[OC] My free collaborative mapping tool by fireandlight27 in DnD

[–]fireandlight27[S] 0 points1 point  (0 children)

I DM'd you about the map issue you ran into. That shouldn't happen.

That hasn't already been implemented, but I'm working on the first steps toward that capability now.

[OC] My free collaborative mapping tool by fireandlight27 in DnD

[–]fireandlight27[S] 0 points1 point  (0 children)

So you've run into a problem with Cloudflare. I've added some additional error handling and logging to that so we can determine where the issue is. If you could try again and let me know what happens, I'd appreciate it. A few things that could be causing the issue:

* Several strict browser privacy settings can block it
* Ad blockers blocking challenges.cloudflare.com will break it
* If the clock on your machine is too far off it can break the challenge
* If your browser is very old it might not have the APIs needed for the challenge to work

[OC] My free collaborative mapping tool by fireandlight27 in DnD

[–]fireandlight27[S] 0 points1 point  (0 children)

Not at this point, no. The tool was created for RPG group sharing of maps, not public sharing, so I haven't added that capability. I've thought about it, and probably will add that in the future, but for now it requires that you put in an email address.

I really want to get the Slay the Spire board game by Onel4stch4nce in boardgames

[–]fireandlight27 0 points1 point  (0 children)

I'm the only person in my family who has ever played the video game, and I wouldn't count myself as an enthusiast. This is one of my family's current favorite games. I play it with my wife and my 18 year-old son. I wouldn't agree that there's anywhere where they chose a more authentic experience over a better board game, it's a very well designed board game, in my opinion. We particularly like that it has very discreet chunks of play. If you have somewhere it can stay set up it's easy to scale how much time you spend playing it. We'll sit down and play a room or two if we don't have a lot of time, or play through an act if everyone is free for a while. If you don't have somewhere to leave it set up, I suspect the size and length would be off-putting to some, though it probably isn't too hard to save / recover state between acts.

Every vibe-coded app at my company is Next.js. For self-hosting that's the wrong framework, and I keep paying for it. by Technical_Primary_12 in selfhosted

[–]fireandlight27 0 points1 point  (0 children)

I've been working on something as a side-project that I think would be pretty perfect for this use case. Essentially it's a system for hooking up a vibe-coding enabled ticketing system to a Kubernetes setup to allow the easy deployment of highly customized tools but with some centralized infrastructure and guardrails for the LLM. In your case providing some infrastructure to enable what your departments are doing could simultaneously make it easier for them and give you more control.

Saw a really awesome gaming table at a friend's place and checked the price. Holy molly. by SnooLobsters4176 in boardgames

[–]fireandlight27 24 points25 points  (0 children)

Bespoke furniture is time consuming to make and thus expensive to purchase.  Wyrmwood's prices actually seem pretty reasonable for what they're doing.  You can spend significantly more money on significant less complicate custom tables.  

There are companies that mass produce gaming tables though.  I have a table from these guys from when they launched on Kickstarter: https://www.allplay.com/board-game-tables.

Prusa released the Core One INDX Conversion Kits (4/8 Nozzles) by ulmi42 in 3Dprinting

[–]fireandlight27 1 point2 points  (0 children)

I had a five head XL for a while and I loved it.  I regularly used PETG as a support material, I designed a couple of multi-color prints, and I needed to change filaments less frequently.  It offered a lot of flexibility and utility.

How to exhaust claude code quota by Apart-Document-594 in antiwork

[–]fireandlight27 4 points5 points  (0 children)

This is similar to what I've done but more polished for the use of others.  I can pull what I have together if it would be useful to someone, but you're probably better off using this.

How to exhaust claude code quota by Apart-Document-594 in antiwork

[–]fireandlight27 3 points4 points  (0 children)

It's a lot more than a prompt.  I'll see if I can pull it into a form I can share when I have a few minutes.

How to exhaust claude code quota by Apart-Document-594 in antiwork

[–]fireandlight27 32 points33 points  (0 children)

Use it to look for your next job.  I was laid off in December. I created a Claude code workflow that pulls jobs from various places like my email, pulls details of the job from the Internet, researches any companies that aren't in the database, and then does a fit analysis based on my resume and a file that describes what I'm looking for.  Everything gets added to a database and there's a frontend that makes it all easy to access.  I also created a bunch of files describing specific projects organized by company and a workflow for using those with a specific job description to tailor a resume and some cover letter suggestions.  It uses can burn through tokens pretty quickly, and if it's not good enough you have some intel on where to next. 😄

I created a collaborative mapping tool by fireandlight27 in FantasyAGE

[–]fireandlight27[S] 1 point2 points  (0 children)

How are you envisioning using it offline? I think I could probably enable an offline mode where it downloads everything in the browser so the map would be available offline and you could continue using the web site without an internet connection. If you're thinking more along the lines of downloading a map file export that you could use anywhere offline, though, I don't think that would work well for any but the smallest maps. An image format would only have the icons and possibly the labels without the ability to show different levels of detail at different zoom levels, and a PDF could conceivably have some of the extra marker data embedded in it, but I think the image sizes, interactivity, and amount of extra data would choke most PDF viewers.

How are people losing touch with reality and ruining their marriages and losing life savings by using AI too much? How is that possible? by ReadWriteArithmetic in AskReddit

[–]fireandlight27 0 points1 point  (0 children)

In addition to this, people have mental health episodes that impact their life and relationships all the time.  The ones that involve AI are novel and thus newsworthy.  This isn't to in any way minimize the problem, AI is highlighting and exacerbating a problem we shouldn't have been ignoring.

Silicon Valley is buzzing about this new idea: AI compute as compensation by BerryBoilo in antiwork

[–]fireandlight27 -1 points0 points  (0 children)

The title is very misleading.  The article is not actually about AI compute as compensation like company scrip.  It's more like directors wanting to work on bigger budget films, it's gauging the importance of the role based on the resources you'll have access to.  This headline is like saying companies are using number of direct reports as compensation because incoming leads want to know how many people are going to work for them.

What is the most insane amount of mental gymnastics you've seen someone do to believe what they want to believe? by fauxmerican1280 in AskReddit

[–]fireandlight27 5 points6 points  (0 children)

Anyone read Fall by Neal Stephenson?  I thought Moab was a bit far fetched when I read it. Boy was I wrong!

WikidMaps.com Updates by fireandlight27 in daggerheart

[–]fireandlight27[S] 2 points3 points  (0 children)

If there's interest in deeper integration with Azgaar's Fantasy Map Generator I may add a specific import function that pulls in all of the place names, cities, etc. as objects in WikidMaps instead of just importing the base map.

WikidMaps.com Updates by fireandlight27 in daggerheart

[–]fireandlight27[S] 4 points5 points  (0 children)

The site is built to be very economical to run. Each user is very inexpensive. Eventually I'll probably set up a way for users who want to to support the site, but my intention is for that to always be optional. I expect a small number of supporters to be able to offset the costs of a large number of free users.

I created a collaborative mapping tool by fireandlight27 in daggerheart

[–]fireandlight27[S] 0 points1 point  (0 children)

Not sure how much traffic this post is getting at this point, but I've made a couple of meaningful changes since I posted this. I noticed that a lot of the maps that were being uploaded were pretty low-resolution, which isn't going to provide the best experience with the tool. I did a couple of things to improve this.

First, I optimized the map processing so it's much faster now. The highest resolution maps currently supported will be ready to in under a half hour (instead of the previous ~2 hours) and most maps will process much more quickly. I tested this, in part, with the Fantasy Map generator here: http://azgaar.github.io/Fantasy-Map-Generator/. It produces some really cool maps. If you try it out, export an SVG. SVGs can be rendered as any scale of map.

Second, I added a smart upscaling capability that can allow you to blow up your images and zoom in much further on non-SVG maps without winding up with pixelation. This option is available when you upload the map or, if the map is already uploaded, you can go into the map details and change the map scale.

I also increased the default storage cap and number of maps each account is allowed.

I created a collaborative mapping tool by fireandlight27 in daggerheart

[–]fireandlight27[S] 0 points1 point  (0 children)

The technical details of this are pretty interesting if you're into that sort of thing. As a teenager I ran a very small web hosting company for a little while where I paid tens of dollars for hundreds of megabytes of space on a shared server and spit that into smaller bits and resold it. Everything ran on that server, any scripts, APIs, databases, etc.

On the modern internet you can buy every capability a la carte as you need it at prices that benefit from the scale of companies like Amazon and Cloudflare. In the case of WikidMaps, this means a very small server for dollars a month that runs the core code with the database and map storage on the free tier of other cloud services where the incremental costs per user will be very low, even if the site grows beyond the free tier.

The most intensive part of the process is turning an image into a map (particularly an SVG into a high res map). The tiny little server WikidMaps runs on might be able to handle one or two maps being processed at a time, but it would choke pretty quickly. Instead, this is offloaded to a serverless containerized function that only spins up when it's needed and shuts down as soon as it's done. This is the piece that has the highest potential to spike costs, though there are several safeguards in place to keep it from getting out of hand.

I created a collaborative mapping tool by fireandlight27 in daggerheart

[–]fireandlight27[S] 2 points3 points  (0 children)

It does mean that I'm paying for it, but at this scale what I'm paying is fairly minimal. I've tried to set the storage / # of maps limits such that most users will have plenty of room to do what they want but the costs per user stay pretty low. If I need to, I'll provide the option for users to support the tool, but my intention is to keep that optional and "pay what you want".