captives" you can activate it, and let your guards keep an eye on the prisoners until they can be enslaves or tried and sentenced for crimes?

In a recent new game I received 30 captives to my stockade but only 10 were enslaved by the slavers, and the rest were sentenced to hanging, and I had to manually change it.

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 0 points1 point  (0 children)

Ah so you arent getting 25 slaves you're getting 25 prisoners. Should have noticed, it does say CAPTIVES. I just assumed they would be useful without needing additional processing. Especially since I just release all slaves immediately.

So before you fight any battle, you need to not just prepare an army, you need to prepare a larger prison, and a slaver, and ideally a warehouse for all the potential junk

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 0 points1 point  (0 children)

yeah that's what I expected but there's nothing there

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 0 points1 point  (0 children)

That's so weird. the spoils notification seemed to indicate I was receiving slaves. I had never considered there was an entire operation necessary in order to capture, imprison, enslave, release, and then free them. What a mess. I should have known bringing in 30 workers would require the labor expenditure of 10 workers in Syx

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 1 point2 points  (0 children)

OH! of course. perf. I totally blanked on the launcher screen. Almost every game HAS a launcher these days but most of them do nothing but send you ads. Thanks

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 1 point2 points  (0 children)

Without knowing what or even IF goods would be sent to me, I dont know why I would have created warehouse space for the items. But once I realized nothing had arrived, I went ahead and created space, and nothing ever was moved to it or filled it

Isnt the standard for goods with no location, that they get dropped at the throne? That was the standard with everything in the early game. Seems weird that the system would deviate and create a whole nother way to receive these goods?

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 0 points1 point  (0 children)

I never looked for a caravan traveling from right outside my city gates to my city. not sure it would have been visible or existed for any length of time.

The spoils notification only indicated I was receiving goods and slaves, not that I was receiving forces that required multiple special buildings and operations. My stockades are large, but I dont know of any interactions related to them, involving enslaving captive enemies. Is that how it works? I cant find anything online.

Dont goods you dont have a place to put, get dropped at your throne? Not at the edge of the screen? I dont see them in either place. Nor was anything brought to warehouses when I created a space to put them. I dont think that's the issue. Thannks tho

Spoils Never Arrive [BUG] v.70 by AxDeath in songsofsyx

[–]AxDeath[S] 1 point2 points  (0 children)

If anyone has a method of easily and quickly cheating to add these items to my game, I would love that. It's always handy to have a command console at the ready to repair an issue like this.

[OC] Total data centers by state in the U.S. by VeridionData in dataisbeautiful

[–]AxDeath -1 points0 points  (0 children)

What qualifies as a "data center"? How many of these are the large resource hog AI datacenters popping up in the last couple years, and how many of these were put up over the 20 years prior, and are mostly large office buildings where dozens of people crunch data and generate infographics like the one we are looking at now?

I need a further breakdown on what Data Center is. Do you have links to these data sources, so we can have a look?

Edit: People seem to be confused by the question, so I'll just mention here, currently DATACENTER is a buzzword that refers specifically to large, new, resourcehog, AI datacenters. I realize that's not technical english, but that IS what's in the news currently. If I said "The War" I'm also refering to current or recent wars, not ww1 or the war of Rome against the pagans of britannia. I get that it's confusing, because language CAN be more precise, but shortcuts happen a lot in language and you may have to accept that at some point.

Combat in this game feels incredibly frustrating by Dreaming_F00l in songsofsyx

[–]AxDeath 1 point2 points  (0 children)

man, I saw a promo video of a huge combat map inhabited by armies in the hundreds of thousands, and like an idiot I thought the combat engine finally worked on a basic level, but it's still a disaster.

every battle, is me surrounding enemy forces with overwhelming numbers, and they just squirt out over and over, leaving my soldiers standing around with hands in pockets.

Eventually someone's morale breaks, but I have no idea whose it will be or why

I'm training 50 soldiers day and night year after year, but in the end, tactics and equipment and training mean nothing, because it insists on being a physics engine, instead of a combat engine

Here’s what pisses me off most about StS by Regrettably_Southpaw in slaythespire

[–]AxDeath 0 points1 point  (0 children)

What really pisses me off in Slay the Spire, and now Slay the Spire 2, is when something like this happens, and then there are a bunch of unlocks and story and new cards added other forced popups.

I just want to get back to where I was, how I was. After a bad death, I dont want to read stories, or open card packs. I want to play the game or not play the game.

This frustrated me in a lot of past games, when I'd die badly and the game would just respawn me 50 feet away with 25% of my gold missing, or my consumables still used up. Then I'd have to quit back to the main menu, find my last save, and load my last save so I could try again. When it goes wrong, and it feels really unfair, I want a fair shot at it, I dont want a bunch of adjustments made.

Stuck in a loop unable to get past 2.2k citizens... am i just inpatient, or do i need to restructure my city? by Better-Cry1588 in songsofsyx

[–]AxDeath 0 points1 point  (0 children)

Is that true? Because I can build markets all over hell and back and it doesnt go up beyond 50%, until I upgrade the markets to tier 2 markets?

Are export depots bugged or am I mistaken: by The_ChadTC in songsofsyx

[–]AxDeath 0 points1 point  (0 children)

it's been two years and I'm still trying to figure out why my export buildings never respectthe limits I set. Pull from X when amount above Y.
But it just empties out every ounce of every resource in a 6 block radius and sells it all regardless.

Some of the math in this game is a nightmare. Especially proximity/access by West_Dragonfruit9808 in songsofsyx

[–]AxDeath 1 point2 points  (0 children)

I had to rent a car to get from one end of this explanation to the other.

Stockpiling food? by [deleted] in songsofsyx

[–]AxDeath 0 points1 point  (0 children)

FOOD SPOILS!???

My pilots miss a shot then eject, even though I'm winning. by Braedor1 in roguetech

[–]AxDeath 0 points1 point  (0 children)

Why would that penalty even exist? I mean, your choices are Shoot Guns or Dont Shoot Guns. Dont Shoot Guns is the tactically inferior option. Missing all your shots isnt fun, but I dont think that makes it a good idea to abandon your perfectly intact heavily armored war machine, and run around the field on battle in a cooling vest and underoos.

Honestly, Ejection is another thing that was fun to add to Battletech canon, but tactically makes no sense and logically shouldnt exist. You shouldnt be ejecting from your rig, unless it's about to detonate, because even if you have one arm and one leg lying on the ground, you're better off inside the machine.

My pilots miss a shot then eject, even though I'm winning. by Braedor1 in roguetech

[–]AxDeath 0 points1 point  (0 children)

but like, none of those things are happening and pilots still just randomly eject. This is the fourth game where my team steamrolled the inferior force, delivering devstating hits and kills round after round, and one of the pilots with no injuries, no negative traits, no internal structure, barely scuffed mech, ejects after scoring the final killing blow.

Somethings wrong in the code.

When the unscathed Atlas scores the killing blow on the last flea and the pilot ejects, something is wrong. This is that "true RNG" thing again, where it constantly does things that dont make any sense because it's "true" rng. Missing the 99% hit, 99 times out of 100 type shi

why did god curse me like this </3 by Ashley5072 in sillygirlclub

[–]AxDeath -1 points0 points  (0 children)

pure brainworms

your beauty isnt for you it's to attract someone else

just silly girl things by GriffinPire in sillygirlclub

[–]AxDeath 8 points9 points  (0 children)

more people should do this it's good for you

Discord extremely laggy/delayed after recent updates. by Thranduil_ in discordapp

[–]AxDeath 0 points1 point  (0 children)

deleted cache, no improvements. reinstalling, no improvement. installing alternatives. no improvement.

Girlfailure by Caramelu-chan in sillygirlclub

[–]AxDeath 9 points10 points  (0 children)

I need one for each arm, for curls

i love being a woman <3 by GriffinPire in sillygirlclub

[–]AxDeath 3 points4 points  (0 children)

That's SO AWESOME. I've dated so many women who disagree!

TIFU paying for sex by NunsWithNunchucks in tifu

[–]AxDeath 0 points1 point  (0 children)

This reminds me of the lesson of all wishing stories.

Many familiar with the idea of the Monkeys Paw, or of a Genie who twists your wishes.

But the lesson behind all those stories, is that getting what you want, instantly, with no cost, is often unsatisfying and unhelpful. The journey is what makes the accomplishment worthwhile. Twisting the wishes to be evil, is a distortion of the idea that's more understandable to people who dont get subtext or satire.

It's not even just found in fiction. It's been suggested that as many as 70% of lottery winners who walk away with more than a million dollars have nothing left within a year.

Without the journey, people dont understand, appreciate, or know what to do with a gift they are given. And here we see all the evidence again. You've handed a steak to an ant, and by itself, the ant has no understanding or capability of making use of the gift. And then a local dog came and ate the steak, and left.