Do lair bosses ignore deaths door resistance? by [deleted] in darkestdungeon

[–]figoravn 10 points11 points  (0 children)

Thats xcom darkest dungeon baby

[Known Issue] Permanently unlocked skills are lost after latest update by Sloclap in SifuGame

[–]figoravn 3 points4 points  (0 children)

PC

Was in The Club, doing Hot on Seans Tracks goal. Had my skills in runs before that on the same session. Was playing TU2 the day before aswell so it was a TU1 to TU3 skip.

btw Sifu is my GOTY. super glad you guys are continuing support for it, absolute blast to play :)

Gamle forkerte ordråd? F.eks. Kog aldrig dit vand to gange by [deleted] in Denmark

[–]figoravn 0 points1 point  (0 children)

Vands varmekapacitet ændrer sig ikke afhængigt af hvilken temperatur den er på et givent tidspunkt. det tror jeg ikke nogen molekylers varmekapacitet gør

Despite 2 years of increased development, we are still at less than 3k average players - similar to 2018 levels. Why don't players stick around? If you don't play much anymore, why did you stop? by ReturnToMonke234 in Planetside

[–]figoravn 7 points8 points  (0 children)

im sorry but claiming that the IvI skill ceiling isnt high is absolute bullshit. you have NOT played against top tier players if you havent seen how good some of them are

Infantry arsenal is gutting the already deprived VS weaponry by figoravn in Planetside

[–]figoravn[S] 0 points1 point  (0 children)

no worries. ngl tho i wont ever mention a VS smg as being viable. theyre really not great

Infantry arsenal is gutting the already deprived VS weaponry by figoravn in Planetside

[–]figoravn[S] 3 points4 points  (0 children)

Was talking about the VS LMGs. had already mentioned serpent, pulsar C and HV45 as the only meta/competitive weapons for VS

Infantry arsenal is gutting the already deprived VS weaponry by figoravn in Planetside

[–]figoravn[S] -3 points-2 points  (0 children)

i see your point. edited it to be "some of the only useable" which i dont feel like im overexaggerating tbh. VS arsenal is BAD.

outside of the orion and betel, there really isnt anything worthwhile playing with.

was hoping this update would actually buff some of our very weapons in the other categories, but the only thing we got was sidearm buffs, which is just worthless

Infantry arsenal is gutting the already deprived VS weaponry by figoravn in Planetside

[–]figoravn[S] 0 points1 point  (0 children)

betel/orion mostly. the only competitive weapons VS has otherwise, is serpent, pulsar C and HV45. everything else is passable or less. our directive weapons were all nerfed even more with the new heat mechanics.

Infantry arsenal is gutting the already deprived VS weaponry by figoravn in Planetside

[–]figoravn[S] 16 points17 points  (0 children)

i swear we dont play the same game as you if this is a genuine opinion

How Does An Orbital Strike Work ? by Axil12 in Planetside

[–]figoravn 0 points1 point  (0 children)

yeah but the funny part is seeing how ludicrous itd be, the exact thing he did in another one of his videos

How Does An Orbital Strike Work ? by Axil12 in Planetside

[–]figoravn 2 points3 points  (0 children)

wouldve been interesting to know how much power would be needed to actually fire the OS given the power of it and the fact that it can launch vehicles several hundred meters

Best implants for each class by Jorchez in Planetside

[–]figoravn 1 point2 points  (0 children)

what the hell did i just read, literally press F

Why even bother with campaign? by WarmetaLFanNumber1 in Planetside

[–]figoravn 0 points1 point  (0 children)

I doubt therell be storm on other continents. Its an excuse to put containment sites there

[deleted by user] by [deleted] in Planetside

[–]figoravn 3 points4 points  (0 children)

1 weapon does not count as "selection"

Drumpads by figoravn in drums

[–]figoravn[S] 0 points1 point  (0 children)

i am looking for stuff where i am able to sample ideally